ARC Raiders Field Crates and Depots — how delivery and drops work
Arc RaidersPick up Field Crates, find the right depot, and unlock repeatable drops with the crate puzzle.

Field Crates are carryable objectives scattered in the world that you deliver to a Field Depot. Handing one in at the depot’s Supply Station pays out a reward; it’s a straightforward loop that also shows up as a quest objective with language like “Visit a Field Depot,” “Deliver a Field Crate to a Supply Station,” and “Collect the reward.” If you’ve been holding a crate and wondering where it goes, the answer is: take it to the nearest depot and turn it in.

Find a Field Depot and complete a handoff
Depots are easy to spot once you know what to look for: the buildings are marked by a satellite dish on the exterior. Bring the crate inside and interact with the Supply Station to hand it over, then claim your reward. If you’re working on a mission that asks for a delivery, this single handoff completes the objective and you can extract or continue looting.
- Pick up a Field Crate when you encounter one.
- Head to the nearest Field Depot (look for the satellite dish on the building).
- Use the Supply Station inside to deliver the crate and take the reward.


Unlock the Field Depot Drop (the crate puzzle)
Beyond basic hand-ins, Field Depots can host a repeatable “Field Depot Drop.” Accessing it requires completing a crate puzzle at the depot. Each completion refreshes the loot, so you can rerun the puzzle for additional pulls during the same visit.
Feature | Field Depot Drop |
---|---|
Access | Complete the crate puzzle at the depot |
Repeatability | Loot restocks each time you complete the puzzle again |
Typical total items | 4–7 |
Ammo | 2–4 stacks |
Gadgets | 0–2 |
Grenades | 0–3 |
Medical | 0–3 |
Weapon | 0–1 |
Tip: If your squad has time and space, rerun the puzzle to stock up before moving on to your next objective or extraction. The refresh behavior makes depots reliable mid-run resupply points when you’re low on ammo, throwables, or meds.
How Field Depots compare to other Raider Supplies
Field Depots sit alongside other world interactions that pay out mixed loot. If you’re choosing where to invest time mid-raid, use this quick comparison:
Raider Supply | How to access | What you can expect |
---|---|---|
Field Depot Drop | Complete the depot’s crate puzzle; repeat to refresh | 4–7 items; 2–4 ammo; up to 2 gadgets, 3 grenades, 3 medical; up to 1 weapon |
Supply Drop | Call one in with a supply radio; short wait | 5–7 items; 2–4 ammo; up to 2 gadgets, 2 grenades, 2 medical |
Buried Raider Cache | Listen for a ticking timer nearby; more common during cache events | 3–7 items; 2–4 ammo; up to 2 gadgets, 2 grenades, 2 medical |
Raider Bag | Rare in key rooms; tucked in corners or under debris | 4–7 items; tends toward higher‑tier or particularly useful finds |
If you already have a Field Crate in hand, a depot is the most direct path to a guaranteed payout and puzzle-backed resupply in one stop. If you’re empty-handed and far from a depot, a Supply Drop or nearby cache can bridge the gap.
Related loot containers you’ll often see around depots
While you’re routing through a depot area or nearby interiors, these containers are worth a quick check. Several can also roll crafting recipes.
Container | Access requirement | Typical contents |
---|---|---|
Weapon Case | Common in key rooms | 3–6 weapon‑related items; 1 weapon; 1–2 ammo stacks; up to 1 mod; up to 1 gun part |
Ammo Case | Common in key or barricaded rooms | 2–5 different ammo types |
Medical Duffel Bag | Common in key rooms | 2–5 medical items |
Security Locker | Rare in key rooms; breach required; needs the “Security Breach” perk (conditioning tree) | Varied; higher-value roll potential |
Server Rack / Electrical Box | Breach required | 1–4 electrical items; generally higher rarity |
Metal Crate | None | 1–4 mixed items |
Note: Cars can hide small loot in the back seat, but the ones with a flashing red light by the driver’s side are alarmed. If you’re trying to stay quiet before a depot hand-in, skip the siren‑bait.
If you’ve been ignoring Field Crates, stop. They’re a short sprint to a reliable reward, and the depot puzzle doubles the value of your detour with repeatable, restocking drops. Make a habit of clocking the nearest satellite-marked building when you pick up a crate, and you’ll turn dead weight in your hands into ammunition, meds, and sometimes a new gun—then get back to the raid with momentum.
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