Battlefield 6 best sniper loadouts — builds for Recon, Assault, Engineer
Battlefield 6Open loadouts let you run the M2010 ESR across classes; these builds cover long-range, flanking, and anti-armor roles.

Battlefield 6 drops the old “Recon-only” rule for snipers. With open loadouts, the M2010 ESR can anchor almost any class, and the class you choose now matters as much as the rifle itself. The picks below focus on three jobs the team actually needs: long-range control, behind-the-lines pressure, and anti-vehicle overwatch.

Pick a sniper class that fits the job
Archetype | Class & Training Path | What you gain |
---|---|---|
Long‑range control | Recon · Sniper | Reduced sway, faster rechambering, steadier breath. Damaging enemies auto-marks, wider auto-spot radius, UAV Overwatch call‑in, and headshot kills can’t be revived. |
Frontline ghost | Assault · Frontliner | Push deep to establish squad spawns with a Deploy Beacon; allies spawning on you/gadgets receive Adrenaline Injector buffs. Access to mobility tools for creative sightlines. |
Overwatch engineer | Engineer · Anti‑Armor | Faster launcher reloads, extra rockets in reserve, and reduced healing on damaged vehicles. Locks down lanes while deleting armor. |
Long-range M2010 ESR (Recon)
This classic Recon build is about clean one-shots and information for the squad. The attachments below prioritize visibility control, velocity, and stability for extreme distances.
Slot | Choice | Why it’s here |
---|---|---|
Optic | NFX 8.00x | Comfortable magnification for tracking far targets. |
Optic Accessory | Anti Glare (AG) Coating | Mitigates sniper glint so you stay harder to counter‑snipe. |
Left Accessory | Range Finder | Zeroing auto-matches crosshair distance, simplifying bullet drop. |
Barrel | 26" Carbon | Boosts projectile velocity to tighten your holdover timings. |
Muzzle | Compensated Brake | Cuts recoil/sway to speed up follow‑ups. |
Underbarrel | Bipod | Deploy when prone for near‑laser steadiness on tough shots. |
Ammo | Match Grade | Reliability for consistent impacts at range. |
Magazine | 5 RND | Lightweight and sufficient for precision work. |
- Gadgets: AP Mine, Demolition Charge
- Throwable: Proximity Detector
- Melee: Combat Knife
Use AP Mines and proximity throws to secure your nest while you create openings. With the Recon training path, tags spread to teammates automatically, and headshot picks stay down.

Frontline ghost M2010 ESR (Assault)
Slip behind enemy lines, seed safe spawns, and clear angles quietly. This build trades some magnification for speed and suppression while keeping a close‑range fallback.
Slot | Choice | Why it’s here |
---|---|---|
Optic | S‑VSP 6.00x | Fast enough for mid‑to‑long transitions. |
Optic Accessory | Canted Reflex | Quick swap when a fight collapses to short range. |
Barrel | 24" Fluted | Keeps handling snappy without losing reach. |
Muzzle | Lightened Suppressor | Lower profile while working behind lines. |
Underbarrel | Slim Angled | Stability without the commitment of a bipod. |
Ammo | Match Grade | Predictable flight for stealthy picks. |
Magazine | 5 RND | Light and sufficient for surgical plays. |
- Secondary: P18
- Gadget slot (weapon swap): M4A1 with Mini Flex 1.00x, FMJ, 30 RND, Alloy Vertical, 11.5" Commando, Flash Hider, 5 MW Red Laser
- Gadget: Assault Ladder
- Throwable: Frag Grenade · Melee: Sledgehammer
Use the Ladder and Sledgehammer to build unexpected sightlines—climb to tucked perches or punch new angles through walls without leveling entire buildings. The Frontliner path boosts allies spawning on you or your gadgets with Adrenaline Injector buffs, making your behind‑the‑lines beacon work even harder.

Anti‑armor overwatch (Engineer · M39 EMR)
This one blurs the line between sniper and engineer. You’ll deny lanes with a DMR while deleting vehicles and trapping roads. It shines on objective pushes where armor tends to stall advances.
Slot | Choice | Why it’s here |
---|---|---|
Primary | M39 EMR · PVQ‑31 4.00x | Reliable 2‑head/3‑body potential with practical zoom. |
Underbarrel | Canted Stubby | Stability for sustained taps at mid‑range. |
Barrel | 22" Factory | Keeps distance control without over‑specializing. |
Muzzle | Flash Hider | Reduces map/in‑world signature to stay working longer. |
Ammo | Hollow Point | Extra sting on headshots when you have time to line them up. |
Magazine | 20 RND Fast Mag | Responsive reloads between picks. |
- Gadgets: RPG‑7V2, Anti‑Vehicle Mine
- Throwable: Anti‑Vehicle Grenade · Melee: Sledgehammer
Rockets bite hardest on the sides, top, and rear. Use the DMR to earn a pathing angle, then hit armor where it’s weakest. Seed Anti‑Vehicle Mines on main roads and common flanks; careless drivers will keep your scoreboard moving. Anti‑Armor training cuts launcher downtime, adds rockets to reserves, and nerfs enemy repairs on anything you’ve damaged.

M2010 ESR starter build (flexible, any class)
If you want a straightforward M2010 setup before diving into class‑specific perks, this attachment list is a strong foundation built around sway control, velocity, and follow‑up speed.
Slot | Choice | Notes |
---|---|---|
Muzzle | Compensated Brake | Stronger sway/recoil reduction than basic brakes. |
Barrel | 26" Carbon | Swap in at Mastery 16 for a clean velocity bump. |
Underbarrel | Bipod | Transforms long, prone shots into easy confirms. |
Magazine | 5 RND | Lowest drag for precision play. |
Ergonomics | DLC Bolt | Enables scoped‑in rechambering when unlocked for faster follow‑ups. |
Ammunition | Long‑Range | Pairs well with velocity‑leaning barrels/muzzles. |
Scope | SSDS 6.00x | Balanced zoom if you swap between open lanes and mid‑range picks. |
If you’re playing pure overwatch, consider swapping the 6x to an 8x equivalent and adding anti‑glint. If you’re flanking with Assault, a canted reflex plus a lightweight barrel and suppressor keep you alive when the fight turns close.

Why the M2010 ESR is the safe sniper pick
The current sandbox rewards high single‑shot damage and clean precision from distance. The M2010 ESR checks both boxes and remains lethal on every map where sightlines open up. With the right training path, it also layers team value—Recon feeds spots, Assault flips spawns in your favor, and Engineer denies armor and lanes while you keep rifles honest.
Pick the role your squad is missing, slot the build that fits the map, and let the rifle do the rest.
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