Dying Light: The Beast — how long it takes to finish
Dying Light: The BeastExpect ~20 hours for the main story and 25–60 hours overall, depending on difficulty, side content, and playstyle.

Dying Light: The Beast is positioned as a tighter, denser entry in Techland’s zombie-parkour series — a standalone built from a DLC concept with a handcrafted map and a “compact” scope. If you’re trying to plan your time, here’s what to expect for story completion and a full clear of Castor Woods. You can find the game overview on the official page.
Numbers: story vs. everything
- Main story only: roughly 18–25 hours
- Story plus a sampling of side content: about 30–40 hours
- Completionist (most activities, collectibles, upgrades): 45–60 hours
Players focusing strictly on the critical path can land near the high teens if they move quickly and skip detours. Pacing up to the mid-20s is typical if you play on a harder difficulty, die more often, or weave in a handful of optional tasks along the way. A thorough run that cleans up the map, chases upgrades, and collects most items can push well past 45 hours and into the ~60-hour ceiling.
What actually adds time

The Beast layers a broad set of optional activities between story missions. The more of these you touch, the more your hours climb:
- Side quests with dialogue and outcomes
- Safe spots/zones and power relays to secure the region
- Dark zones and other high‑risk areas
- Collectibles (murals, statues, sigils) and tasks scattered across the map
There’s also character progression to consider. Chasing the upper end of the level cap and fleshing out your skill loadout naturally extends playtime, and late‑game upgrades can be locked behind optional boss encounters and tougher content.
Difficulty matters more than you think
Time-to-finish swings meaningfully with difficulty. On an easier setting, enemies hit softer, stealth is more forgiving, and you’ll spend less time reattempting night runs or boss arenas — which can shave hours from a story-focused playthrough. Move up to harsher modes and common beats (combat gauntlets, nighttime escapes, Chimera fights) demand more retries and preparation, shifting a 20-hour plan toward 30 or more even without doing much side content.
How The Beast compares to earlier games
The Beast is shorter than sprawling, everything-and-the-kitchen-sink open worlds, and that’s by design. The map footprint is closer to a focused expansion than a city-sized sequel, trading breadth for denser points of interest and more deliberate placement of encounters. If you bounced off bloat or copy‑pasted activities in bigger sandboxes, the streamlined scope here is meant to keep time investment proportional to meaningful progress.
Why some players finish under 20 hours — and others don’t
Two players can approach the same mission list and end up 10+ hours apart. The big swing factors:
- How often you stop to explore. Parkour and environmental storytelling reward detours — and they add up.
- Nighttime risk tolerance. Running more night content accelerates XP but increases deaths and retries.
- Build discipline. Prioritizing mobility and survivability shortens combat encounters and traversal loops.
- Boss routing. Tackling optional Chimera fights earlier can speed the rest of the game, or slow you down if you underprepare.
- Co‑op vs. solo. Coordinated co‑op can compress combat time and revive mistakes; scattered play can do the opposite.
Practical playtime targets
If you want a realistic target without overthinking it, use these guardrails:
- Story-first sprint: budget 18–22 hours on an easier setting, stick to main quests, set safe houses only when convenient.
- Balanced first run: plan for ~35 hours to clear the story, resolve several side quests, and secure a good spread of safe spots and relays.
- Thorough sweep: expect 50+ hours if you’re methodically unlocking the map, collecting most items, and maxing your core skills.
Time-savers (without breaking the game’s rhythm)
- Upgrade mobility early. Grapple and stamina upgrades carve minutes off nearly every objective chain.
- Batch the risky stuff. Cluster night activities to capitalize on momentum and reduce travel overhead.
- Secure key safe spots, not all of them. A few well‑placed hubs cut long crossings without turning cleanup into a second job.
- Right‑size your fights. Disengage from attritional brawls in open fields; funnel enemies or avoid where possible.
- Route collectibles with quests. Grab what’s on the way; save off‑path hunts for after the credits if you still want more.
Why estimates vary across impressions
You’ll see different numbers in player reports because The Beast encourages wandering and experimentation. One reviewer’s completionist 40 hours can coexist with another’s sub‑20 clear if their goals, difficulty, and tolerance for detours diverge. The consistent throughline is simple: a story pass is roughly ~20 hours; adding optional content and higher difficulty stacks on another 10–40 hours.
Plan for about 20 hours if you’re here for the story and keep moving. Expect 30–40 hours if you sample a healthy portion of side content while you progress. A thorough run that pushes deep into optional activities and upgrades can stretch toward 60 hours. The Beast’s smaller footprint and denser design make it easier to match your time investment to your goals — without padding the clock.
Comments