Ion Sputter Arc Raiders guide: where it drops and why you should recycle it

How the Ion Sputter works in ARC Raiders, where it appears in Exodus, and what you actually gain by breaking it down.

By Shivam Malani 5 min read
Ion Sputter Arc Raiders guide: where it drops and why you should recycle it

Ion Sputter looks like an exotic sci‑fi artifact, but in ARC Raiders it’s really a high-value crafting part disguised as loot. It sits in the same bucket as other Exodus-only finds: heavy, expensive, and designed to be turned into core components rather than equipped or consumed directly.

This walkthrough breaks down what Ion Sputter is, where it shows up, and how recycling versus salvaging it changes what you get back and how many Raider Coins you effectively earn.


Ion Sputter in ARC Raiders: the essentials

Property Value
Item type Recyclable material
Rarity Epic
Location Exodus (Stella Montis and related Exodus loot)
Weight 1.5 kg
Stack size 3 per inventory slot
Sell price 6,000 Raider Coins
Item text “Can be recycled into crafting materials.”

Ion Sputter is tagged as “Recyclable” rather than as a weapon, gadget, or trinket. You cannot equip it or slot it into your build; its entire function is to be turned into other resources through the game’s recycling and salvaging systems.


Where to find Ion Sputter in Exodus

Ion Sputter is gated behind Exodus content. The item card explicitly lists “Can be found in: Exodus,” and the broader Exodus-exclusive loot pool includes other engineering-flavored components like Geiger Counter, Magnetron, and Flow Controller. These all share the same flavor text and are intended to drop during high-end activities in the Exodus environment.

Within Exodus, players report Ion Sputter as part of the new exclusive loot in Stella Montis, and likely in Spaceport’s Rocket Assembly area when that encounter is retrofitted with the updated loot tables. Expect Ion Sputter to appear as a rare drop while scavenging rather than as a guaranteed quest reward.

In the item taxonomy, Ion Sputter’s “Sources” field is simply Scavenging, which lines up with how these components quietly populate your backpack after tougher runs rather than being handed out by NPCs.


Ion Sputter recycling vs salvaging: what you actually get

Once you’ve extracted with an Ion Sputter, the real decision is what to do with it at your base or topside. The game splits this into two different actions: recycling in the Raider Den and salvaging while you’re still up top.

Action Location Result from 1× Ion Sputter
Recycle Raider Den (workshop recycling) 4× Voltage Converter, 1× Exodus Modules
Salvage Topside (field salvaging) 1× Exodus Modules

Both routes convert Ion Sputter into Exodus Modules, but recycling in the Den is significantly more generous. You keep the Exodus Module and pick up four Voltage Converters on top.

Voltage Converters and Exodus Modules both feed into mid and late-game project requirements, so recycling is the clear default unless you are under extreme pressure to free weight or inventory while still topside.


Ion Sputter coin value and the hidden recycling tax

On paper, Ion Sputter is worth 6,000 Raider Coins as a direct sale. Recycling it instead gives you parts that have their own notional values. When you total those values, you end up at 4,750 Raider Coins (2,750 from a single Exodus Modules and 2,000 from four Voltage Converters).

Option What you do Immediate coin value Implied coin value of outputs Difference
Sell Ion Sputter Sell item directly to a trader 6,000 coins Baseline
Recycle in Raider Den Turn into Exodus Modules and Voltage Converters 0 immediate coins 4,750 coins worth of parts –1,250 coins vs selling

This is the “recycling tax”: you sacrifice 1,250 Raider Coins of market value to turn one flexible, expensive object into several specific components. In real runs that tradeoff usually makes sense because those parts can be scarce, and crafting progression often matters more than squeezing maximum coin value out of every drop.

Tip: if you are flush with materials but desperate for raw currency, you can justify selling Ion Sputter as a pure coin play. Otherwise, treat Ion Sputter as a premium crafting bundle rather than as vendor trash.


How Ion Sputter fits into Exodus-exclusive loot

Ion Sputter is part of a small set of Exodus-only components that all share the same structure: they are non-equippable, carry a rarity tag, quote a coin price on the card, and break down into more targeted parts when recycled. That set currently includes:

Item Rarity Base coin value Recycling output (summary)
Ion Sputter Epic 6,000 1× Exodus Modules, 4× Voltage Converters
Magnetron Epic 6,000 1× Magnetic Accelerator, 1× Steel Spring
Geiger Counter Epic 3,500 1× Exodus Modules, 3× Batteries
Flow Controller Rare 3,000 1× Advanced Mechanical Components, 1× Sensor
Sample Cleaner Rare 3,000 2× Electrical Components, 14× Assorted Seeds
Frequency Modulation Box Rare 3,000 1× Advanced Electrical Components, 1× Speaker Component
Rotary Encoder Rare 3,000 2× Electrical Components, 2× Processors
Signal Amplifier Rare 3,000 2× Electrical Components, 2× Voltage Converters

The consistent “Can be recycled into crafting materials” line is doing a lot of work here. For this entire family, the optimal play is not to hoard the item itself but to view it as a conversion node: Exodus loot in, build-enabling parts out.

Some of these items already tie into specific trader tasks. For example, Tian Wen can ask for Magnetron and Flow Controller in one of the newer quests. While Ion Sputter is not called out in that quest requirement, the pattern suggests other items in the set may be pulled into similar requests over time, and Ion Sputter could show up in future project recipes or deliveries.


When to carry Ion Sputter out and when to cut it loose

Ion Sputter is expensive, but it’s not weightless. At 1.5 kg per unit and a stack size of three, a full stack eats 4.5 kg of your carry capacity. On longer Exodus runs, you will eventually have to choose between extra ammo, medical supplies, and these heavy crafting items.

Use a simple mental checklist:

Situation Recommended move Why
You’re early in progression and starved for Exodus Modules Extract with Ion Sputter and recycle it Modules gate key upgrades and projects; Voltage Converters are a useful bonus
Your hideout is stocked with converters, but coins are tight Sell Ion Sputter instead of recycling 6,000 coins immediately, no 1,250-coin recycling tax
Backpack is capped mid-run, ammo is low, and extraction is risky Drop or salvage less efficient loot first Ion Sputter’s material bundle is usually more valuable than generic scrap
You’re specifically farming Voltage Converters and Modules Prioritize picking up Ion Sputter over other Exodus items when space is limited It converts into both resources at once, simplifying farming routes

Note: salvaging topside is a last resort. You lose the Voltage Converters and keep only the Exodus Module, so it’s strictly worse than recycling in the Den unless you absolutely cannot afford to carry the full item back.


How Ion Sputter supports builds and projects

Ion Sputter itself does not change how your ARC plays, but the parts it turns into absolutely do. Exodus Modules are high-tier currency for advanced projects and upgrades, while Voltage Converters sit in the recipe chain for more complex gear and structural upgrades.

Even if you’re not working toward a specific blueprint right now, recycling Ion Sputter steadily builds a buffer of these components so you are not hard-stalled later. That’s especially important once you start juggling multiple Expedition Projects and hideout improvements that all pull from the same material pool.

The overall pattern is clear: Ion Sputter is a future-investment item. Treating it as a short-term coin source is viable in emergencies, but its real value shows up when you’re pushing deeper into ARC Raiders’ progression systems and need high-grade parts on demand.


Ion Sputter sits in a clever intersection of risk and reward: it only drops in Exodus, it eats real weight, and it’s never as simple as “just sell this.” If you keep its recycling outputs and the quiet 1,250-coin tax in mind, it becomes one of the cleaner calls you make after each mission—either lock in a chunk of late-game materials now or cash it out to fund whatever you need for the next raid.