Voidtrain’s 1.0 release brings full online co‑op, cross‑play, and the finale of its three‑chapter story. Here’s a concise, practical rundown of what works at launch and how to set up multiplayer.
Launch details (version 1.0)
- Release date: November 7, 2025 (global timing: 8 AM PT / 5 PM CET).
- Platforms at launch: PC (Steam, Epic Games Store) and Xbox Series X|S.
- Day one on Xbox Game Pass.
- PS5: planned for a later date.
- Launch window discount: 35% off for the standard PC release window.
Version 1.0 also closes the main story with Chapter 3 and layers in broad quality‑of‑life, combat, and automation upgrades that benefit solo and co‑op play.
Co‑op mode basics (1.0)
- Mode: online co‑op (no local split‑screen is listed).
- Party size: up to 4 players.
- Feature flags: Online Co‑op and Cross‑Platform Multiplayer are supported, with text chat for co‑op sessions and full controller support (Xbox layout).
Multiplayer sessions are straightforward: one player hosts and others join online. Ensure everyone is on the same build; if an update has just gone live, a client restart can help surface the latest version.
Cross‑play support by pairing (launch)
| Pairing | Status | Notes |
|---|---|---|
| Steam ↔ Epic Games Store (PC cross‑store) | Supported | PC players can group across storefronts; party limit remains 4. |
| PC (any store) ↔ Xbox Series X|S | Supported | Cross‑play spans Steam/Epic and Xbox. Use in‑game invites and make sure all players are on 1.0. |
| Xbox Series X|S ↔ Xbox Series X|S | Supported | Standard online multiplayer within the console family. |
| PlayStation 5 ↔ others | Pending | PS5 version follows after 1.0; cross‑play details will come with that release. |
Tip: If friends cannot see each other’s lobbies across platforms, confirm version/build parity first. Updates can propagate at slightly different times across ecosystems.
Useful co‑op settings and QoL in 1.0
World Settings and systemic upgrades in 1.0 make it easier to tailor difficulty for groups and reduce grind:
- Difficulty sliders: adjust enemy aggression and accuracy; remove or increase Void Sharks.
- Inventory tuning: set item stack size (e.g., 10 to 50); four container tiers; a final backpack tier unlocking all slots.
- Fast handling: quick sort, transfer all, and transfer matching items; look‑at quick transfers without opening containers.
- Automation options that help teams:
- Loot collection (Lootcatchers, Collector’s Stations).
- Water via Condensers.
- Train defense with Rofleemo‑operated turrets.
- Workbench access to train resources (with assigned Rofleemo).
- Automatic train cleaning, farming, and Rofleemo care.
- Late‑game Tesla power systems for centralized energy management.
- Combat polish: clearer weapon sights, faster projectiles, visible stat changes before crafting.
- Grappling upgrades: stronger magnetic pull tiers, heavy object pulls, direct resource‑cluster break.
- Text chat and full controller support for co‑op sessions.
Saves and progression across platforms
- Steam supports Steam Cloud for save synchronization within Steam.
- Cross‑progression across different platforms/storefronts is not listed. Plan for saves to remain tied to the platform/storefront you play on.
If you play across multiple platforms, treat each platform as its own save environment unless cross‑progression is explicitly added later.
Where to install (PC)
On PC, install from Steam or the Epic Games Store. The Steam listing is available on the official store page: store.steampowered.com/app/1159690/Voidtrain/.
Where to install (Xbox)
On Xbox Series X|S, install from Microsoft Store or via your Game Pass subscription. The official store page is: xbox.com/en-us/games/store/voidtrain/9NQMVR9WL9FW.
What 1.0 adds that co‑op players will notice
- Story: Chapter 3 concludes the campaign with a planned emotional finale.
- Tesla Era: a full power‑grid rework using a Thermogenerator and Tesla engine upgrades; modules gain bonuses on the grid.
- Balance and pacing: fewer “empty” cycles, better‑paced events and rewards; broader sources for key materials (e.g., acid now appears in multiple activities).
- Depot and outpost variety: more generation variety and enemy AI improvements, plus tuning options in World Settings.
- Customization: additional decor themes and wall painting with a dedicated sprayer.
Taken together, these systems reduce friction in shared worlds and let groups focus on building trains, dividing roles, and tackling combat or exploration at their preferred pace.
Feature quick reference
| Feature | Status at 1.0 |
|---|---|
| Online co‑op | Yes, up to 4 players |
| Cross‑play | Yes (Steam ↔ Epic ↔ Xbox) |
| Local split‑screen | Not listed |
| Game Pass | Day‑one on Xbox Game Pass |
| Platforms (launch) | PC (Steam, Epic), Xbox Series X|S |
| PS5 | Planned for later |
| Saves | Platform/storefront‑tied; Steam Cloud on Steam |
| Text chat | Yes (for co‑op sessions) |
| Controller support | Full (Xbox layout) |
| Achievements | 55 on Steam |
If you’re jumping in with friends at launch, set your World Settings first (enemy behavior, stack sizes, shark presence) and decide who will host. From there, in‑game invites and cross‑play let PC and Xbox players ride the same interdimensional rails together.