Devil Hunter raids explained: Timings, locations, and key rewards

How Zombie, Eternity, Katana, Yakuza, Gun, and Darkness raids work, when they spawn, and what you actually get from them.

By Pallav Pathak 9 min read
Devil Hunter raids explained: Timings, locations, and key rewards

Raids in Devil Hunter are where progression stops being about basic missions and starts revolving around contracts, rare surgeries, and large Yen payouts. They sit on fixed timers, live in specific parts of the map, and each one is tuned for a different stage of your build. Knowing when they spawn, where to queue, and what you stand to gain makes the grind far more efficient.


Devil Hunter raid timers, locations, and difficulty

Raid Location Recommended stage Difficulty Cooldown
Zombie Devil Raid Graveyard District Early–mid game (Lv 10–15+) Medium, soloable with a good build 30 minutes
Eternity Devil (Hotel Raid) Secret area / Hotel Mid game Easy mechanically, still punishing 45 minutes
Katana Devil Raid Samurai Temple (hidden) Late game (Lv 25+) Very Hard, team-focused 60 minutes
Yakuza Raid (Ghost Devil) Yakuza Base (restricted) Late game, Yakuza members Hard ~45 minutes
Gun Devil Raid Apocalypse Zone Max-level endgame Extreme ~60 minutes
Darkness Devil Raid Hell (secret) Elite endgame only Extreme Unknown / very rare

Cooldowns are per server. Once a group clears a raid, the entrance goes on a 30–60 minute lockout, depending on the boss. Server hopping is the standard way to sidestep a long wait: if one server’s Zombie or Katana portal is on cooldown, swapping to another often lets you run it again immediately.

Once a group clears a raid, the entrance goes on a 30–60 minute lockout | Image credit: Roblox (via YouTube/@Captinttb)

Zombie Devil Raid (Graveyard District)

The Zombie raid is designed as your first real endgame encounter. It lives in the Graveyard District and is tuned for early to mid-game builds; it can be soloed with solid stats, but it scales very well with a small group that can clear waves quickly.

Aspect Details
Location Graveyard District
Suggested level ~10–15+, Future Devil contract strongly recommended
Difficulty Medium, beginner-friendly
Cooldown 30 minutes
Primary drops Zombie Devil Contract, Zombie Devil body parts, accessory and default lootboxes
Yen / XP ~40,000 Yen, 800 XP per clear

The core mechanics are simple: you climb through a multi-stage arena, repeatedly clearing waves of zombies and other devils. Between waves, red-glowing wooden pallets block your progression. These barricades only break from structure-damage abilities, so contracts like Sea Cucumber, Mantis, or Leech are extremely useful.

At the top, two buttons trigger a hook mechanism. One player rides the hook while another hits the opposite button, dropping it onto the Zombie Devil and shaving a chunk off its health to start the fight. The boss itself alternates between blockable melee patterns and a phase where it becomes invulnerable, summoning a dense ring of zombies. Area-of-effect contracts such as Bat or Leech are ideal here, because you must wipe the adds before you can damage the boss again.

Beyond Yen and XP, the value of this raid comes from the Zombie Devil Contract and its body parts. Zombie parts are required for specific weapons and talents, and this encounter is the primary path to unlock the Borrowed Life talent, which is a key survivability option early on.

The Zombie raid is designed as your first real endgame encounter | Image credit: Roblox (via YouTube/@Captinttb)

Eternity Devil Raid (Hotel)

The Eternity Devil lives behind the game’s hotel raid, a mid-game activity often called the “mysterious hotel” run. It is categorized as Easy, but the volume of enemies and the boss’s damage numbers still punish sloppy play.

Aspect Details
Location Secret Area / Hotel
Difficulty Easy, but heavy mob density
Cooldown 45 minutes
Primary drops Accessory Lootbox, Default Lootbox
Yen / XP 50,000 Yen, 900 XP

The raid takes place across looping hotel corridors. You open doors one by one; each can spawn a wave of mixed devils, from head mobs to Stone Devils, and the number of enemies scales with your party size. You are hunting three colored keys — red, green, and blue — that can appear in different rooms each run.

Once all three keys are collected, you use them on the generator closet. That triggers the Eternity Devil cutscene: the hallway warps, you sprint away from the door as it rushes you, then slam it shut to survive. The arena flips, and you drop through to a vertical boss space.

The Eternity Devil encounter revolves around hitting a central weak point while avoiding extremely high-damage patterns sweeping through the arena. Importantly, Eternity does not kill your character permanently; in practice, you can brute-force your way through if you are patient, which is why the encounter is considered low-risk. Running it with a coordinated team still saves significant time and death animations.

Eternity raid is a low-risk encounter you can brute-force your way through | Image credit: Roblox (via YouTube/@1FO)

Katana Devil Raid (Samurai Temple)

Katana is the raid that marks the shift into late-game play. It is located in the hidden Samurai Temple and is explicitly tuned for well-built players or premade groups.

Aspect Details
Location Samurai Temple (hidden area)
Requirements Level 25+ strongly recommended, team play expected
Difficulty Very Hard
Cooldown 60 minutes
Primary drops Katana Fragment, Katana Hybrid Surgery, Legendary katana weapons, samurai cosmetics
Yen / XP 80,000 Yen, 1,200 XP

The raid begins in a Yakuza tower, where you clear floor after floor using an elevator hub. Each floor is a wave room full of Yakuza enemies. After wiping a floor, every player in the squad must return to the elevator and accept the prompt to move up; failing to do this stalls progression. One floor offers a one-time full heal, which acts as your main safety valve before the boss gauntlet.

Katana is the raid that marks the shift into late-game play | Image credit: Roblox (via YouTube/@Senor Spark)

Midway through, you fight the Ghost Devil as a mini-boss. This fight is significant for two reasons: it awards rare Ghost Devil flesh and has a 10 percent chance to drop the Ghost Devil contract, and it counts toward rare devil kill requirements for rankings. The actual mechanics revolve around keeping distance, chunking its health in windows between large attacks, and dodging big telegraphed hits that can shred health bars.

At the top, you finally reach the Katana Devil. The encounter is high-lethality from the start. Katana’s combos can delete a chunk of health through i-frames if you mistime a dodge, and some abilities function as near-instant kill moves. Once you burn through the first bar, Katana shifts into a second phase with increased damage and health, using the same general moveset but with less room for mistakes. In current builds, the boss can sometimes bug out, but under normal conditions, you should expect a full second health bar.

The rewards justify the difficulty. Katana Fragments have around a 5–10 percent drop rate, depending on which reference you look at, and they feed directly into Katana Hybrid Surgery and high-end katana weapons. Katana Hybrid is considered an S-tier option, and the raid also drops large Yen bundles and cosmetic samurai gear.

Katana Hybrid is considered an S-tier option | Image credit: Roblox (via YouTube/@Builderboy TV)

Yakuza Raid and Ghost Devil contract

Separate from the Samurai Temple, the Yakuza Raid is a dedicated endgame encounter focused on the Ghost Devil. It takes place inside the Yakuza Base, a restricted zone tied to the Yakuza clan.

Aspect Details
Location Yakuza Base (clan area)
Requirements Yakuza clan membership (20 hearts)
Difficulty Hard, team strongly recommended
Cooldown ~45 minutes
Primary drops Ghost Devil Contract, Ghost Devil body parts, Yakuza weapons

The main reason to run this raid is simple: the Ghost Devil Contract is raid-exclusive. It has a 10 percent chance to drop per clear, and no other content offers it. Ghost body parts also feed into Ghost Walk and other high-value talents, and Yakuza-themed weapons provide additional incentives for clan players.

Because access requires 20 hearts to join Yakuza, this raid naturally sits behind a layer of progression. A team of three to four high-DPS players is the practical minimum, with Future Devil heavily favored for pattern prediction and easier dodging.

The Yakuza Raid is a dedicated endgame encounter focused on the Ghost Devil | Image credit: Roblox (via YouTube/@Builderboy TV)

Gun Devil and Darkness Devil raids

At the far end of Devil Hunter’s PvE ladder sit the Gun Devil and Darkness Devil raids. Both are framed as extreme content, with the Darkness Devil positioned as a secret primal fear encounter.

Raid Location Requirements Difficulty Key rewards
Gun Devil Raid Apocalypse Zone (late-game region) Max level, 6+ player coordinated team Extreme Gun Devil Contract, ultimate Gun abilities, exclusive cosmetics, maximum Yen
Darkness Devil Raid Hell (secret area) Completed Hell questline, elite build Extreme Darkness abilities, Primal Fear materials, legendary cosmetics, very high Yen

The Gun Devil raid is structured around multiple mechanics and phases, with the Gun Devil Contract sitting at roughly a 2 percent drop chance. That makes it the rarest mainstream contract in the game and the main reason players run the Apocalypse Zone repeatedly. Teams need tight coordination and a strong handle on raid fundamentals to make meaningful progress.

The Darkness Devil raid is gated behind a full Hell questline and functions as an elite-only activity. Darkness is a primal devil, which in practice means its numbers and mechanics sit above even Gun Devil. Its exact drop rates are not clearly exposed, but the raid is the only source for Darkness Devil abilities and Primal Fear materials. The encounter itself is still being mapped out by the community; treating it as experimental content rather than a farm you clear on day one is the sensible approach.


Raid drop rates and RNG

Nearly all valuable raid rewards in Devil Hunter are tied to random rolls rather than guarantees. For most players, progression is less about a single clear and more about a loop of repeated runs.

Reward Source Approx. chance per clear
Zombie Devil Contract Zombie Raid ~10–15%
Ghost Devil Contract Yakuza Raid / Ghost fight 10%
Katana Hybrid Surgery Katana Raid 5%
Gun Devil Contract Gun Devil Raid 2%
Body parts (general) Raids and world devils ~20% average once unlocked

Raid drops are instanced per player, not shared across the group. Everyone rolls separately when the chest or reward screen appears. That structure is what makes repeated farming so central: even a 10 percent contract rate means you can easily go ten or more clears without seeing a specific item.

Body parts have their own progression gate. For each devil type, you need roughly 25 kills before parts start appearing at all. After that threshold, you can expect about a 20 percent chance on average, with specific limbs tied to different talents. For raids that sit on 45–60 minute timers, this can stretch a full talent build over many sessions.

Image credit: Roblox

Best practices for clearing raids efficiently

Certain habits make every raid in Devil Hunter more manageable, regardless of which boss you are tackling.

  • Run Future Devil whenever possible. Future Devil’s prediction tools are functionally mandatory in high-tier content. They simplify learning telegraphs and let you consistently dodge instant-kill attacks from Katana, Gun, and Darkness devils.
  • Lean into AoE for wave-based raids. Zombie and Katana raids both hinge on clearing large packs quickly. Contracts with wide-area skills, especially Leech and Bat, turn add phases from a liability into a damage window.
  • Treat soloing as the exception, not the rule. Zombie can be soloed comfortably with a strong build. Eternity is survivable due to its failure rules. Everything else scales best with coordinated groups, and Katana, Gun, and Darkness should be treated as group-only content for most players.
  • Farm with intent. Decide whether you are chasing contracts, Yen, or body parts. For raw Yen with minimal risk, Zombie is the most efficient loop. For high-value contracts, Yakuza (Ghost) and Gun raids are the primary targets. For Hybrid progression, Katana is non-negotiable.

Raids are currently the most rewarding mode in Devil Hunter. With a clear sense of timers, locations, and reward tables, you can chain runs together, hop servers when needed, and focus on the encounters that actually move your build forward.