Arc Raiders Shaker: Spawn locations, Buried City music room, and how it actually works

Where the Shaker shows up, how the Buried City music puzzle feeds into it, and what the instrument does once you’ve found one.

By Pallav Pathak 8 min read
Arc Raiders Shaker: Spawn locations, Buried City music room, and how it actually works

The Shaker in Arc Raiders sits in a strange spot between loot and toy. It burns no ammo, won’t carry you through a firefight, and yet has become one of the most sought-after pickups in the Cold Snap update because it plugs directly into the game’s social side.


What the Shaker is in Arc Raiders

The Shaker is a handheld musical instrument item. It lives in your inventory like any other tool, has a listed location type of Residential, weighs 0.2, and stacks to 1. Its in-game description sums up the intent: a rhythmic instrument that draws ARC attention and entertains nearby Raiders.

Functionally, it behaves like the Recorder/Flute and other musical tools. It doesn’t change your stats, heal you, or boost damage. What it does do is:

  • Play a distinctive rhythm audible to players in the area.
  • Sync up with other instruments so a small group can create a shared track.
  • Trigger the new “Vibing” status on nearby players, which makes characters subtly bob along.

It also has a side effect baked into its description: the sound can pull ARC units toward you. In quiet spaces, it becomes a soft aggro beacon as much as a party trick.

The Shaker is a handheld musical instrument item | Image credit: Embark Studios (via YouTube/@NVG Nedyx_x)

How Shaker spawns work

The Shaker is not tied to a single scripted chest, quest, or vendor. It drops as rare world loot, which means:

  • There are no guaranteed spawns you can farm on a timer.
  • It appears in containers, cabinets, drawers, and other searchable props, including breachable loot spots.
  • It can spawn across multiple topside regions rather than one dedicated map.

On top of that general pool, there are two layers of pattern worth caring about: the Residential loot bias and specific set-piece spawns or rewards.


Best places to find a Shaker (standard loot)

Most Shakers that players run into during normal raids come from Residential loot zones. These are the districts on your map built around apartments, housing blocks, and small neighborhood clusters, which naturally pack a high density of searchable interiors.

Among those, several spots stand out because they combine Residential tagging with lots of containers:

Region Residential POIs worth farming Why they’re good for Shaker
Buried City Grandioso Apartments, East Housing Properties, Buried Properties, Plaza Rosa area Tall apartment stacks and dense rooftops, corridors, and rooms filled with drawers and cabinets.
Dam Battlegrounds Ruby Residence, Pale Apartments, Admin/Staff key rooms Clustered flats and locked rooms that often roll higher-tier loot, including instruments.
Blue Gate Village, Raider’s Refuge Compact housing with a lot of cupboards and side rooms per square meter.
Spaceport Spaceport Tower, Container Storage Elevated spots and breachable containers where rare items like Shaker frequently appear.

Shakers can show up elsewhere, but running circuits through these POIs gives you more rolls at the loot table per minute. A lot of the community’s “found one” anecdotes cluster around these kinds of spaces: a tower rooftop, a staff-only room at Dam, or a residential hallway lined with cabinets.

Shakers mostly turn up in Residential Loot areas | Image credit: Embark Studios (via YouTube/@NVG Nedyx_x)

Method 1: Looting Shaker from Residential zones

This is the baseline way most players will get their first Shaker.

Step 1: Queue into a raid and chart a route that passes through at least one Residential cluster, such as Grandioso Apartments in Buried City or Ruby Residence at Dam. Favor zones with several multistory buildings close together.

Step 2: Once you reach the area, prioritize indoors. Clear each floor systematically and open every cabinet, drawer, locker, and small container rather than relying on loose floor loot.

Step 3: Break your vertical habits. Check stairwell landings, rooftop nooks, and tower tops. The Spaceport Tower, for example, has produced multiple Shaker finds on its roof.

Step 4: Don’t ignore breachable or locked containers if you have the means to open them. Shaker behaves like other rare non-combat gear and often appears inside these higher-value caches.

Step 5: If you’re playing in a squad, spread out across the same neighborhood instead of following a single path. Call out any instrument spawns so one player can pick them up while others keep looting.

Even with a good route, the Shaker is still a low-probability pull. Running a couple of Residential-heavy raids is usually enough for at least one to drop, but it can take longer if RNG is harsh.

Even with a good route, the Shaker is still a low-probability pull | Image credit: Embark Studios (via YouTube/@NVG Nedyx_x)

Method 2: Getting Shaker from the Buried City music room puzzle

Cold Snap folds the Shaker into a larger easter egg buried in Buried City. Scattered around the district are pressure buttons tied to a central “music room.” Inside that room is a barred door, a song diagram on the wall, and an implied solution: hit the map-wide buttons in the correct musical order to open the door.

When the sequence is completed correctly, the locked room opens and reveals a stash of playable guitars and Shakers. Unlike random Residential drops, this is a concentrated pile of instruments but gated behind a fairly unforgiving puzzle.

Key traits of the music puzzle:

  • Buttons across Buried City map to musical notes shown in the music room.
  • They must be pressed in the exact order indicated by the wall notation.
  • Pressing the wrong button at any point resets the sequence for everyone.
  • The final button is directly in front of the barred door, so you can enter the reward room immediately once it unlocks.

This setup means you’re effectively negotiating with the whole lobby. Other players can unintentionally or deliberately reset your run by pressing any button out of sequence.

Step 1: Drop into Buried City and locate the music room. Inside, study the song strip on the wall that shows the correct order of notes.

Step 2: Identify the corresponding buttons scattered across the map. Many players start the sequence at Plaza Rosa and then trace a path through the city that mirrors the notation.

Step 3: Work through the buttons in order, moving from one to the next without deviating. If you hear the success sound or see the room lights react differently, the chain is still intact. A wrong press forces you back to button one.

Step 4: As soon as the final button is hit correctly, turn to the barred door next to it. It opens immediately, revealing a room filled with guitars and Shakers that you can pick up.

Because the puzzle is global and resets for everyone, finishing it is easiest in quieter raids or with a coordinated group that agrees not to disrupt the sequence.

Solving the Music Room puzzle in Buried City is another way to get Shakers | Image credit: Embark Studios (via YouTube/@Shrubby13)

Alternative Shaker spawn anecdotes

Beyond Residential runs and the music room, players have repeatedly pulled Shakers from a few recurring situations:

  • Spaceport Tower rooftop — multiple finds right on top of the tower, making it a high-priority detour if you’re already in Spaceport.
  • Dam admin or staff rooms — locked or key-gated rooms in Dam Battlegrounds with stronger loot pools.
  • Buried City rooftops — especially around Plaza Rosa and the Grandioso Apartments, where groups have staged impromptu “concerts.”

These aren’t special rulesets; they just combine three favorable traits for instrument spawns: elevated spots, slightly out-of-the-way paths, and containers people don’t always loot every run.


How to equip and play the Shaker

Once a Shaker hits your inventory, it has to be assigned to a quick slot before you can use it mid-raid.

Step 1: In your inventory, move the Shaker into one of your Quick Use slots. Treat it like you would a grenade or utility item.

Step 2: During a raid on PC, press and hold Q to open the quick item wheel, then hover over the Shaker and release to equip it. On Xbox, hold LB; on PlayStation, hold L1, then select it with the left stick or D-pad.

Step 3: With the Shaker now active, tap the interact/primary-use button to start playing. Your character will loop the rhythm until you stop or swap back to a weapon.

The sound is directional and cuts through ambient noise more cleanly than most in-world audio, which is why so many players describe it as “crisp.” Anyone nearby can hear it, ARC included.

When you use the Shaker, anyone nearby can hear it, including ARCs | Image credit: Embark Studios (via YouTube/@NVG Nedyx_x)

How Shaker interacts with other instruments and “Vibing”

The Cold Snap update quietly added more than one musical toy. The instrument set currently in circulation includes:

  • Recorder/Flute (already established before Cold Snap).
  • Photo-electric cloak that doubles as a playable element in some clips.
  • Guitar, acquired in bulk from the Buried City music room.
  • Shaker, both as random loot and as part of that same reward stash.

When more than one player plays an instrument in proximity, the game aligns their timing and layering so the tracks harmonize instead of clashing. Recorder players have reported alternate melodies when someone else adds a guitar or Shaker to the mix, and duos with two flutes can create call-and-response patterns.

Anyone standing close to an ongoing performance can fall under a Vibing effect. In practice, that shows up as mild head-bobbing and body language, a small signal that the local mood has shifted from combat to social. It does not confer buffed damage or movement in any explicit way, but it does broadcast that a team is choosing to hang out instead of immediately shooting.


Why bother with Shaker when it has “no use”?

On paper, the Shaker gives up raw power for zero mechanical gain. In reality, it hooks into three parts of Arc Raiders’ design that matter if you’re sticking with the game long term.

  • Social signaling — walking into a building already playing Shaker tells others you’re more interested in a momentary jam than an instant firefight. That doesn’t always save you, but it creates memorable encounters.
  • Matchmaking texture — because the game now tracks “vibing” behavior, patterns like instrument use can subtly influence how aggression-based matchmaking reads your squad over time.
  • Replayable scavenging goals — rare, non-essential loot like instruments gives veteran players a reason to keep hitting Residential clusters and map puzzles after they’ve geared up.

The Shaker also fits Arc Raiders’ broader habit of embedding toys inside systems built for survival. It’s technically a distraction, but one that can pull more ARC into an ambush, turn a dead zone into a stage, or turn an otherwise forgettable raid into a story you tell later.

Image credit: Embark Studios (via YouTube/@NVG Nedyx_x)

If you care about pure efficiency, treat Shaker as one more rare pull to stash whenever it shows up, especially from Residential routes you already run for blueprints. If you care about the game’s stranger edges, it’s the piece that completes a surprisingly robust band: guitar from Buried City, recorder from traders, and a small metal cylinder that turns the Rust Belt into a drumline.