Amphoreus after 3.7 — Honkai Star Rail’s Eternal Land going forward

The Amphoreus arc ends in memory, not matter, but its cast and systems keep it alive in the game.

By Shivam Malani 3 min read
Amphoreus after 3.7 — Honkai Star Rail’s Eternal Land going forward

Amphoreus (The Eternal Land) is a sealed world ruled by the Chrysos Heirs, once plunged into chaos until Titans rose from divine remnants. Its last bastion, the holy city Okhema, stands against the encroaching black tide. The world sits outside normal observation and travel; it’s revealed through mirrors tied to the Garden of Recollection and is bound to three Paths — Destruction, Erudition, and Remembrance.

Amphoreus also runs in repeating cycles on an astral computation framework known as Scepter δ‑me13, a discarded Celestial‑Body Neuron of Nous. Under Nanook’s gaze, δ‑me13 transcended and became the Lord Ravager Irontomb. That computational backbone — and the world’s tether to Remembrance — frames why Amphoreus is as much a memory space as a physical place inside the story.


How the Amphoreus arc ends (and why that isn’t the end)

The multi‑patch Amphoreus storyline culminates with Cyrene using the power of Remembrance to preserve the city. The city no longer persists in physical form; instead, Amphoreus is safeguarded as a perfect memory inside a sacred text, “As I’ve Written.” The Trailblazer receives this text, effectively turning Amphoreus into a space you return to through remembrance rather than a conventional destination.

That resolution is consistent with how Amphoreus has been positioned throughout: a world seen through mirrors, governed by memory, and sustained by simulation cycles. The narrative closes the door on matter, but deliberately leaves one open through memory.


What “future” means for Amphoreus content

In practical terms, Amphoreus remains present in three ways:

  • Characters: Native Amphoreus figures are already playable and continue to shape teams and banner rotations.
  • Systems and gear: Remembrance mechanics gained new prominence with the Remembrance Trailblazer, and a relic set themed after the world — Amphoreus, The Eternal Land — was added in Version 3.7.
  • Story hooks: With Amphoreus carried forward as a perfect memory inside “As I’ve Written,” revisits can occur via recollection, simulations, domains, or quests without reestablishing a physical city.

For players, that means the Eternal Land persists across rosters, relic farming, and memory‑framed experiences, even if the main arc has wrapped.


Playable Amphoreus characters (elements, Paths, release windows)

Character Role / Note Element Path Release window
Aglaea Chrysos Heir, Dressmaster of Okhema Lightning Remembrance Version 3.0 (Phase 2)
Tribbie Three‑Faced Messenger Quantum Harmony Version 3.1 (Phase 1)
Hysilens Amphoreus native Physical Nihility Version 3.5 (Phase 1)
Cerydra Chrysos Heir, Coreflame of Law Wind Harmony Version 3.5 (Phase 2)
Cyrene Chrysos Heir, guardian tied to memory Ice Remembrance Version 3.7 (Phase 1)

Visitors tied to the Amphoreus arc

Character Why they matter here Element Path Release window
Trailblazer (Remembrance) New Path gained during the Amphoreus arc; accompanied by Mem Remembrance Version 3.0
The Herta (human form) Appears in the Amphoreus story setup Ice Erudition Version 3.0 (Phase 1)
Evernight Foreign guest with strong Remembrance ties Ice Remembrance Version 3.6 (Phase 1)

Why memory ensures staying power

Amphoreus isn’t just a location; it’s a design pillar. The world’s isolation by chaotic matter, its reliance on mirrors from the Garden of Recollection, and its explicit binding to Remembrance all push it toward narrative persistence through memory. The astral computer that cycles its scenarios provides an in‑universe engine for retellings, simulations, and new permutations — the kind of framing that comfortably supports future domains, events, or episodes without reopening the city itself.

Even the name points there. “Amphoreus” evokes the amphora — a vessel for holding something precious. In Honkai Star Rail, that vessel is memory.


Bottom line: Amphoreus does have a future — not as a map you physically dock at, but as a living memory that continues to feed characters, relics, and story beats across updates.