Week 15 Trials in ARC Raiders spread across five distinct objectives that cannot be efficiently completed in a single match. The challenges require damaging Queens or Matriarchs, searching First Wave Husks, damaging flying ARC enemies, opening ARC probes, and dealing damage to Shredders. Plan for three separate matches to knock everything out.

Quick answer: Run one match focused on Queen damage using Snap Hooks and Deadlines in PvE lobbies (or rooftop Osprey shots in PvP), a second match during an electromagnetic storm event to handle First Wave Husks, flying ARC enemies, and ARC probes together, then finish with a night raid on Kessler for Shredder damage.
Damage Queens or Matriarchs
The Queen is the safer target between the two boss options. Matriarchs present more variables and higher risk, particularly in contested lobbies. Your approach depends entirely on whether you're matchmaking into PvE-focused or PvP-focused lobbies.

PvP lobby strategy: Players in these lobbies tend to be less coordinated, giving you more time to rack up damage. Head to the Primary Generation Complex and climb to the rooftop, which requires either a Zip Line or a Snap Hook. The Snap Hook works better for positioning. From this elevated vantage point, fire down at the Queen with an Osprey while watching for hostile players who might follow you up. Aim for exposed weak points when possible, or use a Patina to strip armor plating first.

PvE lobby strategy: Coordinated players in PvE lobbies can melt the Queen within minutes, leaving almost no window to accumulate damage. Even running an Equalizer won't guarantee enough output if you're just shooting from range. Spawn location matters here—if you spawn on the far side of the map, the Queen may die before you arrive.
Find a safe position close enough to Snap Hook onto the Queen but protected from its attacks. The Dam location offers good cover. Start firing with a Patina or Equalizer until other players draw the Queen's attention. Once multiple raiders engage the boss, Snap Hook directly onto the Queen, jump to its brain area, and plant two Deadlines on the exposed core. If the core isn't broken open yet, an Equalizer strips it fastest, though sustained fire from the group will eventually crack it. After placing both Deadlines, roll off and sprint away to avoid the blast radius. Two Deadlines plus your earlier bullet damage should secure three stars. This loadout is expensive, but PvE lobbies demand it since everyone else brings similar gear.
First Wave Husks, flying ARC enemies, and ARC probes in one match
These three objectives combine naturally during an electromagnetic storm event. Blue Gate works well, though Spaceport and Dam are also viable. ARC probes and First Wave Husks tend to spawn around map edges, so plan your route accordingly.

Flying ARC enemies first: Rocketeers yield the most progress toward this objective. Taking down two Rocketeers gets you close to completion, with a few Wasps or Hornets finishing the job. Bring an Osprey and Patina for this.

When engaging two Rocketeers simultaneously, alternate shots between their thrusters to keep both suppressed. Once they're closer, switch to the Patina and hammer their main weak points from cover. The objective tracks damage dealt, not kills, so sustained fire matters more than finishing blows. If managing two feels overwhelming, focus on one at a time. Wolf Packs make this trivial if you have them, but the Osprey and Patina combination works on a budget.

Use structures like the Headhouse at Blue Gate for cover. Stay on lower sections where Rocketeer projectiles tend to miss, and top up health between engagements. Never peek a Rocketeer without full health.
ARC probes: Look for smoke columns rising into the air—these mark either ARC probes or ARC couriers. The gas station area reliably spawns several probes. You only need to open three, and opening means looting, not breaching. If another player already cracked one open, you can still interact with it for credit.
First Wave Husks: Storm events make these easier to spot despite the darkness. Check Trapper's Glade, the village area, and the Baron Husk zone. The north side near the Ancient Fort puzzle also has spawns. Seven husks are required for three stars. Three husk types count toward progress: Rocketeer Husks, Wasp Husks, and Baron Husks. Baron Husks release a fire shockwave when opened, so step back before searching. Spawn locations are static but don't always activate, so if you're struggling to find them, apps like MetaForge show community-reported spawn points with reference images.
Damage Shredders
Save this objective for a dedicated night raid on Kessler. Night raids double your damage credit, meaning four Shredder kills in a night raid equals eight in a day raid. Competition for Shredders can be fierce, but they respawn frequently.
Best spawn locations: Cultural Archives typically has a couple spawns. Lobby often has more. The corridor between Assembly and Medical Research holds another. Medical Research itself has a few. Loading Bay spawns Shredders but also hosts a Bastion, which complicates things. Atrium usually has a couple. Underground, check the Seed Vault area, Sandbox, and occasionally Lobby Metro.
Efficient farming route: Start in Lobby and clear any Shredders. Move through to Business Center, then down into Atrium. Take the zip line into Cultural Archives. Loop back up and repeat. The Metro area provides a shortcut to Assembly and Sandbox if you need more spawns.
An Anvil or Il Toro handles Shredders efficiently, though a Patina also works surprisingly well. Four Shredder kills during a night raid should secure three stars, assuming other players aren't stealing your damage. If others are shooting the same targets, you may need to find additional spawns to compensate for split credit.
Week 15 Trials reward patience and loadout planning over raw skill. The Queen fight demands the most investment, so tackle that first while you have full resources. Stack the three storm event objectives in your second match to maximize efficiency, then close out with a quick night raid for Shredders. Three matches, five objectives, three stars each.