XP feels slower than usual at the start of Fortnite Chapter 7 Season 1, but fast leveling is still possible if you lean on the right Creative maps and know how the current XP rules work.
How Fortnite XP works in Chapter 7 Season 1
Each level on the Chapter 7 battle pass still costs 80,000 XP. That applies from level 1 all the way through high levels.
Creative remains the most efficient way to gain levels, but several numbers changed this season:
| Mode / XP type | Current value | Notes |
|---|---|---|
| Weekly Creative XP cap | 4.8M XP (≈ 60 levels) | Cap is unchanged from last season. |
| Uncalibrated Creative playtime XP | 1750 XP per minute | Cut from 3550 XP per minute. |
| LEGO Odyssey playtime XP | 1550 XP per minute | Cut from 3600 XP per minute. |
| LEGO Brick Life playtime XP | 1900 XP per minute | Cut from 3450 XP per minute. |
| Save the World daily quest XP | 10,000 XP per daily | Heavily reduced from previous seasons. |
Quest XP in battle royale, LEGO, and other modes is also lower than last season, and accolade XP in BR is noticeably weaker. That’s why Creative maps are still the backbone of most leveling strategies.
Creative XP has a weekly reset, currently at 8 a.m. Eastern on the weekend (Saturday is the historical anchor for this chapter). Once you hit roughly 60 levels of Creative XP in a week, Creative will stop awarding any more until the reset, even if individual maps still show XP popups.
Why Creative maps look “broken” right now
Two big systemic quirks in Chapter 7 are confusing a lot of players who load into XP maps and see tiny numbers or no XP at all:
- The purple XP badge is gone on map info pages. Even calibrated maps no longer show the XP badge in Discover. There is no longer a visual distinction in the Creative browser between calibrated and uncalibrated maps.
- XP calibration at season start is rough. Many popular tycoon and grind maps (Hacker Tycoon, Squid Game Tycoon, Criminal Tycoon, various tower tycoons) are awarding far less XP per action than they did late last season. This often improves over the first couple of weeks as maps are recalibrated.
To see if a map is calibrated, you can still search its code on the community creative browser at fortnite.gg/creative; if it shows “awarding XP”, it is calibrated, even if the in-game badge is gone.
Results also vary wildly between accounts. Two players on the same map can see very different XP per hit, and some players are hitting soft caps much earlier than expected due to bugs.
Best XP-heavy Creative maps in Chapter 7 Season 1
There isn’t a single universally “best” XP map right now. The most reliable plan is to rotate through several good performers and stick with the ones that pay well on your own account.
These maps are currently strong options, with the caveat that per-hit XP is lower than late last season:
- Christmas Tycoon (6906‑1175‑1218) – New this season. Players are reporting roughly 34,000 XP every five minutes when shooting the XP target with SMGs once the Tycoon is set up.
- Criminal Tycoon – Still functional but nerfed compared to last chapter. Good with a turbo controller on the XP box, but many players now see single-digit XP per hit early in the week.
- Squid Game Tycoon – Previously one of the strongest AFK-style maps. In Chapter 7, some players see around 11 XP per bullet instead of the 25–30 range from last season.
- Island Tycoon (and Island Tycoon 2) – Solid clickers once upgraded, though slower than Christmas Tycoon for many accounts.
- Hacker Tycoon – Heavily nerfed at launch but still usable as part of a rotation.
- FortM (6163‑6465‑2983) – Recently finished calibrating and now awards XP normally again. Good for active play but not ideal for long AFK sessions because XP tapers off and you may need to reload the map.
- Custom Cars Tycoon – Great while it is paying out, but XP often stops after a period, forcing you to re-queue, so it is bad for unattended turbo farming.
- 99 Bots Squid Game and 99 BOTS⭐ROYALE⭐99 NEW GUNS KPOP MONSTER – Good for semi-idle grinding on grind rails or shooting bots, especially with the chat auto-fire trick (covered below).
- Default Parkour (1190‑7807‑0491) – Has an “XP room” with interactable buttons and a bounce room that give repeatable XP without a visible XP badge.
- Woods XP custom map (7712‑7294‑0408) – A purpose-built XP map with multiple interactables (health device, grid, FOV, medkit spam) that each award XP when shot or pressed.
- Slide and chill AFK map (3815‑6667‑1928‑3) – A passive “paid XP” slide map that accelerates XP in certain zones. Good to leave running once other caps are hit.
- 99 BOTS Zombies (8147‑1341‑3098) – A zombies elimination map where each zombie kill, especially headshots, awards XP.
- Survival tycoon (5570‑4509‑1945) – A farm-focused tycoon where focusing on the carrot farm and cycling carrots and fish into upgrades can hit around 10,000 XP per minute at its peak.
- The lost chapter: yuki’s revenge (7676‑4811‑6767) – A film-themed map where repeatedly placing popcorn and grabbing stars for quests lands around 2,000 XP per quest. Not AFK, but potentially one of the strongest active grinds.
Map performance shifts over time. If your usual map is suddenly paying only 3 XP per hit or cutting off after a single level, swap to another on the list rather than fighting against calibration.
No-timer and “secret room” XP maps (Chapter 7 codes and routes)
Several creators are publishing no-timer maps this season. These skip long waiting rooms and immediately unlock XP interactions.
Christmas OneShot Gun Game (5661‑1685‑7933)

This map hides a cluster of secret XP buttons behind an emote-activated portal.
Step 1: In the Discover tab, search for the code 5661‑1685‑7933, select “Christmas OneShot Gun Game”, set it to a private game, and start the match.
Step 2: When you spawn, look for the massive tree in the center of the map. Run underneath it and face the small gift box on one side of the trunk.
Step 3: Stand in front of the gift and use any emote, then cancel it. A “secret” button appears on or above the present. Interact with it to teleport into the XP room.
Step 4: Inside the XP room, choose the no-timer option from the machine rather than the timer portal. Interact with the “activate” button on the device so XP starts tracking.
From here, a series of hidden buttons around the town each add an AFK XP stream when pressed. Locations include:
- On top of a fridge in a kitchen inside the main building reached via stairs.
- Behind a couch facing a fireplace in a small cabin behind the central tower.
- On a mirror above a sink in a bathroom inside a green house, one floor up.
- On a barrel in a house with a large candy cane outside.
- On a pillar under a raised house near the mountain side.
- On a chair at a desk in the rightmost house after doing an emote on its bed upstairs.
Each button hit increases your AFK XP per second. XP continues to tick even while you stand still, and you can stack these bonuses quickly because there is no initial timer. Once you’ve exhausted the buttons, you can leave, requeue the map, and run the route again for more XP.
The vault in this map also holds XP coins that unlock after some time. If you are willing to wait, clearing the vault can add another chunk of XP on top of the AFK gains.
Default Parkour XP room (1190‑7807‑0491)
Default Parkour hides a dedicated XP farm room behind a small interactable.
Step 1: Queue a private match of 1190‑7807‑0491 (“default parkour”) from Discover.
Step 2: On spawn, look to your left for a box labeled with XP. Interact once for a small immediate payout.
Step 3: Turn around and head toward the back corner of the lobby. A hidden button there teleports you into an XP chamber.
Step 4: Use an emote and cancel it to drop the barrier, then interact with all of the buttons on the walls. Each one can award XP, and they can be spammed in sequence.
Step 5: In another corner of this room is a button that leads to a “crazy bounce” area. Enter it and let your character bounce to keep triggering XP events.
This map combines spammable button XP with a semi-AFK bouncing loop, making it a flexible filler once higher-yield tycoons slow down.
Woods XP multi-system map (7712‑7294‑0408)
Woods XP’s custom map is built entirely around shooting or pressing devices that pay out XP.
After loading 7712‑7294‑0408 as a private match, you spawn in a hub bordered by various interactive panels and props.
- Pick up an AR, shotgun, or SMG from the nearby weapon rack.
- Shoot the “health” device to gain XP on every bullet. SMGs are particularly efficient because of their spray rate.
- Move to the “grid” panel and repeat; some accounts see higher XP on this target.
- Shoot the FOV panel both to adjust field of view and trigger XP events.
- Spam the medkit button to gain XP per press; going too fast risks throttling, so a moderate rhythm tends to be safer for long sessions.
By rotating between panels and weapons, you can keep XP flowing and avoid cooldowns tied to a single trigger. Players report level gains on the order of tens of thousands of XP in minutes when the account and calibration line up well.
Woods also maintains a slide-and-chill AFK map (3815‑6667‑1928‑3) that starts paying Creative XP as soon as you load in and speeds up in a specific “accelerator” section of the slide.
Shuffle Gamer’s “no timer” red vs blue maps
Shuffle Gamer is running multiple red vs blue maps with built-in no-timer XP engines and AFK setups that use the in-game chat to auto-fire weapons.
Secret Red versus Blue – grind rails and dummy farm
In “Secret Red versus Blue”, you enter an XP hub through a hidden emote button near the edge of the arena and then configure a device for either a no-timer or a timed portal.
For the no-timer path, the typical setup is:
Step 1: Once in the XP chamber, interact with the device and enter the pin 8831 to access the no-timer grind rail section.
Step 2: Instead of riding the grind rail, walk off the platform to repeatedly trigger a large XP event on each respawn.
Step 3: When the per-jump payout starts to decay, ride the rail and collect XP coins in the tunnel, then let it eject you into a firing range with dummies.
Step 4: Pick up an AR or the “miss gund” gauntlet and line up a shot hitting as many dummies in a line as possible.
Step 5: Hold the fire trigger, then open the chat overlay while still holding fire (on console, this is usually a double-press of the touchpad/menu/chat button). When the chat window appears, release the trigger. Close chat. Your character will keep firing automatically.
This “chat bug” trick turns the firing range into an AFK XP farm. You may need to nudge your character or jump every few minutes to avoid deactivation or idle kicks, and you should disable sleep mode in console power settings so the system does not suspend.
Amazing Red versus Blue – mine buttons and farm portal
“Amazing Red versus Blue” uses a similar no-timer versus timer portal approach.
- From the arena, you glide to a specific corner of the vault wall, emote to reveal a secret button, and press it.
- Inside the hidden room, you choose a portal and enter the pin
6854on the device. - This teleports you to a mine zone with a grappler. From there, a path of hidden buttons on staircases, under stairs, near lockers, on generators, and beside props each add more AFK XP.
- The final button teleports you to a farm with dummies, where you use the same chat auto-fire trick as above.
The dummy farm is the real long-term engine. The mine buttons front‑load some bonus XP, but the AFK shooting is what carries multiple levels over an extended session.
Other Creative strategies and AFK tools
Full AFK maps in the classic sense no longer exist because Epic added input detection and kicks for inactivity. However, semi‑AFK and hardware-assisted AFK are still possible:
- Turbo controllers. Gamepads with a turbo function can tap or fire at intervals to satisfy input checks. On maps where XP never fully shuts off (Criminal Tycoon, Squid Game Tycoon, Christmas Tycoon, both Island Tycoons), pointing at an XP box and letting turbo run can keep you gaining 6,000–10,000 XP per minute over time even with modest per-hit values.
- Avoid maps that hard-stop XP. Some otherwise good maps, like Custom Cars Tycoon or FortM, cut off XP entirely after a period and require a reload. They are fine for active play but poor for unattended turbo setups.
- Move the camera periodically. On maps that “pause” XP if you appear idle, slowly panning the camera or moving an analog stick every few minutes can restart the XP feed without leaving.
There is also a known bug where some players become “incorrectly soft capped” far below 60 Creative levels, receiving only a few XP per hit on every map despite low weekly playtime. The current practical response in that situation is to switch to non‑Creative methods until the weekly reset.
LEGO modes as a backup XP source
LEGO Odyssey and LEGO Brick Life both award XP for time spent in match, and for several seasons there was effectively no weekly XP cap on LEGO. That allowed some players to complete entire battle passes just by idling there.
In Chapter 7 Season 1, LEGO playtime XP has been reduced significantly:
- LEGO Odyssey: 1550 XP per minute, fixed four‑hour sessions.
- LEGO Brick Life: 1900 XP per minute, but in a public server with variable session length.
Even at 1900 XP per minute, LEGO now tends to be slower than a decent Creative map and only competitive with weak Creative results. The open question is whether LEGO still has no weekly cap; recent seasons had none, but the current chapter may change that. Until that is clear, LEGO is better treated as a slow, background grind rather than a primary engine.
LEGO is still useful if you are hard‑capped in Creative or if Creative XP is bugged on your account. With a turbo controller and an auto‑ready setup, you can still earn steady XP while doing something else entirely.
Bot lobbies and BR quest farming in Chapter 7
Battle royale remains important for one‑time quest XP and for players who prefer playing matches over sitting in lobbies. However, several XP levers are weaker this season:
- Fewer quests overall, with lower XP rewards.
- Lower accolade XP for in‑match actions (eliminations, survival milestones, placement).
- Very little or no passive playtime XP in BR itself.
Bot lobbies still work for standard battle royale but not for Reload. The critical rule is that matchmaking uses account level, not season level, to determine whether a lobby can be all bots. If the alt account you’re using as a bot host is account level 13 or higher, it will no longer generate pure bot lobbies regardless of how low its current season level is.
To keep bot lobbies working, you need an alternate account under account level 13 (visible on the Career tab). Once it dings 13, you must create a new alt if you want to continue getting full bot matches for quest completion and easy wins.
Save the World and other modes
Save the World (STW) has also seen severe XP reductions in Chapter 7:
- Daily quests now pay only 10,000 XP.
- Average missions award around 16,000–19,000 XP for roughly 10 minutes of play, excluding loading times.
- Endurance runs, which previously paid extremely well over multiple hours, now sit around 187,000 XP for an entire multi‑hour session.
With these values, STW generally pays less XP per minute than simply AFKing in LEGO Brick Life or using a mediocre Creative map. It can still be worthwhile if you enjoy the mode anyway and want to double‑dip, but it is no longer a top-tier grind technique on pure efficiency.
Rocket Racing, Festival, and other seasonal modes grant some XP through their own quests and match rewards, but players report needing multiple races or games per level. These are better treated as side benefits while you play for fun, not as your main progression engine.
XP in Chapter 7 Season 1 is tighter across the board: Creative playtime is halved on uncalibrated maps, LEGO is heavily nerfed, and quest payouts are trimmed. The upside is that Creative still offers a predictable 4.8 million XP each week if you rotate through strong maps and avoid relying on a single favorite. Combining a handful of calibrated tycoons, a no-timer secret-room map, and an AFK-friendly red vs blue setup keeps levels coming in without grinding yourself into the ground.