Crimson Desert enforces a strict cooldown on resting. Every time Kliff sleeps at a bed or bonfire, the game locks you out of resting again for 10 in-game hours — roughly 50 real-world minutes. That makes it painfully slow to advance time for Dispatch Missions, Greymane Camp builds, or Hernandian Bank interest payouts. There is, however, a workaround that chains a specific mission's forced time-advance with normal bed rest to blitz through full day-night cycles repeatedly.
Quick answer: During the Chapter 8 mission Podium of Hope, standing at the mission marker forces the clock forward to 10 PM. Sleeping 12 hours after that puts you back at 10 AM, and returning to the marker skips to 10 PM again — looping nearly 24 in-game hours each cycle with no cooldown penalty.

How normal time-skipping works in Crimson Desert
Kliff can rest at any bed or bonfire scattered across Pywel — campsites, the Greymane Camp, towns, and civilian houses all count. Resting advances the clock and restores health, but the game imposes a mandatory 10 in-game-hour gap between rests. Since one in-game hour equals five real-time minutes, that gap translates to about 50 minutes of actual play before you can rest again. You cannot simply chain rests back-to-back to rush through timed objectives.
| Detail | Value |
|---|---|
| 1 in-game hour | 5 real-time minutes |
| Rest cooldown | 10 in-game hours (~50 real minutes) |
| Rest locations | Beds, bonfires (camps, towns, houses, Greymane Camp) |

Infinite time-skip method using the Podium of Hope mission
The trick relies on a specific Chapter 8 mission called Podium of Hope. When you stand at its mission marker, the game automatically advances time to 10 PM. This forced skip does not count as a "rest," so it does not trigger the cooldown — and that is the key to the exploit.
Step 1: Make sure it is morning in your game, ideally between 8 AM and 10 AM. If it is not, go to any bed and sleep until early morning. Then travel to the Podium of Hope mission marker and wait there. The game will fast-forward the clock straight to 10 PM.

Step 2: Once the clock hits 10 PM, go to the nearest bed and choose the 12-hour rest option. This advances time to 10 AM the next day.
Step 3: Return to the mission marker. The game will again skip time to 10 PM. You have now burned through nearly a full 24-hour in-game cycle in seconds of real time.

Step 4: Repeat Steps 2 and 3 as many times as needed. Each loop advances roughly one full day-night cycle, and the mission marker skip never triggers a cooldown.
Why this is useful — bank interest and camp missions
The most lucrative application involves the Hernandian Bank. The bank pays out interest at 2 PM every third in-game day. By chaining the time-skip loop, you can blow through three days of waiting in minutes, stop just before the payout window, and then save-scum for a favorable interest result (50% return or higher). Save before the payout triggers, reload if the result is poor, and lock in a fresh save once you hit a good percentage. Repeat the entire cycle for the next interest window.
The same loop dramatically speeds up Greymane Camp construction timers and any world missions with mandatory wait periods. Start a build or dispatch a mission, then chain the time-skip until the timer expires.

Limitations and risks
This method is tied to a specific mission in Chapter 8. Once you complete or abandon Podium of Hope, the forced time-advance at the marker will no longer function, and you lose access to the exploit. If you want to keep using it, avoid finishing that quest until you have accumulated the silver or completed the timed objectives you need.
No similar infinite-skip trick has been widely confirmed for other chapters or side quests, though the underlying mechanic — a mission marker that forces a time change — could theoretically appear elsewhere. If you discover another mission with the same behavior, the same bed-rest loop should apply.
Because this exploit manipulates intended pacing, there is always a chance a future patch adjusts how mission markers interact with the rest cooldown. It works in the current version of the game, but keep that possibility in mind before building an entire playthrough strategy around it.
For players who find Crimson Desert's inventory caps and grind-heavy economy frustrating, this time-skip loop offers a way to let compound bank interest do the heavy lifting. It will not eliminate every friction point in Pywel's economy, but it turns idle waiting into something you can control — and that alone makes a meaningful difference in how quickly you can fund upgrades, gear, and camp improvements.