Devil Hunter’s Public Safety divisions are more than flavor text. They decide which side of the system you work for, what kinds of missions you see, and how far you can push an endgame build. Picking a division is one of the first big commitments on a human Public Safety account, and reversing that choice is expensive.
How Devil Hunter divisions work
Public Safety is split into six numbered divisions. Each division has a named captain, a clear thematic role, and a rough difficulty curve that climbs as the numbers go up. Division 1 is the entry point, focused on routine devil extermination, while Division 6 deals with extinction-level threats and world events.
Divisions exist only on the Public Safety path. If you choose to play as a Private Sector hunter or follow the Yakuza route, you are in a separate faction with its own systems and do not join these divisions at all.
On a structural level, divisions give you:
- A captain and theme that frame your character’s role in Public Safety.
- Core mission types that you are expected to handle, from street patrols to global disasters.
- Access to content that lines up with that theme, especially in higher divisions.

Public Safety vs Private Sector and Yakuza
Before you ever pick a division, you decide whether to play under Public Safety or operate outside it. That fork has more impact on your account than any individual division choice.
Public Safety is designed as the structured, beginner-friendly path. You get a linear progression from Division 1 to 6, clear mission types, and a salary. You trade some freedom and adopt the dress code, but you aren’t gambling everything on bounty payouts.
Private Sector/Yakuza routes play differently. Yakuza functions as a separate human faction, with access to different contracts like Snake Devil and its own questlines and raids. You do not join Public Safety divisions on these routes, so all division decisions vanish if you go full fiend or commit to Yakuza.
For a first slot, Public Safety is the safer pick. It teaches core combat, gives dependable income, and leads directly into the division system that most meta builds reference.
Every Devil Hunter division and what they focus on
All six Public Safety divisions fight devils, but they do it in very different ways.
| Division | Captain | Specialty | Core missions |
|---|---|---|---|
| Division 1 | Renji Takeda | Direct Devil Extermination | Street patrol, basic cleanup, civilian protection |
| Division 2 | Dr. Ayaka Mori | Tech and devil weapons R&D | Sector lockdown, mid-tier devil removal, environmental control |
| Division 3 | Yurei Oda | High-value target elimination | Rapid interventions, outbreak response, PvP bounties |
| Division 4 | Kaoru Nishima | Mission execution and discipline | Experimental combat, fiend integration, hybrid testing |
| Division 5 | Sana | Extreme measures and risk | Lord-level entities, crafting and buying tasks, strategic ops |
| Division 6 | Izan Yumei | Contract mastery with powerful devils | Global disasters, extinction-level threats, world events |
This structure gives you a sense of where each division sits. Lower divisions keep the city stable. Mid divisions specialize in high-value threats and experimental operations. The top division steps in only when the entire map is on the line.

Division join quests and captain locations
Division choice is locked behind short onboarding quests tied to each captain. All six captains sit inside the Public Safety building, split across two floors. Once you know what each quest demands, you can simply pick the one that matches how you already play.
Division 1: Renji Takeda
Division 1’s captain is on the ground floor. The quest is a straightforward combat check that reflects the division’s role as the basic extermination squad.
Quest requirements:
- Kill five devils.
- Deal 2,500 damage.
If you are brand new and already grinding low-level devils, this is usually the quickest division to join. You complete the requirements naturally while learning basic combos and movement.

Division 2: Dr. Ayaka Mori
Division 2’s captain is also on the main level but sits closer to the crafting area. The quest leans into Dr. Mori’s focus on weapon technology.
Quest requirements:
- Obtain common devil flesh.
- Interact with a crafting station.
- Craft a weapon.
This path suits players who are already gathering materials and experimenting with gear. If you like the idea of running a tech-heavy build with crafted weapons, Division 2 fits that mindset from the start.

Division 3: Yurei Oda
Division 3’s captain sits elsewhere on the first floor, near the routes that lead out into the city. The initiation task introduces bounty-style content.
Quest requirement:
- Kill a devil offering a contract by completing a bounty contract.
As you roam the map, devils occasionally offer contracts. Accepting and finishing one of these bounties completes the requirement. It is a natural pick if you already enjoy contract-style hunts and want to lean into high-value target gameplay later.

Divisions 4, 5, and 6 on the upper floor
The remaining captains are upstairs. Use the elevator to reach the second floor of the Public Safety HQ, then move between wings to find Divisions 4, 5, and 6.
Division 4: Kaoru Nishima
Division 4’s quest mirrors its emphasis on discipline and mission execution. You are expected to engage with several PvE and PvP systems before you are trusted with higher-risk assignments.
Quest requirements:
- Successfully complete a mission.
- Kill another player.
- Successfully intercept a mission.
This is the first division that explicitly demands PvP. If you dislike fighting other players, this quest can be awkward. If you are comfortable with invasions and interceptions, Division 4 is a good fit for more competitive Public Safety runs.

Division 5: Sana
Division 5 tilts even harder toward high-risk operations and black market dealings. The entry requirement highlights that side of Public Safety.
Quest requirements:
- Buy an item from the black market.
- Take the elevator to floor zero.
This is arguably one of the quickest onboarding quests once you know where the black market is and how to reach the lower level. Players who already dip into illicit shops and navigation tricks often end up here because the quest takes only a few minutes.

Division 6: Izan Yumei
Division 6 is Public Safety’s apex division. Its captain sits on the second floor as well, and the onboarding quest forces you to understand two key systems: surgery and mentorship under a senior hunter.
Quest requirements:
- Use a surgery kit.
- Talk to the senior devil hunter Dorian Graves.
This is less about raw kill count and more about commitment. Surgery kits are tied to serious build changes, and Dorian Graves acts as a narrative and mechanical gate to late-game content. By the time you are ready to complete this quest, you should already be comfortable with high-risk contracts and world events.

Which Devil Hunter division is actually best?
From a pure power perspective, Division 6 is the strongest division in Devil Hunter. It offers access to world events and extinction-level threats that no other division can touch, and those events are where high stat scaling and endgame progression really live.
Climbing into Division 6 builds lets you:
- Participate in world events that drop late-game materials and contracts.
- Survive scenarios that would instantly wipe lower-division hunters.
- Push your stats to levels meant for hybrid and top-tier contract builds.
There is a catch. Division 6 content assumes you already understand the game’s combat and mission flow. Jumping straight into it from a fresh account is technically possible if you rush the quest, but you will struggle to survive and will waste a lot of time dying in world events you cannot yet handle.
A more realistic approach is to treat divisions in broad tiers:
- Early game (Divisions 1–2) for learning fundamentals and basic devil extermination.
- Mid game (Divisions 3–5) for bounties, experimental missions, and lord-level entities.
- Endgame (Division 6) for global threats and stat-heavy builds.
Within that structure, Division 5 is a strong mid-game choice thanks to its focus on extreme measures and strategic operations, while Division 4 offers a balanced mix of PvE and PvP that suits players who enjoy both sides of the game.
How divisions compare to each other in practice
One way to think about divisions is not just by number, but by what they ask of you and what kind of player they fit.
| Tier | Divisions | Best for |
|---|---|---|
| Onboarding | 1, 2 | New players, simple quests, learning devils and crafting |
| Specialist | 3, 4, 5 | Bounty hunters, PvP-focused players, black market and raid enjoyers |
| Endgame | 6 | Experienced hunters pushing world events and hybrid/contract builds |
Another important nuance is that division perks stack with your contract and build choices, not replace them. Meta discussions often treat Division 6 as the default for optimized Public Safety humans, but strong Yakuza setups or fiend accounts can compete in their own spaces without any division affiliation at all.
Can you change your Devil Hunter division?
Division choice is not something you can casually swap. Once you commit to a division, you are locked in unless you perform a wipe on that slot.
Wiping effectively resets your progress so you can rebuild from scratch. That includes rerunning early quests, re-choosing factions, and then picking a new division when you reach Public Safety again. There is no internal “transfer” system between Division 1 and 6 that preserves your rank and contracts.
Because of that, it is worth treating your first division pick as a learning decision rather than a permanent commitment. Start in something easy to join—Division 1, 2, or 5, depending on which quest you find most convenient—and only aim for Division 6 once you are sure you want to live in world event content on that slot.

If the goal is raw endgame power on a Public Safety human, Division 6 under Izan Yumei is the destination. The most efficient way to get there is to use the lower divisions as training grounds, learn how missions, contracts, and world events feel in practice, and only then lock yourself into the division that handles extinction-level devils.