Every raid in Arc Raiders is a risk. Lose a fight and your gear is gone, so your primary and sidearm need to punch above their weight, handle cleanly, and make sense for both rival raiders and ARC machines. The ranking below balances raw performance, handling, ammo type, upgrade dependence, and how often each weapon actually solves problems you face in PvP and PvE.


Arc Raiders weapons tier list (all 20 guns)

Tier Weapon Type Ammo What it’s best at
S Anvil Pistol Heavy Hand cannon burst damage; reliable armor cracking with precise headshots
S Vulcano Shotgun (semi-auto) Shotgun Close-quarters dominance; fast follow-up shots, forgiving spread and range for a shotgun
S Bettina Assault Rifle Heavy High-damage full-auto that scales into late game; versatile across ranges
S Renegade Battle Rifle (lever-action) Medium High-impact, accurate mid-long duels; upgrades meaningfully improve fire rate
S Jupiter Sniper Rifle (bolt-action) Energy Colossal per-shot damage and ARC armor break potential; slower, skill-demanding handling
A Tempest Assault Rifle Medium Exceptionally stable and accurate full-auto; easy recoil, dependable main gun
A Osprey Sniper Rifle (scoped) Medium Consistent long-range picks in PvP and safe ARC part farming at distance
A Venator Pistol (double-tap) Medium Flexible backup sidearm; moderate ARC armor damage with quick follow-ups
A Bobcat SMG Light Hyper‑aggressive play; high RPM melts players at short range (avoid vs heavy ARC armor)
A Ferro Battle Rifle (break‑action) Heavy Early armor shreds and burst picks; pair with a faster primary to cover reload gaps
A Rattler Assault Rifle (full‑auto) Medium Beginner‑friendly workhorse; upgrade for bigger mag to stabilize PvP reliability
B Il Toro Shotgun (pump-action) Shotgun Corner‑peeking and tight spaces; big pellet dump trades speed for stopping power
B Arpeggio Assault Rifle (3‑round burst) Medium Accurate, controllable bursts; upgrade scaling helps, but average vs ARC
B Equalizer Special (beam) Energy ARC armor melter at range; awkward vs players and highly visible while firing
B Hullcracker Special (launcher) Launcher Explosive payloads that only damage ARC; excellent PvE tool, useless in PvP
B Burletta Pistol (semi-auto) Light Decent emergency backup; falls off fast once stronger sidearms are available
C Stitcher SMG Light Early full‑auto option with tough recoil; serviceable until you craft better
C Torrente LMG Medium Big mag for suppression; mediocre damage and handling keep it niche
C Kettle Assault Rifle (semi‑auto) Light Reload and damage profile underwhelm; quickly outclassed by other ARs
D Hairpin Pistol (suppressed) Light Quiet for small ARC picks; poor armor penetration and PvP lethality
Note: Equalizer and Hullcracker are standouts versus ARC machines but carry trade‑offs in PvP. Jupiter and Ferro also excel at breaking armor; balance your loadout around your objectives.
ItzVexo • youtube.com
Video thumbnail for 'ARC RAIDERS BEST WEAPON TIER LIST!'

How this ranking maps to real raids

This isn’t a pure stat sheet. The tiers reflect how each gun performs in common situations: ambushing in tight interiors, trading at mid‑range sightlines, and deleting ARC armor without wasting resources. Several weapons rise or fall based on upgrade investment (for example, raising Rattler’s magazine size dramatically improves reliability), and some picks are powerfully specialized. If you’re going topside to farm ARC parts, a beam or launcher that’s mediocre in PvP can still be the right call.


Best early-game weapons (Common rarity)

  • Ferro (Heavy BR): One‑shot punch and strong ARC armor damage. Build around deliberate peeks and bring a faster secondary.
  • Rattler (Medium AR): The most forgiving early full‑auto. Prioritize upgrades that increase magazine size to stabilize time‑to‑kill.
  • Hairpin (Light Pistol): Useful only for quiet picks on small ARC. Swap off as soon as you secure a better sidearm.

High-impact picks and when to use them

  • Anvil: Treat it like a pocket shotgun with better reach. Aim for heads; it breaks armor cleanly and ends fights in a few hits.
  • Vulcano: Owns stairwells, corridors, and doorways. Semi‑auto cadence lets you chain shots without overexposing.
  • Bettina: Late‑game auto rifle that simply wins fair fights. Stable handling and damage floor make it a raid anchor.
  • Renegade: Precision wins. If you hit your shots, its mid‑range time‑to‑kill is oppressive, and upgrades only push it further.
  • Jupiter: Bring it when ARC armor is the mission. Bolt‑action tempo is slow, but every shot matters.
  • Tempest: If you want consistency without drama, this is the AR you craft and keep modded.
  • Osprey: Punishes peeks and lets you dismantle ARC targets from safety. Pairs well with a close‑range secondary.
  • Equalizer / Hullcracker: Both are PvE specialists. Plan your route and fights so their drawbacks don’t cost you your kit.
ZedHead23 • youtube.com
Video thumbnail for 'Equalizer & Jupiter Showcase | ARC Raiders'

The best loadout is the one that matches your objective. If you’re extracting through contested zones, lean on reliable autos (Tempest, Bettina) and a decisive sidearm (Anvil). If the goal is ARC parts, slot a dedicated armor breaker (Jupiter, Equalizer, Hullcracker) and shape your engagements around it. Upgrade the guns you actually like firing—handling confidence ends more fights than a few extra points on a stat line.