Property Value
Rarity Rare
Category Recyclable (found in Technological loot)
Weight 2 kg
Stack size 3
Sell price 1,000
Primary source Scavenging

Damaged Heat Sinks are a rare, technological pickup that convert cleanly into basic crafting parts. They’re light enough to carry multiples, but the three-per-stack cap means you should plan inventory space if you’re farming them.


Damaged Heat Sink locations (Power Generator Complex, Spaceport)

Two spots consistently surface for finding Damaged Heat Sinks during raids:

  • Power Generator Complex — Prioritize the basement. Check floor loot and basic breach containers throughout the lower levels.
  • The Spaceport (central tower) — Inside the tower, scan cabinets and tables; heatsinks often spawn as visible ground loot here.

These items sit in the technological loot pool, so any tech-heavy interiors and utility rooms have better odds than open terrain. Inside both locations, slow down: open every cabinet row, sweep the floor under desks, and pop standard breachable crates before you move on.


Recycle or salvage: what you get from each

Action Output When to use
Recycle 1× Damaged Heat Sink 6× Metal Parts + 2× Wires Best general use if you need both metals and wiring
Salvage 1× Damaged Heat Sink 3× Wires Use when you specifically need wires and can skip metal

Recycling delivers more total materials and covers both core inputs for early-to-mid upgrades. Salvage is narrower—useful only if wire is your bottleneck. If you’re not chasing upgrades immediately, the 1,000 sell price is a workable stopgap, but weigh that against the utility of 6 Metal Parts on your next craft.


Utility Station upgrade materials (requires Damaged Heat Sinks)

Damaged Heat Sinks are a direct gate for the Utility Station’s first upgrade tier. You’ll need them alongside two other common components:

Upgrade Required materials
Utility Station Level 1 → Level 2 2× Damaged Heat Sink, 5× Electrical Components, 6× Snitch Scanner
  • Electrical Components: The Spaceport is a reliable target for tech parts runs, pairing well with heatsink farming in the central tower.
  • Snitch Scanners: Dropped by Snitch ARC units. Track and clear their patrols to stockpile scanners efficiently.

Plan a combined route: sweep the Spaceport’s tower for heatsinks, then push adjacent tech interiors for Electrical Components, and finish by hunting Snitch patrols before extraction.


Inventory and extraction tips for Damaged Heat Sinks

  • Stack smart: With a stack size of three and 2 kg each, two full stacks add only 12 kg—manageable even on lighter builds.
  • Protect progress: Failure to extract costs all unsecured materials. Use safe pockets for heatsinks earmarked for the Utility Station upgrade.
  • Route discipline: In the Power Generator Complex, clear the basement methodically. In the Spaceport tower, sweep every floor before moving up; loose spawns on tables are easy to miss.

If you’re upgrading soon, keep heatsinks rather than selling. Their recycling yield covers two common choke points—Metal Parts and Wires—while also unlocking the Utility Station path once you’ve banked two of them.


Damaged Heat Sinks aren’t flashy, but they’re efficient: predictable tech interiors to farm, flexible recycling options, and a firm role in your first Utility Station upgrade. Build your raid loop around power facilities and the Spaceport tower, and you’ll hit your quota fast.