ARC Raiders Simple Gun parts: Blueprints, Bottlenecks, and best ways to farm

How ARC Raiders handles Simple Gun Parts, why they’re a bottleneck, and what you can realistically do about it.

By Pallav Pathak 6 min read
ARC Raiders Simple Gun parts: Blueprints, Bottlenecks, and best ways to farm

Simple Gun Parts sit at the center of ARC Raiders’ weapon economy. They’re green-tier, they’re needed for most early and mid‑tier guns, and they quietly cap how fast you can gear up. That’s why so many players go hunting for a “Simple Gun Parts blueprint” to solve the grind.

The catch: Simple Gun Parts behave differently from every other gun part in the game, and that’s by design.


What Simple Gun Parts are and why they matter

Property Simple Gun Parts
Category Topside Material
Rarity Uncommon (green)
Primary use Crafting, upgrading, and repairing weapons
Secondary use Refining into Light, Medium, and Heavy Gun Parts
Weight 0.3
Stack size 10
Sell price 330 Coins

Simple Gun Parts feed almost everything in the early gunsmith tree. Recipes for weapons like Anvil, Burletta, Il Toro, Hairpin, Kettle, and Stitcher all pull from the same limited pool. They’re also part of the loop that turns basic materials into Light, Medium, and Heavy Gun Parts at the Refiner.

On top of crafting, every repair action on those same weapons burns more Simple Gun Parts. It means that simply maintaining a favorite uncommon or rare gun over multiple raids can quietly drain your stash.


Is there a Simple Gun Parts blueprint?

Short answer: not in the current game. Simple Gun Parts are the only gun part tier that cannot be crafted at the Refiner or Gunsmith.

Gun part type Craftable? Workshop Key recipe (→ result) Requires blueprint?
Simple Gun Parts No
Light Gun Parts Yes Refiner 2 4× Simple Gun Parts → 1× Light Gun Parts Yes
Medium Gun Parts Yes Refiner 2 4× Simple Gun Parts → 1× Medium Gun Parts Yes
Heavy Gun Parts Yes Refiner 2 4× Simple Gun Parts → 1× Heavy Gun Parts Yes
Complex Gun Parts Yes Refiner 3 2× Light + 2× Medium + 2× Heavy → 1× Complex Yes

Players sometimes mix up Light Gun Parts with Simple Gun Parts because both use green icons and live next to each other in the Refiner UI. The blueprints you can actually pick up are for Light, Medium, Heavy, and Complex Gun Parts — not Simple.

Some raiders report having seen Simple Gun Parts blueprints in older test builds or early launch, but the current blueprint tables for both the in‑game Refiner and community tracking focus on the higher tiers. In practice, you should plan as if there is no way to print Simple Gun Parts on demand.


Where Simple Gun Parts actually come from

With no crafting recipe to lean on, Simple Gun Parts come from a handful of repeatable sources.

Source How it works Notes
ARC enemies Drops from Wasps, Hornets, Turrets, and other basic ARC units. Most reliable in‑raid source if you actively hunt ARC groups.
Scavenging Found in containers, breach rooms, gun cases, and general world loot. Heavily route‑dependent; shines when you know high‑value rooms.
Recycling weapons Green guns and ranked‑up greys recycle into Simple Gun Parts. Best done back in Speranza for better material returns.
Recycling gun part kits Recycling Light/Medium/Heavy Gun Parts yields Simple Gun Parts. Net loss if you craft them yourself; useful only if you looted the kits.
Trader Celeste Sells a small daily stack of Simple Gun Parts for seeds. Capped at a low quantity per refresh, then locked behind a 24‑hour reset.

Two of these are clearly favored by players who want a predictable loop:

  • Pushing ARC fights for Wasps and Hornets, which drop Simple Gun Parts frequently once you can handle them consistently.
  • Running routes that include security‑wing breach rooms and gun storage, where broken weapons can be recycled into five or more Simple Gun Parts each, once you return to base.

Tip: Recycling gear inside a raid usually returns fewer materials than recycling the same item in Speranza. If you can afford the weight and risk, extract weapons and part kits instead of salvaging them on the spot.


How the bottleneck actually plays out

Because Simple Gun Parts sit at the bottom of the gun part ladder, every upgrade decision competes for the same stockpile. The math works against using refined kits as a way to “manufacture” more basics:

Action Input Output Net Simple change
Craft Medium Gun Parts 4× Simple Gun Parts 1× Medium Gun Parts −4 Simple
Recycle Medium Gun Parts 1× Medium Gun Parts 2× Simple Gun Parts +2 Simple
Full loop (craft → recycle) 4× Simple in 2× Simple out −2 Simple (loss)

So, crafting Light/Medium/Heavy kits just to recycle them back into Simple Gun Parts burns half your input. That makes sense in a game that wants you to keep fighting ARC rather than sit in the Den infinitely converting resources.

This also explains why uncommon weapons like Anvil or Il Toro can feel more “expensive” to maintain than some blues. A full Anvil upgrade path and a couple of repairs can chew through tens of Simple Gun Parts, while your higher‑tier guns lean on Medium or Heavy Gun Parts after their first steps.


How to manage Simple Gun Parts efficiently

Without a Simple Gun Parts blueprint to fall back on, management becomes about routing and priorities rather than crafting tricks. A few patterns emerge from how players are actually handling the bottleneck.

Prioritize what you craft and repair

  • Be selective about which green weapons you commit to rank IV. Each stage often tacks on more Simple Gun Parts, on top of the initial cost.
  • Think twice before repairing a weapon that’s cheap to rebuild. Sometimes it’s more efficient to scrap and recraft later than to sink more Simple Gun Parts into repairs.
  • Weapons that graduate to using Medium Gun Parts for later ranks (like Arpeggio) front‑load their Simple Gun Parts cost; get comfortable parking them at a mid‑tier rank until your stock is healthy.

Use Celeste and “seed lady” gun parts carefully

Celeste sells both Simple Gun Parts and the higher‑tier Light, Medium, and Heavy Gun Parts for seeds. Her inventory grows as you level up, but it still sits behind strict daily caps.

  • Simple Gun Parts: very limited per 24‑hour refresh, not even enough for a single full gun build.
  • Medium/Light/Heavy Gun Parts: three per day, each, which is enough to craft at least one blue‑tier weapon kit.

Because of that, Celeste is best treated as a daily “top‑off” rather than your main supply. Most players burn her Simple Gun Parts stock every reset, then use the blue gun parts she sells either to craft specific weapons or, if they really have to, to recycle back into Simple Gun Parts when they’re desperate.

Tip: Recycling those bought kits back into Simple Gun Parts always loses value if you crafted them yourself, but if they came directly from Celeste for seeds, you’re effectively converting seeds into Simple Gun Parts at a poor but sometimes necessary rate.

Viral Gaming • youtube.com
Video thumbnail for 'How To Get Mechanical Components & Simple Gun Parts In Arc Raiders'

Route around enemies that drop gun parts

Farming ARC is still the most sustainable way to get Simple Gun Parts. That tends to look like:

  • Targeting Wasps and Hornets whenever you hear or spot them; they’re widely reported as consistent Simple Gun Parts droppers.
  • Not skipping “easy” ARC patrols late in a run. Those low‑tier bots are often worth more long‑term than a single extra chest.
  • Planning night routes and specific map wings (such as the security wing gate) that contain breachable rooms with broken weapons and ARC clusters in the same neighborhood.

The main pain point isn’t drop rate so much as friction: you can get plenty of Simple Gun Parts over a couple of good raids, but they don’t stack high, they’re fairly heavy in bulk, and they disappear quickly when you sit down at the Gunsmith.


Recycling: weapons vs in‑raid salvage

Because every green or upgraded grey gun you find can become Simple Gun Parts, it’s worth treating unwanted weapons as raw material rather than dead weight.

  • Pick up green guns you don’t plan to use and haul them to extraction instead of leaving them behind.
  • Recycle them in Speranza, not in the field. The Den’s recycler yields more materials than in‑raid salvage, which directly translates to more Simple Gun Parts over time.
  • Use in‑raid salvage only when you’re overweight or absolutely need the immediate scrap.

The same logic applies to Refiner‑made gun parts: recycling blue kits back into Simple Gun Parts inside a raid is always a worse deal than doing it at home, and crafting a kit solely to break it down is a straight material loss.


Simple Gun Parts are the game’s deliberate choke point. There’s no blueprint to bypass that, and the higher‑tier gun part blueprints only push the constraint further up the tree. To stay stocked, you’re meant to keep killing ARC, pull guns out of high‑value rooms, clear Celeste’s daily allotment, and be disciplined about what you upgrade and repair. Once you stop treating the Refiner as a magic printer and start treating Simple Gun Parts as your main currency, the rest of the ARC Raiders’ crafting system falls into place.