Blueprints are permanent recipes for your Speranza crafting stations. Once learned, you can build the item as often as you want, limited only by materials. To lock a blueprint in:

  • Extract with the blueprint in your inventory.
  • At Speranza, open your inventory and scroll to the bottom to find blueprint items.
  • Select the blueprint and choose Learn and Consume to unlock it permanently.
  • Duplicates can be sold for 5,000 coins.
Tip: If you’re carrying a blueprint you care about, pocket it in your Safe Pocket and head for extraction; overstaying turns one win into a full loss.

Where blueprints drop (reliable sources and how to prioritize)

Blueprints can appear in standard loot, but the highest, most consistent drop rates come from high-value sources and high-difficulty areas. Focus your time where the odds and payouts are better.

Source Why it’s good Notes
High-level loot areas Higher-tier loot tables mean better blueprint odds Target difficult zones over starter areas
Hidden caches / high-value containers Best drop rates for Rare/Epic blueprints Often need power cells or keys; Dam map has multiple caches near relay stations/abandoned structures
Red/green lockers and weapon cases Consistent weapon and mod blueprint finds Run them in clusters to smooth RNG
Raider caches Strong container pools in contested spaces Route them with nearby lockers for density
Other raiders (AI and players) Carried blueprints drop on death if unextracted Check every body in high-traffic areas
Faction missions Guaranteed blueprint rewards by type Completing missions boosts reputation for vendor unlocks
Harvester event Targeted energy weapon blueprints Jupiter and Equalizer drop here; even failed runs can yield lower-tier blueprints
Faction vendor reputation Blueprints you can purchase outright Requires sustained mission completion; some recipes unlock at higher vendor levels

Fast blueprint farming routes that actually pay

Dam map cache circuit

  • Start at the southern relay station and sweep three cache spawns within roughly 400 meters.
  • Rotate to the dam structure; power cell generators commonly spawn near water treatment buildings to open locked caches.
  • A clean loop takes about 12 minutes and keeps you on top of high-value containers.

Blue Gate Village run

  • Secure the Confiscation Room key from village guard posts.
  • Loot the Confiscation Room for guaranteed rare blueprints; pair with nearby hidden caches.
  • Extract via the northern tunnels to avoid common PvP chokepoints.

Harvester event priority

  • When active, drop other activities and queue for Harvester.
  • Jupiter and Equalizer energy weapon blueprints are event-specific; coordinate with your squad for completions.
  • Even partial runs can still move your blueprint pool forward.

Crafting stations and example blueprint requirements

Blueprints are grouped by station. Some examples below show the material gates and bench upgrades they lean on.

Blueprint Station Key materials Bench requirement
Anvil I Gunsmith 1× Mechanical Components, 3× Oil Base gunsmith
Bettina Gunsmith Advanced Mechanical Components Refiner III (to make advanced parts)
Jupiter Gunsmith 3× Magnetic Accelerator, 3× Complex Gun Parts Event drop; materials-heavy
Extended Light Magazine II Gunsmith (mod) 1× Mechanical Components, 1× Steel Spring Base mod crafting
Extended Light Magazine III Gunsmith (mod) 1× Mod Components, 6× Steel Spring Refiner III (for Mod Components)
Muzzle Brake III / Compensator III Gunsmith (mod) Recoil-control parts Higher-tier mod crafting
Silencer III Gunsmith (mod) 1× Mod Components, 9× Wires Refiner III (for Mod Components)
Advanced Mechanical Components Refiner Upgrades basic parts into high-tier Refiner unlocked
ARC Circuitry / ARC Motion Core parts Refiner Advanced upgrade materials Refiner progression
Lure Grenade Utility 1× Speaker Component, 1× Electrical Components Utility Bench leveling
Snap Hook Utility 4× Advanced Electrical Components, 4× Rope Utility Bench III
Note: Don’t sink scarce parts into starter weapons that you’ll outgrow. Invest in blueprints that carry into late game.

Learn these first: a practical blueprint unlock order

Priority Category What to unlock Why it matters
1 Refiner Advanced Mechanical Components, ARC Circuitry Converts common drops into rare parts; multiplies your crafting capacity
2 Primary weapon Anvil (balanced) or Torrente (CQB) Gives you a dependable baseline to replace on demand
3 Weapon mods Magazine extensions for your main gun Immediate DPS and reload improvements
4 Medical Defibrillator, Sterilized Bandage Keeps runs alive; offsets bad engagements
5 Utility Lure Grenade, Door Blocker Enables control and safer extracts

Material management that keeps you crafting

  • Prioritize refinement early: unlocking Refiner recipes for advanced parts turns common salvage into the bottleneck breakers you’ll need later.
  • Safe Pocket discipline: stash high-value blueprints before pushing deeper; one mistake shouldn’t erase a great find.
  • Sell duplicate commons: once learned, extra blueprints are pure coin. Use that income to buy reputation-locked vendor recipes.
  • Build reserves before splurging: plan for 50+ of each common material if you want to craft consistently without repeated farm breaks.

Common blueprint mistakes to avoid

  • Skipping faction missions: they’re a steady source of specific blueprint types and accelerate vendor unlocks.
  • Hoarding unlearned blueprints: learn or sell. Carrying multiples into raids amplifies the risk of losing everything at once.
  • Ignoring utility: Barricade Kit and Tagging Grenade blueprints unlock tactics that win fights; gun stats alone won’t save a bad push.

Advanced optimization: events, vendors, and trading

  • Track event cycles: plan sessions around Harvester windows for targeted energy blueprints like Jupiter and Equalizer.
  • Stack vendor reputation: finish faction missions in batches to hit thresholds that unlock exclusives. Some weapon recipes (e.g., Venator I, Renegade I) require at least Vendor Level 5.
  • Trade to close gaps: if a blueprint needs parts you never seem to find—like Snap Hook’s advanced electrical components—swap with squadmates rather than splitting focus across weak routes.

Blueprint economics: when crafting for profit makes sense

High-end weapon recipes can be worth crafting to sell. Jupiter, for example, demands rare parts but can sell for roughly triple the material cost. Farm materials during low-traffic hours, craft in batches at Speranza, and liquidate when player activity peaks. Meanwhile, keep selling duplicate blueprint drops for 5,000 coins apiece to smooth cash flow.


A three-week action plan for reliable unlocks

  • Week 1 — Foundation: Unlock core Refiner blueprints and one primary weapon. Run safe, low-conflict routes to build material stockpiles.
  • Week 2 — Specialization: Add key weapon mods and utility items. Prioritize every Harvester event to chase energy weapon blueprints. Start grinding faction reputation.
  • Week 3 — Optimization: Round out your loadout with advanced mods. Begin crafting for profit. Coordinate with your squad to funnel keys, power cells, and materials to whoever is closest to a high-impact unlock.

Blueprints turn ARC Raiders from a loot lottery into a plan. Route the right containers, bank your finds quickly, and spend early unlocks on systems that feed everything else. The arsenal follows.