Hollow Knight: Silksong — How to find and use the Mask Maker
Hollow Knight: SilksongLocate the Mask Maker on Mount Fay, reveal his “lucid” dialogue, and unlock the Silkshot III upgrade.

Spoilers ahead for NPC locations, dialogue triggers, and a late‑game tool upgrade.
What the Mask Maker does in Silksong
The Mask Maker appears in Pharloom as a lore NPC and a late‑game craftsman. You can speak with him for unique dialogue, remove his current mask to prompt additional lines, and (crucially) have him restore the Weavers’ ranged weapon to its strongest form as Silkshot III
.
Requirements checklist
- Access to Mount Fay’s upper reaches. A double jump ability is effectively required for the climb.
Silkshot
(the Weavers’ firearm tool) if you plan to upgrade toSilkshot III
.- Enough platforming resources (benches unlocked, fast travel options) to make repeat attempts painless.
Reach the Mask Maker on Mount Fay
The Mask Maker’s workshop is in the northwestern section of Mount Fay, near the summit. The approach includes vertical rooms that expect double jump precision.
Step 1: Secure the double jump in Mount Fay. The pickup is found in the same late‑mountain segment where the Mask Maker resides; reaching his room without it is unrealistic due to required aerial chains.
Step 2: From the double jump pickup room, head left through the sloped passage. This route loops you into the outer paths leading toward the northwest ridge.
Step 3: Climb the next vertical section that explicitly checks for double jump height. At the top, continue left to a small workshop filled with masks—the Mask Maker is inside.

Tip: If you fall during the climb, expect a long backtrack to re‑enter the upper path from the double jump area. Unlock any nearby gates you encounter to shorten retries.
Reveal “lucid” dialogue by unmasking him
When you first meet, he speaks through a mask. Removing it prompts different, more grounded lines.
Step 1: Stand opposite him so your attack passes across his face horizontally. Use a Silk Skill needle throw or a fully charged attack
to strike the mask.
Step 2: After the hit, speak to him again. He reacts to the mask removal and delivers additional commentary that implies a clearer state of mind.
Step 3: Exhaust all dialogue. Leave and re‑enter if you want to see his appearance change again—he cycles masks on subsequent visits.
Caution: Do not expect a tangible reward from unmasking alone; the payoff here is narrative.
Upgrade Silkshot to Silkshot III (Mask Maker)

Silkshot
is a Weaver weapon that consumes shell canisters and your Silk to fire. The Mask Maker can restore it to its pinnacle configuration.
Step 1: Obtain the Ruined Tool in Bilewater (southeast quadrant). This item is the base for Silkshot. You’ll find it in a flooded, hazardous section—listen for audio cues and check tables and dead ends carefully.
Step 2: Have a craftsman repair it into Silkshot I
. Early in the run, Forge Daughter (Deep Docks) can perform the repair if you bring the Ruined Tool and the required currency and material.
Step 3: Advance it to Silkshot II
with the Twelfth Architect (Underworks). This step further refines behavior and damage and confirms your progression along the tool path.
Step 4: Carry the existing Silkshot to the Mask Maker on Mount Fay. Interact to commission the final repair, restoring the weapon as Silkshot III
.
Step 5: Test the result. With Silkshot III
, you’ll notice stronger output and reliability—fewer volleys to down standard foes and tighter boss windows for safe fire. Plan routes to benches to resupply red‑tool ammo between fights.
Notes:
- The three repairs are staged at different specialists; visiting them in sequence prevents dead‑ends where one NPC refuses an out‑of‑order request.
- Silkshot draws on both canisters and your Silk gauge. Be mindful of healing windows: firing aggressively can delay
Bind
in dangerous arenas.
Nearby reasons to make the trip
- A significant movement upgrade (double jump) is found in the same late‑mountain loop, letting you finish optional climbs across Pharloom faster.
- The Mask Maker’s room is a quick lore stop that expands on masks, identity, and “faceless” bugs—worth a visit even if you’re not ready to finish the Silkshot line.
FAQs
Mask Maker only repeats basic lines.
- Unmask him again with a lateral Silk throw or a
charged attack
. Some players miss the angle; stand so the hitbox crosses his face. - Rest at a nearby bench and return. This can reset his dialogue pool if you exhausted lines in the wrong order.
Can’t find the workshop after getting double jump.
- From the double jump pickup, go left and look for the sloped descent into a side corridor. If you drop straight down, you’ll miss the entry.
- Prioritize vertical rooms with double‑jump checks. If the climb doesn’t demand it, you’re likely on a lower loop.
Silkshot won’t upgrade.
- Confirm you’re holding the current Silkshot in your inventory, not the unrepaired Ruined Tool.
- If you skipped a step, visit the earlier specialist (Forge Daughter, then Twelfth Architect) before returning to Mount Fay.
Once you’ve unlocked double jump and have Silkshot in hand, the Mask Maker becomes a high‑value stop: you get memorable dialogue today and a stronger ranged option for tomorrow’s bosses.
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