Avatar: Frontiers of Pandora is getting a major story expansion with From the Ashes, a new DLC that shifts the focus to a darker, more personal tale set in the Western Frontier. Players step into the role of So’lek, a veteran Na’vi warrior, and return to a scarred Kinglor Forest alongside a completely new area to explore.
The DLC launches worldwide on December 19, 2025, day-and-date with the Avatar: Fire and Ash film. It is included with the From the Ashes Edition of the game and can also be bought separately by players who already own the base title on PS5, Xbox Series X|S, and PC.
Avatar: Frontiers of Pandora – From the Ashes release date and global start times
From the Ashes has a unified release date of December 19, 2025, with a synchronized global rollout that lines up with midnight on the US West Coast and scales across other regions.
| Region / Time zone | Local release time | Calendar date |
|---|---|---|
| Pacific Standard Time (PST) | 12:00 AM | December 19, 2025 |
| Central Standard Time (CST) | 2:00 AM | December 19, 2025 |
| Eastern Standard Time (EST) | 3:00 AM | December 19, 2025 |
| Brazil Time (BRT) | 5:00 AM | December 19, 2025 |
| Coordinated Universal Time (UTC) | 8:00 AM | December 19, 2025 |
| Central European Time (CET) | 9:00 AM | December 19, 2025 |
| South African Standard Time (SAST) | 10:00 AM | December 19, 2025 |
| Eastern European Time (EET) | 10:00 AM | December 19, 2025 |
| Gulf Standard Time (GST) | 12:00 PM | December 19, 2025 |
| China Standard Time (CST) | 4:00 PM | December 19, 2025 |
| Korea Standard Time (KST) | 5:00 PM | December 19, 2025 |
| Japan Standard Time (JST) | 5:00 PM | December 19, 2025 |
| Australian Eastern Daylight Time (AEDT) | 7:00 PM | December 19, 2025 |
These timings apply across platforms, so players on PlayStation 5, Xbox Series X|S, PC via Ubisoft Connect, and Steam can all expect access in the same local window.

How to get From the Ashes on each platform
From the Ashes is not a standalone game. Access depends on how you own Avatar: Frontiers of Pandora.
- Existing owners of the base game can buy From the Ashes as a separate DLC on their platform’s store (PlayStation, Xbox, or PC storefronts).
- New players can purchase the From the Ashes Edition, which bundles the main game, bonus content themed around the Floating Mountains, and the From the Ashes expansion. Ubisoft lists this edition on the official store at store.ubisoft.com.
The From the Ashes Edition launched on October 28, 2025, but the expansion content itself unlocks on December 19, 2025. Until then, buyers can play the main game and any previously released content while waiting for the DLC to go live.

Where From the Ashes fits in the Avatar: Frontiers of Pandora DLC roadmap
From the Ashes is the third major story DLC for Avatar: Frontiers of Pandora, following The Sky Breaker and Secrets of the Spires. The new expansion is set roughly half a year after Secrets of the Spires and just a few weeks after the events depicted in the Avatar: Fire and Ash film.
The narrative again focuses on the Western Frontier, but with a very different tone. The Kinglor Forest is no longer the lush region players know from the base game. It is now partially destroyed and actively changing as the story progresses, with ash and embers spreading through the environment as the conflict escalates.
Story setup: So’lek, the Mangkwan clan, and a ravaged Kinglor Forest
From the Ashes shifts the perspective to So’lek, a battle-hardened Na’vi warrior whose life is upended when the Resources Development Administration (RDA) returns to the Western Frontier. This time, the RDA is not acting alone. It has formed an alliance with the Mangkwan clan, a Na’vi warband whose brutality and rejection of Eywa set them apart from more traditional clans.
The joint RDA–Mangkwan attack devastates the Kinglor Forest and scatters the Sarentu, So’lek’s found family. So’lek is ambushed, left for dead, and wakes up to a homeland in ruins. The core arc follows his attempt to track down and protect the people he cares about while confronting the uncomfortable reality of fighting his own kind.
Colonel Quaritch continues to drive the RDA’s push into Na’vi territory. Their objective in From the Ashes is to secure the Kinglor Forest and crush Resistance efforts in the Western Frontier, providing a direct tie into the broader conflict seen elsewhere in the Avatar universe.

Single-player only and built around third-person play
Unlike the base game’s co-op options, From the Ashes is designed as a strictly single-player expansion. The structure and pacing are tuned around So’lek as a lone protagonist and around cinematic third-person gameplay.
The DLC arrives shortly after a major free update that adds a full third-person option to the main game. From the Ashes goes further and is built from the ground up with that camera in mind, using it to emphasize So’lek’s movement, finishers, and cinematic combat beats.
New combat systems: Finishers, Warrior Senses, and Slow Motion
From the Ashes introduces several mechanics that sit on top of Avatar: Frontiers of Pandora’s existing combat model, all centered on So’lek’s experience as a veteran fighter.
Combat Finishers let So’lek dispatch enemies in fast, choreographed takedowns. These can be triggered both in stealth and in open combat, and work on the ground and in aerial encounters. Finishers are not just animations; they connect directly to So’lek’s other abilities by feeding into his Warrior Senses meter.
Warrior Senses act as a high-impact state triggered after So’lek builds up a dedicated meter. Dealing damage, taking hits, and defeating enemies all contribute to filling that meter. Once activated, Warrior Senses temporarily grant immunity to damage, increase So’lek’s damage output, and award a large experience bonus, encouraging aggressive play and smart timing.
Slow Motion aiming gives So’lek an ability that briefly slows down time while aiming. This makes it easier to target weak points, line up shots in crowded fights, or scan the battlefield before choosing a next move. It is designed to complement both ranged combat and the more mobile finishers introduced in the DLC.

Ìley and aerial combat: pushing the Na’vi–ikran bond
So’lek’s bond with his ikran, Ìley, is another centerpiece of the new content. In From the Ashes, Ìley gains expanded abilities and better integration with moment-to-moment combat.
Players can call Ìley directly in the middle of a fight and mount in one fluid motion, instead of treating aerial travel and ground combat as separate phases. From there, So’lek can perform aerial Finishers on certain flying RDA units or even launch himself off Ìley into a finisher on ground targets.
The emphasis on combined ground and aerial combat echoes earlier DLC’s focus on banshee encounters, but now with more direct synergy between So’lek’s new systems and his mount.
The Ravines: a new subregion built for traversal
Beyond the scorched Kinglor Forest, From the Ashes adds a new subregion called The Ravines. This area sits within the Western Frontier but is distinct from the zones players have already explored in the base game.
The Ravines are described as a hand-built space focused on traversal. Twisted basalt formations, sharp vertical changes, and layered paths are meant to highlight movement options on foot and on direhorse. Paths wind through narrow canyons and open out into more exposed spaces, giving So’lek opportunities to combine traversal, scouting, and combat.
Environmental changes elsewhere in the Western Frontier also react to the story. As the conflict with the RDA and the Mangkwan clan escalates, sections of the forest lose their natural color and bioluminescent glow, with ash and embers overtaking plant life, and wildlife behavior shifting in response.

Enemies and threats in From the Ashes
The RDA presence in From the Ashes is heavier than in earlier campaigns. In addition to regular infantry and AMP suits, players encounter new enemy archetypes and machines.
- Skel Suit units expand the roster of heavily armed, agile human exoskeletons.
- Hellhounds, dog-like robotic hunters originally seen in Avatar: The High Ground, appear in the game for the first time as fast, aggressive pursuers built to target Na’vi.
- New AMP configurations diversify how the RDA fights, pairing with air support and ground forces in larger set pieces.
The Mangkwan clan itself is treated as a distinct enemy faction. Their fighters bring Na’vi agility and tactics to the opposing side, forcing So’lek to confront familiar weaponry and movement patterns while navigating the ethical and emotional weight of fighting other Na’vi. Wukula, a leading warrior within the Ash clan, heads up this threat.
How to prepare your system for the DLC
From the Ashes runs on top of the existing Avatar: Frontiers of Pandora installation. On PC, the expansion uses the same technical requirements as the base game.
Ubisoft outlines the PC specs on the official store page, with a minimum of a Ryzen 5 3600 or Core i7‑8700K, 16GB of RAM, and an 8GB VRAM GPU such as an RX 5700 or GTX 1070 for 1080p at 30fps on low settings. Recommended specs remain a Ryzen 5 5600X or Core i5‑11600K paired with GPUs like an RX 6700 XT or RTX 3060 Ti for 1080p at 60fps on high. Higher tiers cover 1440p and 4K at high and ultra presets, still targeting 16GB of RAM and an SSD with around 90GB of available space.
Console players on PS5 and Xbox Series X|S do not need separate hardware checks beyond the base game’s existing requirements, but they should plan around the additional download size of the DLC.

For anyone already invested in Avatar: Frontiers of Pandora’s take on Pandora, From the Ashes is positioned as a culmination of the current DLC arc: a focused, third-person story about grief, revenge, and the cost of fighting your own people, launching globally on December 19, 2025.