Brick Break in Pokemon Legends: Z-A – TM 010 Location, Stats, and Learners

Learn where to pick up TM 010 Brick Break, how the move works, and which Pokemon can use it in Legends: Z-A.

By Pallav Pathak 5 min read
Brick Break in Pokemon Legends: Z-A – TM 010 Location, Stats, and Learners

Brick Break is one of the most broadly useful Fighting-type moves in Pokemon Legends: Z-A. It combines solid damage with the ability to remove popular defensive screens, which makes TM 010 a high‑value pickup whether you are playing through the story or building ranked teams.


Brick Break TM 010 location in Lumiose City

TM 010 is found in northern Lumiose, just outside the Quasartico Inc. complex, northwest of Magenta Sector 7.

Step 1: Travel to the yard by Quasartico Inc., in the area northwest of Magenta Sector 7. Look for a fenced industrial space with stacked metal containers.

Travel to the yard by Quasartico Inc. | Image credit: The Pokémon Company/Nintendo (via YouTube/@Techno Trainer)

Step 2: Go around the back side of the yard to reach a wall covered in thorny vines.

Step 3: Use a Fire-type attack from one of your Pokémon to burn away the vines and reveal a climbable ladder.

Step 4: Climb to the rooftop, then drop down onto the metal container inside the yard. The golden TM orb for Brick Break is sitting on top of that container.

The golden TM orb for Brick Break is sitting on top of that container | Image credit: The Pokémon Company/Nintendo (via YouTube/@Techno Trainer)

Once collected, TM 010 is permanent in Legends: Z-A, so you can teach Brick Break to multiple compatible Pokémon via the Change Moves menu.


Brick Break move stats and effect

Property Value
Type Fighting
Category Physical
Base Power 75
Cooldown 7
TM Number 010
Attack Type Single Target
Attack Range Short-range

Brick Break is described in‑game as a swift chopping attack. Its defining trait is that, in addition to dealing damage, it removes certain protective barriers on the opposing side of the field.

The secondary effect is straightforward: if Light Screen or Reflect is active on the target’s side when Brick Break connects, those effects are removed immediately before further attacks that turn are resolved. This gives Brick Break a dual role as both offense and screen control.


Brick Break type effectiveness

Brick Break follows standard Fighting‑type matchups.

Effectiveness Target Types
Super effective (x2) Normal, Ice, Rock, Dark, Steel
Not very effective (x0.5) Poison, Flying, Psychic, Bug, Fairy
No effect (x0) Ghost

In practice, that means Brick Break is a reliable answer to many defensive cores built around Steel-, Rock-, or Dark‑type anchors, while remaining dead on contact into Ghost‑types. Teams that lean heavily on Ghosts or Fairy‑types will naturally blunt its impact, so it is most effective when paired with coverage that can pressure those answers.

Brick Break is a reliable answer to many defensive cores built around Steel-, Rock-, or Dark‑type anchors | Image credit: The Pokémon Company/Nintendo (via YouTube/@Techno Trainer)

Pokemon that learn Brick Break by level-up

Several Fighting‑type and physically inclined Pokémon gain Brick Break on their own as they level, without using a TM. This is useful if you want to save TM 010 uses for other Pokémon on your roster.

Pokemon Level Learned
Mankey 25
Primeape 25
Annihilape 25
Galarian Farfetch'd 40
Sirfetch'd 40
Flamigo 42
Barbaracle 43
Pancham 15
Pangoro 15
Throh 33
Sawk 33
Clobbopus 24
Grapploct 24
Crabrawler 22
Crabominable 22
Machop 25
Machoke 25
Machamp 25
Heracross 24
Hawlucha 24
Scraggy 32
Scrafty 32
Falinks 36
Chespin 35
Quilladin 35
Chesnaught 35

No Pokémon currently learn Brick Break automatically on evolution in Legends: Z-A. If a species is not listed here, it needs the TM or cannot learn the move at all.


Pokemon that can learn Brick Break via TM 010

TM 010 dramatically broadens the distribution of Brick Break beyond pure Fighting‑types. Many starters, pseudos, and legendaries can add it as a coverage move. Below is a reference list of Pokémon that can learn Brick Break from TM 010 in Legends: Z-A.

Group Pokemon (examples)
Fighting and brawlers Mankey, Primeape, Annihilape, Throh, Sawk, Machop line, Pangoro, Heracross, Hawlucha, Falinks, Gallade, Lucario, Marshadow
Kanto and Johto starters Charmander, Charmeleon, Charizard, Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr
Hoenn starters Treecko, Grovyle, Sceptile, Combusken, Blaziken, Marshtomp, Swampert
Kalos starters Chespin, Quilladin, Chesnaught, Frogadier, Greninja
Early‑route and Normal‑types Bunnelby, Diggersby, Kangaskhan, Igglybuff, Jigglypuff, Wigglytuff, Zangoose
Fossils and rocks Binacle, Barbaracle, Tyrunt, Tyrantrum, Garganacl, Aggron
Bug and Steel utility Beedrill, Scyther, Scizor, Pinsir, Kleavor, Tinkatink, Tinkatuff, Tinkaton, Mawile
Flying and mixed attackers Flamigo, Staraptor, Noibat, Noivern, Dragonite, Salamence
Ground and mixed tanks Drilbur, Excadrill, Sandile, Krokorok, Krookodile, Golett, Golurk, Swalot
Elemental monkeys Pansage, Simisage, Pansear, Simisear, Panpour, Simipour
Misc. offense and support Galarian Meowth, Perrserker, Cubone, Marowak, Alolan Marowak, Golisopod, Morpeko (Full Belly Mode), Honedge, Doublade, Aegislash (Shield Forme), Meditite, Medicham, Grumpig, Crabrawler, Crabominable, Ceruledge, Toxtricity (Amped and Low Key), Seviper, Mime Jr., Mr. Mime, Galarian Mr. Mime, Mr. Rime
Legendaries and Mythicals Volcanion, the Swords of Justice (Cobalion, Terrakion, Virizion, Keldeo), Meloetta (Aria Forme), Hoopa Confined and Unbound, Darkrai, Kyogre, Groudon, Rayquaza, Magearna, Melmetal, Zeraora, Zygarde (50% Forme), Mewtwo

Several Electric‑line Pikachu family members are also compatible. Pichu, Pikachu, Raichu, and Alolan Raichu can all be taught Brick Break via TM 010, which gives them a way to pressure Steel‑types that otherwise wall their STAB attacks.

Note: Distribution may be adjusted by balance patches, especially in ranked formats. When planning a long‑term build, it is worth double‑checking the learnset in your current version before committing resources such as mints or bottle caps to a Brick Break user.
Many starters, pseudos, and legendaries can add Brick Break as a coverage move | Image credit: The Pokémon Company/Nintendo (via YouTube/@Techno Trainer)

When Brick Break is worth a moveslot

At 75 base power with no recoil and a moderate cooldown, Brick Break sits in the mid‑power tier of Fighting‑type moves. It is weaker than Close Combat but much easier to slot on Pokémon that cannot afford defensive drops or accuracy checks, and it carries the valuable upside of deleting Light Screen and Reflect.

Brick Break fits especially well on:

  • Screen‑breaking pivots that want to punish defensive teams using dual screens, such as fast Fighting‑types or mixed attackers that can force switches.
  • Physical coverage users like Dragonite, Garchomp, or Tyranitar that appreciate a clean answer to Steel‑ and Rock‑types without relying on riskier options.
  • Electric‑ and Fire‑types that struggle to push through dedicated special walls but can use Brick Break to hit shared weaknesses and clear screens at the same time.

On pure Fighting‑type sweepers that already have access to higher‑power options such as Close Combat, Brick Break is more of a utility pick. In those cases, it tends to shine on support‑leaning sets or doubles formats where managing screens is a frequent win condition.

Brick Break’s combination of coverage and disruption keeps it relevant from the early Magenta sectors through post‑game legendary hunts and into ranked play. Once TM 010 is secured, it is worth experimenting with at least one dedicated Brick Break user on most physical‑leaning teams.