Silent Hill f’s latest patch (version 1.10) is available now on PS5, Xbox Series X/S, and PC. The update targets the game’s repeat-run grind with an optional skip in New Game Plus, a new Casual action difficulty, lighter enemy pressure across multiple sections, and a long list of bug fixes.
Silent Hill f patch 1.10: what changed
- New Game Plus skip lets you jump past a large early chunk of a replay.
- New Casual action difficulty sits below Story for faster, easier combat.
- Reduced unskippable combat encounters and fewer enemies in several areas.
- Hinako’s stamina now regenerates slightly faster.
- On Hard action difficulty, Hinako takes slightly less damage.
- Dozens of stability, progression, UI, and interaction fixes.
These options are entirely optional. Branching paths and endings are unaffected by using the skip.
New Game Plus skip: how it works and what you give up
The skip becomes available on a New Game Plus run after completing the early “Go through the door” objective tied to the mural puzzle. If you accept, the game advances to the moment when Hinako awakens in the Dark Shrine corridor later in the story.
| Skip detail | What to know |
|---|---|
| Trigger point | After finishing the mural puzzle and completing “Go through the door” on NG+ |
| Destination | Scene where Hinako awakens at the Dark Shrine corridor (second time), with the “Proceed” objective |
| Items and pickups | Anything in skipped sections is not collected |
| Trophies/achievements | “Thankful to Be Here,” “Grateful for a Worthy Foe,” and “Clear Skies” will not unlock on a playthrough that uses the skip |
| Story impact | Does not change branching paths or endings |
Note: If you’re collecting documents, upgrades, or specific trophies, plan an additional run without the skip to mop up anything locked out by this feature.
Casual action difficulty: faster fights, easier replays
Casual provides the most forgiving combat option in the game, designed to make repeat runs quicker and less punishing, especially during late-game melee gauntlets. You can select Casual when starting a fresh game or from a New Game Plus save. Players on Story or higher can also unlock the option at the Game Over screen after failing multiple times.
Combined with the patch’s wider combat tuning—fewer forced fights, fewer enemies overall, and slightly quicker stamina recovery—Casual mode can significantly shorten the time to reach alternate endings.
Other balance tweaks and notable fixes
- Fewer unskippable combat encounters and fewer enemies placed across multiple sections reduce repetition on replay.
- Hinako’s “enemy defeated” line triggers a little later to better match action timing.
- Progression issues are addressed across multiple levels where events wouldn’t trigger correctly.
- Enemies stuck outside combat arenas and immobile enemy behaviors have been fixed in specific sequences.
- Interaction prompts, dodging lockups, autosave death loops, and a title-screen issue where “View Endings” failed to appear after the first clear have been resolved.
- Graphics settings and controller cursor drift issues have been corrected, alongside various audio, hitbox, text, loading, and visual fixes.
Why this matters for New Game Plus and multiple endings
Silent Hill f is structured for multiple playthroughs: subsequent runs add new documents, cutscene variants, and different ending routes. The 1.10 update trims repeated friction without altering story outcomes, making it easier to chase the full set of endings and late-game bosses without replaying the same combat walls in full.
If you’re aiming for every trophy or all documents, consider running at least one NG+ playthrough without the skip to ensure nothing is missed, then use the skip on later runs to target remaining endings.
How to update and confirm your version
- On PC, updates are delivered via Steam. The store page is at store.steampowered.com/app/2947440/SILENT_HILL_f/.
- On PS5 and Xbox Series X/S, updates download through the console store and system update flow.
To verify you’re on the latest build, check the version number in the lower-right corner of the main menu; it should display v1.2.381918 after installing this patch.
If you bounced off a second run because of late-game combat density, this update is designed to bring you back. The skip gets you to the new material faster, Casual mode reduces friction, and the broader combat tuning lowers the repetition that made NG+ feel like a slog.