Alpino is the new Trials Season 2 outfit in ARC Raiders

How the Alpino outfit fits into Trials Season 2, what it rewards at each rank, and how it compares to Season 1’s Patrol set.

By Pallav Pathak 6 min read
Alpino is the new Trials Season 2 outfit in ARC Raiders

Trials Season 2 in ARC Raiders swaps out the Patrol-themed cosmetics from the first season for a new winter-ready set called Alpino. It is the headline cosmetic reward for players who commit to the weekly leaderboard grind, and it anchors the entire seasonal reward ladder.


What the Alpino outfit is

Alpino is a cold-weather outfit variant with a heavily layered silhouette. Screenshots and clips show a bulky jacket with a hood, a slouchy beanie-style hat, and a bag worn high on the chest. The palette leans into muted winter colors, with higher-tier ranks unlocking brighter accent schemes.

The design pushes a scrappy “raider in the snow” look more than a sleek sci‑fi aesthetic. Reactions are split: some players like the functional vibe but dislike the hat, others describe it as a marginal visual upgrade over the Patrol rewards from Season 1 rather than a dramatic shift.

Image credit: Embark Studios

How Alpino fits into Trials Season 2 rewards

Trials rewards in ARC Raiders are split between weekly challenge loot and a seasonal track that pays out when the season ends. Alpino only appears in the seasonal rewards ladder and is tied to higher ranks.

Trials Season 2 rank Alpino-related reward
Daredevil I Alpino Outfit Headgear (Alpino Variant) and Alpino Bag variant
Hotshot Pink Brown (Alpino Color) outfit color
Cantina Legend Blue Orange (Alpino Color) outfit color

Reaching Daredevil I by the season’s end grants the core Alpino visual identity: the specific headgear and bag variant that define the look. Hotshot adds a pink-and-brown colorway, while Cantina Legend unlocks a more saturated blue-and-orange scheme. As usual, ending the season at a higher rank also grants the cosmetics from the lower tiers.

Lower ranks in Season 2 are still worth clearing: Rookie II and Rookie III grant emotes, face styles, and Tryhard ranks continue the “Archeologist” backpack color variants and a new football backpack attachment. Those items sit alongside Alpino as part of a broader wardrobe refresh, but the outfit itself is clearly positioned as the top-end chase.

Image credit: Embark Studios

How Trials ranking works for Alpino

Trials is a separate progression layer unlocked at Level 15. Each week, every player receives five Trials Challenges, such as destroying Ticks, Fireballs, and Pops, damaging Wasps or Bastions, or searching Supply Drops and frozen raider containers under map conditions like Cold Snap.

Runs that hit those objectives award points. Only your best score per challenge that week is kept, and scores are tallied on extraction. Once you have at least one point, you are placed into a 100‑player division with others at your current rank. Placement inside that division every Monday drives promotions or demotions.

The Alpine rewards sit at the high end of that ranking structure:

  • Ranks progress from Rookie through Tryhard, Wildcard, Daredevil, Hotshot, and finally Cantina Legend.
  • Lower ranks have generous promotion windows; higher ranks tighten the percentage of players who move up and add more demotion risk.
  • Hotshot and Cantina Legend share a global leaderboard instead of small divisions, with only the top 100 players earning Cantina Legend status at reset.

In practical terms, players eyeing Alpino’s full package need to climb at least to Daredevil I, and significantly higher for its rarest colors. That expectation shapes how people approach Trials: some focus purely on securing three stars in each challenge tier and are comfortable stopping before the upper ranks, while others commit to squeezing out every point to push into Hotshot and beyond.

Image credit: Embark Studios

New challenges and activities in the Season 2 Trials rotation

Season 2 does not only add new cosmetics. The weekly challenge pool is expanding with new map events and tasks that align thematically with Alpino’s cold-weather styling.

  • A new map event called Toxic Swamp is joining the rotation.
  • Fresh Trials challenges include delivering thermal rocks, searching frozen raider containers, and hitting Rocketeers or Bastions with snowballs.

These sit alongside existing objectives such as destroying small ARC units (Ticks, Fireballs, Pops), damaging flying enemies like Wasps, or focusing on high-value targets such as Queens, Matriarchs, Rocketeers, Leapers, and Bastions. Some of the new tasks are clearly designed to push players into specific spaces or high-density areas on maps like Stella Montis or Cultural, where certain enemies spawn in clusters.

Because Trials doubles challenge points in maps with major conditions like Cold Snap, the winter-focused tasks combine with Alpino to give Season 2 a distinct identity: play in harsher environments, chase more environmental objectives, and collect a look that fits the setting.


How to unlock Alpino: what you actually need to do

Unlocking the Alpino outfit pieces is about consistent participation more than one-time feats. The broad pattern is simple: secure strong scores on as many weekly challenges as possible, under conditions that multiply points, and hold your rank through weekly resets.

Step 1: Reach Level 15 on a character. Trials is gated behind this level requirement, so leveling through regular expeditions and encounters is the first prerequisite.

Step 2: Open the Trials menu once Level 15 is reached and start engaging with that week’s five challenges. Focus on the ones you can reasonably hit high scores on—dense enemy types, familiar map modifiers, or objective flows you already know well.

Step 3: When possible, run challenges on maps with major conditions that grant double points. For example, Cold Snap runs are especially efficient for tasks tied to frozen raider containers or winter-themed objectives.

Step 4: Aim to set at least one strong score on each challenge early in the week, then revisit your best-performing categories to try for incremental improvements. Each small bump to a personal best adds up on the leaderboard.

Step 5: Watch your division placement as Monday approaches. If you are hovering near a promotion cutoff into a rank that grants Alpino pieces, prioritize high-scoring runs before reset; if you are close to a demotion threshold at Daredevil or Hotshot, a few focused sessions can stabilize your position.

For players who want only the base Alpino headgear and bag, hitting and holding Daredevil I through season end is the key target. For the Pink Brown and Blue Orange colors, the climb into Hotshot and the global top 100 is the real test.

Image credit: Embark Studios

How Alpino compares to the Season 1 Patrol rewards

Season 1’s Trials cosmetics revolved around the Patrol outfit. High ranks unlocked Patrol headgear variants and the Scarlet Black color. Season 2 repeats that structure but reskins it around Alpino.

Season High-rank outfit focus Top color reward
Season 1 Patrol Outfit headgear variant Scarlet Black (Patrol Color)
Season 2 Alpino Outfit headgear and bag variant Blue Orange (Alpino Color)

Visually, Alpino steers harder into “bundled up in the cold” than Patrol, which reads more like a paramilitary field outfit. Feedback trends suggest a few themes:

  • Many players see Alpino as a small improvement over the Patrol skin while still not “main outfit” material.
  • The hat is a frequent sticking point; some would prefer the hood as the primary head element, or the option to go without headgear entirely.
  • Some are content that Trials cosmetics stay slightly offbeat, keeping the most polished sets for store decks and other unlock paths.

That last point matters. Trials outfits are deliberately time-limited season rewards, which pushes completionists into the grind even if the aesthetic is divisive. The fear of missing out on a one‑off variant is enough to keep many chasing ranks, regardless of whether they actually plan to wear Alpino day‑to‑day.


Where headwear customisation fits in

There is growing interest in mixing and matching headwear across outfits. The Alpino beanie with snow goggles is already a popular hypothetical combo on other sets, and similar ideas come up around Patrol caps and other seasonal pieces.

The likely trajectory is that headwear becomes the first part of the wardrobe to decouple from its base outfit, at least in some configurations. Even if certain head items remain locked to specific sets, a limited pool of interchangeable hats, beanies, and goggles would immediately increase the practical value of seasonal rewards like Alpino. That would also soften the blow for players who grind Trials mainly for collection reasons rather than because they love each full-body skin.

Image credit: Embark Studios

Alpino does not radically redefine ARC Raiders’ look, but it does give Trials Season 2 a clearer theme. The outfit, the new winter-flavored challenges, and the Toxic Swamp event all push players toward harsher environments and more environmental objectives. For anyone already hooked on the Trials loop—or anyone who simply wants every cosmetic in the game—Alpino is the next long-term project.