Arc Raiders maps: unlocks, timers, events, and best loot spots
Arc RaidersEvery map, how to open them, what the timers mean, and where high‑tier loot reliably spawns.
Arc Raiders splits its extraction runs across distinct maps with different layouts, timers, and loot profiles. Progression unlocks tougher arenas as you complete rounds, and the best loot clusters are also the most contested. Use this breakdown to decide where to drop, what to prioritize, and when to extract.
Map unlocks and run timers
| Map | How to unlock | Run timer (max) | Notes |
|---|---|---|---|
| Dam Battlegrounds | Available from the start | 30 minutes | Low difficulty; compact routes and clear POIs make it ideal for learning the flow and extracting quickly. |
| Practice Range | Complete 4 rounds | 2 hours | Sandbox training space to test weapons and movement; no loot cycle or extraction. |
| Buried City | Complete 6 rounds | 30 minutes | Medium difficulty; narrow streets funnel fights around high‑value urban POIs. |
| Spaceport | Complete 12 rounds | 40 minutes | Medium‑to‑high difficulty; multiple vertical structures with dense high‑tier loot and heavier ARC presence. |
| The Blue Gate | Complete 18 rounds | 30 minutes | High difficulty; open terrain mixed with tunnels and compounds, strong loot with elevated risk. |
| Stella Montis | Coming soon | — | Access via trapped tubes has been teased; details on layout and timer are not yet available. |
Access to later maps opens as you finish rounds, ensuring you see tougher locations once you’re comfortable with extraction pacing and threat escalation.
Best loot locations by map
High‑rarity points of interest (POIs) concentrate the rarest items and parts, and they naturally draw the most Raiders. If you head for these, bring a plan for third‑party pressure and a fast route to a hatch.
Dam Battlegrounds
| POI | Loot rarity | Loot types |
|---|---|---|
| Hydroponic Dome Complex | High | Nature, Industrial, Security |
| Control Tower | High | Technological, Security |
| Research & Administration | High | Commercial, Technological |
| Generator Hall | Medium | General |
| Power Generation Complex | Medium | Electrical, Industrial |
| Water Treatment Control | Medium | Industrial, Mechanical |
| Testing Annex | Medium | Medical, Commercial |
Hotspots on this map center on the Control Tower and Research & Administration in the middle, and the Hydroponic Dome Complex toward the northwest. Expect frequent contests on upper floors and choke points.
Buried City
| POI | Loot rarity | Loot types |
|---|---|---|
| Hospital | High | Medical |
| Space Travel | High | Commercial, Technological |
| Town Hall | High | Old World |
| Library | Medium | Commercial, Old World |
| Research | Medium | Medical, Technological |
| Grandioso Apartments | Medium | Residential |
| Plaza Rosa | Medium | Medical, Commercial |
The Hospital, Space Travel hub, and Town Hall form the primary triangle for high‑value loot. The city layout creates natural flanks along alleyways; keep audio on for stairwells and rooftops.
Spaceport
| POI | Loot rarity | Loot types |
|---|---|---|
| Arrival Building | High | Commercial, Technological |
| Launch Towers | High | Technological, Security |
| Departure Building | High | Commercial, Technological |
| Control Tower | High | Technological, Commercial |
| Container Storage | High | Industrial, Mechanical |
| Rocket Assembly | Medium | Security, Industrial |
| Vehicle Maintenance | Medium | Mechanical, Industrial |
High‑tier concentrations at the Departure/Arrival buildings and Launch Towers are magnets for squads. The Control Tower (often referenced as A6) and the Container Storage yard are similarly lucrative and heavily patrolled.
The Blue Gate
| POI | Loot rarity | Loot types |
|---|---|---|
| Pilgrim’s Peak | High | Technological, Electrical |
| Checkpoint | High | Mechanical |
| Village | Medium | Commercial, Residential |
| Raider’s Refuge | Medium | Residential |
| Warehouse Complex | Medium | Industrial |
| Ancient Fort | Medium | Old World, Technological |
Pilgrim’s Peak and the central Checkpoint anchor the best drops here. The map’s mix of open slopes and confined tunnels makes sightlines volatile; plan hard cover between POIs.
Dam Battlegrounds weapon crate spawns (reliable picks)
- Control Tower top floors — frequent weapon crate spawns, but expect constant pressure.
- Hydroponic Dome Complex buildings — another popular cluster with multiple crate possibilities.
- South Swamp Outpost (southwest corner) — off‑route option with potential crate spawns.
- Small Creek near the Control Tower — quick pickups while others contest the tower interior.
- Floodgates and “The Breach” between Power Generation and the Primary Facility — several spawns along a busy corridor.
These crates trade safety for speed; rotate in from angles that give you an exit to nearby extraction paths.
Events and special conditions that change a run
- Prospecting Probes — guarded ARC probes land in greater numbers, adding patrols and timed engagements.
- Harvester — a large harvesting machine appears with a Queen guarding it; risky but lucrative target.
- Hidden Caches — storms expose old caches that explode if left exposed; grab and go.
- Husk Graveyard — downed ARC units are scattered across the map, making parts easier to collect.
- Launch Tower Loot — a tower has been locked down with loot stashed at the top; expect reinforced ARC defenses.
- Lush Blooms — favorable weather boosts plant and fruit yields for food gathering.
- Hidden Bunker — the Outskirts Bunker can be opened by finding four buttons; first in gets the stash.
- Snow Variant — a weather variant that changes visibility and feel; details vary.
- Electromagnetic Storm — lightning disrupts electronics, ARC behavior, and can shock players.
- Night Raid — darkness increases ARC activity but raises the ceiling on loot quality.
When these conditions are active, reroute toward time‑limited rewards or avoid hot zones if you’re carrying rare gear.
Risk and reward: how to pick your fights
- High‑rarity POIs draw the most teams. If you’re under‑geared, hit medium‑tier locations that flank the main hubs and extract early.
- Open areas in The Blue Gate make crossfire more likely. Move between cover and avoid silhouetting on ridgelines.
- Spaceport’s vertical POIs reward patient stairwell and rooftop control; listen for metal footsteps and drone alerts.
Think of each map as a loop: spawn, hit one to two primary POIs, pivot to a secondary for safe pickups, then extract before timers and third parties compound the risk.
What’s next
Stella Montis is on the horizon, teased as a hazardous access route with unknown rewards beyond. Until it arrives, mastering the existing four maps — and their event variants — is the best way to bank rare loot consistently.
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