Alarm Clock is one of ARC Raiders’ rare recyclable items. It is light, valuable, and more useful broken down into materials than kept intact, which makes it worth targeting when you are planning raids around crafting goals.
Alarm Clock basics
| Property | Value |
|---|---|
| Item type | Recyclable material |
| Rarity | Rare |
| Category tag | Residential |
| Weight | 2.0 |
| Stack size | 3 |
| Sell price | 1,000 Coins |
| Primary source | Scavenging Topside during raids |
Alarm Clock only appears as ground loot while you are Topside. It does not come from traders, and there is no guaranteed container or quest reward tied to it. The rarity rating matters in practice: compared to common and uncommon recyclables, you will see it much less frequently, especially if you are not focusing on the right regions.

Where Alarm Clock drops in ARC Raiders
Alarm Clock is tied to one specific loot tag: Residential. Any Topside area marked as Residential on the map can roll it as part of the random ground loot pool. That tag matters more than the specific named point of interest.
Residential regions are typically built-up living spaces: apartment blocks, clusters of houses, and small villages. When you open the map during the raid, each named sub-region carries a small descriptor. For farming Alarm Clock efficiently, you want those descriptors to say Residential.
Best Residential areas to check
Multiple maps include Residential pockets that are especially useful for repeated Alarm Clock runs. These are examples of named locations that fall under the Residential tag and can roll the item as loot:
| Map | Residential regions with Alarm Clock chance |
|---|---|
| Dam Battlegrounds | Pale Apartments, Ruby Residence, Pattern House |
| Buried City | Red Tower, Grandioso Apartments, Santa Maria Houses |
| The Blue Gate | Village, Olive Grove, Raider’s Refuge |
These names are useful reference points when you are planning routes, but they are not the only possible spawn locations. Any Residential-tagged region on any map can roll Alarm Clock. The key is to prioritize maps and routes that pass through several of these clusters in one raid, then reset quickly if you are strictly farming recyclables.

How to target Residential loot during a raid
Step 1: Launch a raid on a map that has multiple Residential regions, such as Dam Battlegrounds, Buried City, or The Blue Gate. Check the map before you move out from your insertion point and mark one or two nearby Residential-tagged areas as your first objectives.
Step 2: Once inside a Residential region, stay indoors as much as possible. Focus on apartments, houses, and small interior spaces where general household loot tends to spawn. These interiors share a loot pool that includes recyclable trinkets like Alarm Clock.

Step 3: Methodically clear containers. Open boxes, drawers, shelves, and any breachable containers you encounter. Alarm Clock can appear both as visible ground loot and as contents inside these containers, so skipping them significantly lowers your odds.
Step 4: When you have finished one Residential block, move directly to the next closest Residential-tagged region instead of detouring into industrial or military areas. This keeps you inside the correct loot pool for more of the raid timer, which is what matters for rare-target farming.
Step 5: If you have not found a useful number of recyclables by the time you have cleared your planned Residential chain, extract and restart. Because Alarm Clock is rare, shorter, focused runs through several Residential pockets can often be more efficient than long, meandering raids.

Can Alarm Clock be bought from traders?
Alarm Clock is not stocked by traders. At the moment it only enters your inventory through scavenging Topside and making it back to extraction with it in your stash. That keeps it in the same category as many other household recyclables, where route planning and risk management matter more than shop timing.
Alarm Clock recycling and salvaging outcomes
The main reason to care about Alarm Clock is what it turns into when you break it down. Once you return to the Raider Den with one in your stash, you have two main options:
| Action | Result | Where it happens |
|---|---|---|
| Recycle | 6× Plastic Parts, 1× Processor | Raider Den |
| Salvage | 1× Processor | Topside (during the raid) |
Plastic Parts and Processor are both core crafting materials used across weapon, gadget, and upgrade recipes. The split between recycling and salvaging is important:
- Recycling in the Den gives you significantly more total value from each Alarm Clock, especially because Plastic Parts add up quickly for mid-tier crafting.
- Salvaging Topside is more of an emergency lever when you need to free weight during a raid or grab a Processor on the spot.
Because the sell price is 1,000 Coins, the Alarm Clock can also function as a compact cash item if you are short on currency. In practice, though, the material output from recycling is usually more valuable long-term than the one-time sale unless you are pushing stash upgrades or other high-cost services.

When to recycle, salvage, or sell Alarm Clock
The right choice depends on where you are in your progression and what you are short on.
- Recycle by default if you are still actively crafting new weapons, augments, or gadgets. The 6 Plastic Parts plus 1 Processor per unit is a strong return for a small, stackable item.
- Salvage during a raid only when you are hard up against your carry weight, or you specifically need a Processor and cannot afford to risk extraction. This gives up the Plastic Parts but may keep a run alive.
- Sell for Coins when your material reserves are comfortable and you are chasing expensive upgrades like stash capacity. Alarm Clock’s high sell price relative to its weight makes it an efficient way to turn Residential loot runs into currency.
Tip: Because the maximum stack size is three, try to keep full stacks in your stash before deciding what to sell or recycle. That keeps inventory neater and helps you see at a glance how many full “crafting bundles” you have ready to break down.
Alarm Clock as a cosmetic home item
A side effect of collecting trinkets like Alarm Clock is that some of them can appear physically in your room in the Raider tab. Items from the recyclable and “just for selling” categories can show up on shelves, near the bed, or in other parts of the space once you have extracted with them. Alarm Clock is one of the objects that can appear there, alongside things like bicycle pumps, toasters, snow globes, and similar clutter.
This home display does not change the mechanical value of Alarm Clock, but it is a small incentive to keep at least one copy around if you care about how your Raider space looks.
Farming Alarm Clock efficiently comes down to three habits: favor maps with dense Residential pockets, spend as much of the raid as possible inside those regions opening containers, and treat each recovered unit as a bundle of Plastic Parts and a Processor rather than a trinket. Played that way, a small blue alarm clock becomes a quiet engine behind many of your future upgrades.