The Support assignment that asks you to “deal damage with the Incendiary Airburst Launcher” is deceptively specific. It isn’t tracking most burn ticks or splash damage, so if you’re tagging enemies and seeing numbers fly but your progress barely moves, you’re not doing anything wrong. The assignment is counting only certain interactions — and there’s a fast, repeatable way to complete it.
What the challenge requires
The task is simple on paper: deal 2,000 damage using the Incendiary Airburst Launcher while playing as Support. In practice, the game credits progress primarily for direct impacts from the launcher and a few object interactions, not for the lingering fire damage you see after the fact.
Why your damage isn’t counting
Most burn-over-time and near-miss splash from the Incendiary Airburst does not register toward this assignment. That means tagging a crowd and letting the flames do the work won’t move the bar the way you expect. You need either direct-impact hits or a specific object interaction that the game values as a large chunk of “damage dealt.”
| Action | Counts toward progress |
|---|---|
| Direct impact on an enemy with the Incendiary Airburst round | Yes (credited) |
| Burn damage over time (the small tick numbers) | No (not credited) |
| Near-miss splash/AoE without a direct hit | No (not credited) |
| Detonating a placed mine by shooting it with the launcher | Yes (large chunk, roughly 1,000 damage) |
Fast method: detonate a mine with the launcher
This is the most reliable shortcut. Find a placed mine and shoot it several times with the Incendiary Airburst Launcher. After a few hits, the mine will explode and the game will credit a large amount of damage — roughly half the assignment in one go. Do it twice and you’re done.
- Equip the Incendiary Airburst Launcher on Support.
- Locate a mine on the map (any placed mine works).
- Fire the launcher at the mine repeatedly until it explodes.
- Watch for the damage credit to jump by about 1,000.
- Repeat on another mine to reach the 2,000‑damage target.
Direct-hit method: make impacts easy
If you’d rather complete it in live fights, prioritize direct contact with your shots. The Airburst’s lingering fire won’t help here — the impact itself is what the assignment counts.
- Close the distance before firing; shorter range makes landing a direct hit easier.
- Aim for center mass and shoot as the target commits to a lane or crosses a choke.
- Pre-aim common peeks and doorways to catch a body on the first frame.
This route takes longer than the mine detonation trick, but it works consistently if you play around tight spaces and predictable angles.

Progress tracking and common pitfalls
- If you’re only seeing small burn tick numbers after a shot, you likely won’t get credit — adjust for a true impact.
- Don’t rely on splash; a near miss that ignites an enemy won’t move the assignment much, if at all.
- If progress stalls mid-match, switch to the mine detonation method to finish quickly.
Once you treat this assignment as a “direct-hit or object interaction” challenge instead of a burn-damage farm, it falls into place. Two mine detonations or a handful of clean impacts will clear it without the guesswork.