Borzak is one of the first outlaw bounties you can pick up in the Delesyia region of Crimson Desert. He's wanted for stealing crops from a local village, and bringing him back alive pays 15 silver plus a regional contribution boost. The bounty itself is straightforward, but Borzak has a habit of not being where the notice says he'll be — and he bolts the second you get close.
Quick answer: Grab the Borzak bounty notice from a signpost in Delesyia (around Chapter 8), then ride to Fullharvest Farm. If he isn't in the marked search circle, head north/northeast of the farm at night to find him lurking nearby. Tackle him, punch him a few times, tie him up, and ride him back to the Delesyia prison for 15 silver.

Unlocking the Borzak bounty in Delesyia
The Borzak bounty becomes available early in the Delesyia chapter of the story, roughly around Chapter 8. You'll likely encounter it before other Delesyia bounties like Lilith, Talgrim, Sigor, or Giovanni. To pick it up, look for the purple scroll icons on your minimap — these mark bounty notices pinned to signposts and bulletin boards throughout town.
Walk up to the notice and hold CTRL on the keyboard (or LB / L1 on a gamepad) to read it. The notice lists Borzak's name, a description of his appearance, his last known location at Fullharvest Farm, and the 15-silver reward for a live capture.
Where to find Borzak at Fullharvest Farm
Fullharvest Farm is a short ride from Delesyia, and there are fast travel points nearby that can shorten the trip. When you arrive, you'll see a circular search area on the map where Borzak is supposed to appear. If the bounty icon shows up on your minimap inside that circle, you're in luck — head straight for him.
More often than not, though, he won't be there during the day. Borzak tends to appear north or northeast of Fullharvest Farm at night. If the search circle comes up empty, wait until nightfall or ride to that area directly. He'll be lurking around, and once you spot him, the capture process begins immediately.

Capturing and tying up Borzak
Step 1: Sprint toward Borzak once you spot him. He'll try to run the moment you get close. Press the on-screen button prompt to tackle him to the ground.
Step 2: Punch him a few times after the tackle. He'll drop a note confirming his identity as the wanted outlaw. Once he submits, a new prompt appears to tie him up.
Step 3: Tie him up. Borzak doesn't fight back in any meaningful way, so this part is quick. He's now your prisoner and ready for transport.

Transporting Borzak back to Delesyia
Pick up the tied-up Borzak and walk over to your horse. A prompt will appear to load him onto the mount. The ride back to Delesyia is relatively flat and free of major obstacles, making this one of the easier transport runs compared to bounties in mountainous regions like Pailune or Hernand.
There are a few rules to keep in mind during transport:
| Rule | What happens if you break it |
|---|---|
| Don't let the horse take heavy damage or buck | Kliff and the prisoner both fall off; you'll need to reload the prisoner |
| Don't throw the prisoner into water | The prisoner drowns and dies |
| Don't save and reload mid-transport | Kliff may respawn in a different location, forcing you to recapture the target |
| Avoid enemy-heavy areas | Combat can spook the horse or kill the prisoner |
If Borzak dies for any reason — drowning, taking too much damage, or getting killed — you'll only receive half the bounty reward (roughly 7–8 silver instead of 15).

Turning Borzak in and collecting the reward
Ride into Delesyia and head for the prison. Once you arrive, deliver Borzak to the guards. You'll receive 15 silver for a live capture and a contribution boost for the Delesyia region. The contribution boost improves your standing in the area, which can unlock additional benefits as you progress through the story.
With Borzak behind bars, the Delesyia bounty board still has plenty of work for you. The region's relatively gentle terrain makes it a good place to chain bounties together before heading into rougher territory elsewhere in Pywel.