Borderlands 4 FOV options — PC has a slider, consoles don’t at launch
Borderlands 4Here’s what you can tweak today on PC, what’s missing on PS5 and Xbox, and practical workarounds.

At launch, Borderlands 4 supports Field of View (FOV) adjustments on PC, but there’s no FOV slider on PS5 or Xbox Series X/S. Console builds also lack a motion blur toggle, a common accessibility request in first-person games. If you’re deciding where to play, that’s the current split.
What you can change on PC
- Two FOV controls are available under Settings > Visuals: one for on-foot gameplay and one for vehicles.
- Range: roughly 70 to 110, with a default around 90.
- A motion blur toggle is present.
For most players, an on-foot FOV in the 100–110 range widens peripheral awareness and reduces the “tunnel vision” feeling, though very high values can introduce edge distortion. Note: higher FOVs increase the amount of scene rendered, which can reduce performance depending on your hardware and settings.
What’s missing on consoles right now
- No FOV slider on PS5 or Xbox Series X/S at launch.
- No in-game motion blur toggle on consoles.
- The default console FOV feels relatively narrow; community testing pegs it in the mid‑70° range.
Gearbox has not announced a timeline for adding these options on consoles. Many players report eye strain or motion sickness with narrow FOVs, especially during fast movement or close‑quarters combat, which is why this setting is often considered a baseline accessibility feature.
Why this matters (and the performance tradeoff)
Raising FOV means rendering more of the world each frame. On fixed hardware profiles, developers sometimes cap or omit FOV sliders to preserve frame targets or avoid introducing stutter in specific scenes. That said, plenty of modern console shooters expose FOV adjustments with a simple performance warning, letting players make their own tradeoffs. For Borderlands 4 on console, that choice isn’t available yet.
Workarounds console players can try today
- Switch to the console’s performance mode for higher, steadier frame rates.
- Increase look and ADS sensitivity to reduce excessive camera sweeping.
- Reduce on‑TV processing (turn off motion smoothing/interpolation) to cut perceived blur.
- Sit slightly farther from large screens to lessen the “zoomed‑in” sensation.
- Take regular breaks if you’re prone to motion sickness.
How to request the feature
If FOV and motion blur options are important to you on console, submit feedback via the official support request form. Volume and clarity of reports often help teams prioritize quality‑of‑life updates.
Obsevations from past Borderlands releases
Borderlands 3 and Tiny Tina’s Wonderlands offered FOV sliders on consoles. Borderlands 2 and The Pre‑Sequel added console FOV controls with the Handsome Collection; the original PS3/Xbox 360 versions did not include them. That history is a big reason players expected the option in Borderlands 4 at launch.
Quick tips
- PC: Start at 100 FOV on foot and 100–110 in vehicles, then fine‑tune in 5‑point steps. Disable motion blur if you’re sensitive to it.
- Console: Use performance mode, raise sensitivity, and adjust viewing distance. If FOV control is a must‑have for you, consider waiting for an update.
Bottom line: PC has full FOV control today; consoles don’t. If Gearbox adds a console slider later, it will immediately improve comfort for players sensitive to narrow fields of view. Until then, small tweaks and viewing adjustments are your best bet.
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