Black Ops 7 is built around very quick gunfights and aggressive movement, so poorly tuned controller settings can make aiming and traversal feel sluggish. The settings below collect a strong baseline for multiplayer and Zombies, with numbers that have been tested around the game’s new omnidirectional movement and Wall Jump mechanics.
Where to change Black Ops 7 controller settings
You can reach the controller options from either the main menu or in the middle of a match:
- Press the pause/start/menu button to open the in-game menu.
- Move to the Settings tab marked with the cog icon.
- Select Controller Settings; it sits between Graphics and Audio.
These menus are available in multiplayer, Zombies, and the firing range, so you can change a value, test it immediately, and then adjust again without leaving the session.
Black Ops 7 controller input and sensitivity settings
Input and sensitivity control how your sticks, buttons, and triggers behave. Treat the numbers here as a starting point and nudge them up or down once you have some matches played.
| Setting | Recommended value |
|---|---|
| Aiming Input Device | Controller |
| Stick Layout Preset | Standard / Default |
| Button Layout | Default Flipped or Standard |
| Horizontal Stick Sensitivity | 1.60 |
| Vertical Stick Sensitivity | 1.60 |
| Simplified Controls Preset | Off |
| Low Motor Strain Preset | Off |
| Bumper Ping | Off |
| Swap L1/R1 or LB/RB with L2/R2 or LT/RT | Off (if you use triggers to shoot) |
| Controller Vibration | Off |
| Trigger Effect | Off |
The main decision here is how you fire and aim:
- Default Flipped puts aiming and firing on the bumpers. This reduces the physical travel distance when you shoot and can make follow-up shots feel a little snappier.
- Standard with Swap Off keeps aiming and firing on the triggers. This suits players who are very used to traditional Call of Duty layouts.
Sensitivity around 1.60 on both axes is a balanced middle ground: quick enough to track players using Wall Jumps and Slides, but not so fast that long‑range shots feel out of control. If you are over- or under-shooting targets, adjust in small steps (for example 1.50 or 1.70) rather than making big jumps.
Black Ops 7 controller deadzone settings
Deadzones define how far a stick or trigger must move before the game registers input. Smaller deadzones make the controls feel more responsive but can cause stick drift if your hardware is worn.
| Setting | Recommended value |
|---|---|
| Left Stick Min | 0–1 |
| Left Stick Max | 99 |
| Right Stick Min | 1–3 |
| Right Stick Max | 99 |
| Left Trigger | 0 |
| Right Trigger | 0 |
Start with very low minimum deadzones as above. If you notice your aim drifting on its own when you are not touching the sticks, raise the relevant Min value by one point at a time until the drift stops. Max deadzone at 99 keeps the full range of movement usable without slowing the response at the edges.
Black Ops 7 aiming and aim assist settings
Aiming options in Black Ops 7 include both basic sensitivity multipliers and more advanced response-curve controls. These settings work well across multiplayer modes and Warzone-style experiences.
| Setting | Recommended value |
|---|---|
| Third Person Sensitivity Multiplier | 1.00 |
| Ground Vehicles Sensitivity Multiplier | 1.00 |
| Air Killstreak Sensitivity Multiplier | 1.00 |
| Tablet Sensitivity Multiplier | 1.00 |
| ADS Sensitivity Multiplier | 1.00 |
| Advanced aiming setting | Recommended value |
|---|---|
| Look Inversion (On Foot) | Standard |
| ADS Sensitivity Transition Timing | Instant or Gradual |
| 3rd Person ADS Correction Type | Assist |
| Aim Response Curve Type | Dynamic |
| Custom Sensitivity Per Zoom | Off |
| Aim assist setting | Recommended value |
|---|---|
| Target Aim Assist | On |
| ADS Aim Assist | On |
| Motion Sensor Behaviour | Off |
Keeping all sensitivity multipliers at 1.00 makes the game behave consistently in first‑person, third‑person, vehicles, and streaks, which simplifies muscle memory. Dynamic aim response curve is a strong all‑round choice: it gives fine control for small stick movements, and ramps up smoothly when you push the stick further, which helps both precision and quick turns.
ADS transition timing is mainly feel-based. Instant switches to your ADS sensitivity as soon as you start aiming, which makes gunfights feel very responsive. Gradual blends between hip and ADS sensitivity and can feel smoother if you find Instant too abrupt.
For aim assist, leave both options on. Black Ops 7’s gunfights are tuned with aim assist in mind for controller players, and turning it off is a significant disadvantage in most lobbies.
Black Ops 7 movement settings
Movement settings decide how easily you can Sprint, Tactical Sprint, Slide, Dive, Wall Jump, and move around corners. The values below aim to keep movement responsive without the game automating too much for you.
| Movement assistance setting | Recommended value |
|---|---|
| Sprint Assist | Off or Tactical Sprint Assist |
| Sprint Assist Delay | 0 |
| Sprint Assist Sideways | Off |
| Sprint Assist Backward | Off |
| Mantle Assist | Off |
| Crouch Assist | Off |
| Corner Slice | Off |
| Wall Jump Assist | Off |
| Active Roll Assist | Off or Partial |
| Core movement setting | Recommended value |
|---|---|
| Slide/Dive Behavior | Tap to Slide |
| Slide/Dive Activation Delay | Short |
| Automatic Airborne Mantle | On or Partial |
| Sprint Restore | On |
| Slide Maintains Sprint | On |
| Wingsuit Activation | Manual |
| Wall Jump Activation | Press |
| Sprint/Tactical Sprint Behaviour | Toggle |
| Auto Move Forward | Off |
| Auto Door Peek | Off |
| Grounded Mantle | On |
| Tactical Sprint Activation | Single Tap Sprint |
| Plunging Underwater | Free |
| Sprinting Door Bash | On |
Most of the assist options are set to Off so that movement happens only when you deliberately input it. This is important for the new omnidirectional movement system and Wall Jump: you want full control of when you ledge, mantle, or roll, rather than the game guessing your intention.
Keeping Slide/Dive Behavior on Tap to Slide with a short delay, plus Sprint Restore and Slide Maintains Sprint turned on, makes it easier to chain sprints and slides together without constantly re-pressing sprint. This matches how most fast, aggressive players move around the map.
Black Ops 7 combat and overlay behaviour settings
Combat and overlay options influence how aiming, plating, and interface elements react to your inputs.
| Combat behaviour setting | Recommended value |
|---|---|
| Aim Down Sight Behavior | Hold |
| Weapon Mount Activation | ADS + Melee |
| Dedicated Melee Weapon Activation | Hold Melee |
| Body Shield/Finishing Move Behavior | Prioritize Finishing Move |
| Armor Plate Behavior | Apply All |
| Overlay behaviour setting | Recommended value |
|---|---|
| Scoreboard/Map/Stats Behaviour | Toggle |
| Inventory Control | Directional Buttons |
| Ping Wheel Delay | Moderate |
| Double Tap Danger Ping Delay | Moderate |
| Emotes & Sprays Wheel Position | Default |
Hold to ADS gives better control than a toggle in hectic fights where you often cancel or re‑aim mid‑gunfight. Setting armor plates to Apply All is especially useful in modes with armor, since it reduces how often you have to re‑press the plate button while vulnerable.

Black Ops 7 FOV settings for controller players
Field of View (FOV) controls how much of the world you see on screen. Increasing it pulls the camera back so you see more to the sides, but enemies appear smaller; lowering it zooms the camera in so targets look bigger but you see less of your surroundings.
| FOV setting | Recommended value |
|---|---|
| Field of View | 105 |
| ADS Field of View | Affected |
| Weapon Field of View | Wide |
| 3rd Person Field of View | 100 |
| Vehicle Field of View | Default |
Around 105 FOV is a good target on the controller: you gain awareness of flanks and nearby lanes without shrinking enemies too much. If this feels uncomfortable at first, experiment in a small range like 100–110 rather than changing it drastically, because FOV heavily affects how your sensitivity feels.
How to test and fine-tune your Black Ops 7 controller settings
Once you have dialed in the settings above, spend a few minutes stress‑testing them before jumping into ranked or high‑stakes matches:
- Enter the Firing Range to warm up. Track targets while strafing and sliding to see whether 1.60 sensitivity and your deadzones feel steady.
- Practice Wall Jumps, Slides, and Tactical Sprints against a wall or in a simple lane to check if any assists are getting in the way.
- Play a few casual matches and pay attention to specific problems (over‑aiming, slow turns, accidental mantles), then adjust only the setting that relates to that issue.
Controller settings in Black Ops 7 are highly personal, but this baseline gives you a strong, practical layout that works well with the game’s fast movement and aggressive gunfights. From here, fine-tuning comes down to small sensitivity adjustments and deciding how much movement automation you want the game to handle for you.