Duet Night Abyss is a fantasy action RPG built around two protagonists whose paths unfold in parallel. The world blends magic and machinery, with the narrative framed as two journeys converging over time. Play pivots between those perspectives while you fight, explore, and piece together the larger conflict.


Availability and platform status (Steam)

On PC, the game’s Steam store listing currently shows a planned release date as “To be announced” and is not yet available to download. You can add it to your wishlist from the official Steam page to be notified when it goes live: Duet Night Abyss on Steam.

Marketing materials emphasize a global launch and that all characters and weapons are free to unlock. Availability can vary by platform and region, and the Steam status is the clearest indicator for PC players right now.


Unlock model and monetization

The progression pitch is straightforward: unlock characters and weapons by farming fragments and forging materials through play. The goal is to let you assemble a lineup at your own pace without being forced down a single build path.

At the same time, the game includes in‑app purchases and chance‑based in‑game purchases. Expect a free‑to‑play structure where you can grind toward unlocks while optional spending may accelerate progress or access cosmetics. The headline promise remains: every character and weapon is obtainable through gameplay.


Combat system: multi‑weapon loadouts and 3D action

Combat is designed around switching between melee and ranged weapons on the fly inside fully 3D arenas. That swap system breaks away from single‑class restrictions and encourages situational responses: close gaps with a melee string, then pivot to ranged pressure mid‑combo.

Weapon options span kinetic and heavy ordnance. Examples include whipblade‑style melee, crossbows, sniper rifles, grenade launchers, and hover guns. Encounters mix crowd control with mobility: aerial attacks, ground takedowns, and fast wave‑clearing are all part of the loop.


Story structure and setting

The campaign follows two leads: one exiled to a harsh northern frontier, the other ensnared in an urban power struggle. As their stories unfold, you meet demonic factions with their own motives and histories. The dual perspective is central—two “shores” of the same fate moving toward an eventual collision.


Modes and online features

  • Single‑player
  • Online co‑op
  • Cross‑platform multiplayer
  • In‑game chat

Co‑op and cross‑platform support suggest squad‑based activities alongside the campaign. Expect online features to evolve as the game approaches wide availability.


Customization and dyes

Cosmetics go beyond outfits. You can recolor weapons and clothing with dye systems and mix accessories like headpieces and waist ornaments. The intent is to let your combat loadout and your look evolve together—style choices can track with how you prefer to fight.


PC system requirements (from the Steam listing)

Spec Minimum Recommended
OS Windows 7 64‑bit Windows 10 64‑bit
CPU Intel Core i5 (9th gen) / AMD Ryzen 5 2600X Intel Core i7 (10th gen) / AMD Ryzen 7 3700X
Memory 16 GB RAM 32 GB RAM
GPU NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT
Storage 32 GB available space 40 GB available space
Network Broadband connection Broadband connection
Note: The Steam client supports Windows 10 and newer; players on older Windows versions may need to upgrade even if the minimum OS lists Windows 7.

Audio and languages

Interface, full audio, and subtitles are available in English, Japanese, Simplified Chinese, Traditional Chinese, and Korean.


What to watch next

If you plan to play on PC, wishlist the game on Steam and watch for a final launch date and pre‑load details. If you prefer to plan builds early, keep an eye on how fragment farming maps to the launch roster and which weapon pairings best cover both crowd control and single‑target bursts. The core systems—dual protagonists, free unlocks through play, and mid‑combat weapon switching—set the expectations for how it will feel when it finally lands.