Escape Simulator 2 Pirate Ship — where to find a missable token

There are eight hidden tokens in Pirate Ship; here’s the captain’s quarters spot many players overlook.

By Pallav Pathak 2 min read
Escape Simulator 2 Pirate Ship — where to find a missable token

Tokens in Pirate Ship are small, hidden collectibles separate from any puzzle pieces, runes, or keys you use to progress. There are eight of these tokens scattered across the room. You can pick them up in any order as you move the story forward; none are gated behind optional mechanics.

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Reach the captain’s quarters to access token areas

Your early goal is to clear the kraken’s tentacles so you can cross the deck and enter the captain’s quarters. You’ll do this twice by opening the forward cannon and firing at the creature.

  • Letters and Loot (deck): unlock the cargo chest using the paper grid and the barrel lettering arrows; the code is 6123. Take a cannonball.
  • Open the first cannon: retrieve three runes (two from the raised “Old Chest,” one on a nearby barrel), align the metal rings on the symbol grid, mirror that pattern on the cannon, insert the runes, then load the cannonball to fire.
  • Open the second cannon: collect weapons around the deck and seat all blades fully into the slotted barrel; solve the flag chest by matching banner positions to its lock; place the new metal rings on the symbol grid, align again, set the cannon segments, insert runes, and fire another cannonball.

With both shots fired, you can enter the captain’s quarters to continue the room—and to grab a token that’s easy to miss.


Confirmed Pirate Ship token location (captain’s quarters)

Inside the captain’s quarters, go to the large desk. Open its drawers. After you open the bottom-left drawer, look at the outer side of that drawer—on the wood, not inside. A token is stuck on the side panel. Pick it up before you move on.


Context: puzzles you’ll solve around this token

While you’re at the desk, open the drawers freely: the bottom-right drawer contains a scorched paper you’ll need for the lantern-letter linkage puzzle on the cupboard. Solving that cupboard gives another key, and placing five keys into the desk map later reveals the runic cannonball for the final shot. None of these steps lock you out of the token on the drawer side, but it’s easy to forget once you’re focused on the map and globe.


Checklist: fast path to the captain’s quarters token

  • On the main deck, use the paper and barrels to open the cargo chest (enter 6123).
  • Set the symbol rings, place three runes into the cannon, load a cannonball, and fire.
  • Collect and seat all blades into the slotted barrel; solve the banner chest; align the new symbol rings; set the cannon; fire again.
  • Enter the captain’s quarters, walk to the desk, open the bottom-left drawer, and check the outside side panel of that drawer to collect the token.

If you’re completing Pirate Ship in one run, grab this desk-side token as soon as you enter the quarters. It’s one of eight in the room and one of the easiest to overlook because it sits on the drawer’s exterior edge rather than inside.