Escape Simulator 2 will not ship with VR support. The development team has said VR won’t be available for the initial launch, with the intention to add it afterward. There’s no detailed timeline attached to that plan.


Quick answers: Escape Simulator 2 and VR

Question Status
Is VR in the demo? No.
Will VR be available at launch? No.
Is VR planned post‑launch? Yes, the team intends to add VR after release; no date yet.

Post‑launch plan and timeline

The developers have outlined a post‑launch path for VR but have not provided dates, supported headsets, control schemes, or feature specifics. Treat VR as planned but un‑dated. That means no commitments yet on things like motion control interactions, room‑scale support, or parity with non‑VR co‑op.


What this means if you prefer VR

  • If you want your first playthrough in VR, wait for the VR update. The team’s intent is there, but timing is unknown.
  • If you’re fine replaying later in VR, start in flat mode now, then revisit rooms once VR ships.
  • If you co‑op regularly, plan on flat play at launch. Cross‑play between VR and non‑VR hasn’t been detailed.

Note: The first Escape Simulator received VR support well after its own launch, and the studio has pointed to that history as context. For Escape Simulator 2, the signal is similar—VR is on the roadmap, not on day one.


Where to buy or wishlist Escape Simulator 2

You can wishlist or install via the game’s Steam listing at Escape Simulator 2 on Steam. Watch the patch notes and announcements there for VR updates once they’re ready.


If VR is essential for you, the prudent move is to hold off and monitor official updates. If not, the flat version is the way in—VR can be a second pass when it arrives.