Evercare Clinic Where Winds Meet: How Healing, Illnesses, and Player Doctors Actually Work

Track down the Evercare Clinic, understand what illnesses do, and decide when to pay Yao Yaoyao or call a real player doctor.

By Pallav Pathak 7 min read
Evercare Clinic Where Winds Meet: How Healing, Illnesses, and Player Doctors Actually Work

Illness and injuries in Where Winds Meet are not just flavor text. A bad fall, a nasty status effect, or the wrong item can leave your character with lingering debuffs that cut into your damage, mobility, and stamina recovery. The Evercare Clinic sits at the center of that entire system, backed up by a surprisingly competitive player‑driven healer community.


Evercare Clinic Where Winds Meet: Location, NPC, and Fast Travel

The Evercare Clinic is the core medical hub in Qinghe. It is the only named clinic currently available for self‑healing and for upgrading your permanent healing tools.

Clinic Detail What It Means In‑Game
Region Qinghe
Rough map position Mid‑western Qinghe, north of Moonveil Mountain and south of Blissful Retreat
NPC in charge Yao Yaoyao
Fast travel support Reach the nearby Boundary Stone once, then teleport back whenever needed
Main uses Cure illnesses and injuries, upgrade your Medicinal Chest (healing flask)
Cost for treatment 10,000 Coin per visit to clear your current ailment

Once you unlock the Boundary Stone near the clinic, the fastest way to deal with any illness is to simply warp in, walk up the stairs or through the main entrance, and speak to Yao Yaoyao. The clinic is also a known gathering spot for online healers in some regions, which makes it a natural waypoint any time your Constitution takes a hit.

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How Evercare Clinic Healing Works

The clinic offers a straightforward self‑healing flow. When you talk to Yao Yaoyao and choose the option that indicates you are unwell, the game exposes your current conditions and lets you choose what to fix.

Step What You Do Result
1. Talk to Yao Yaoyao Initiate conversation at the Evercare Clinic in Qinghe. Opens her treatment dialogue.
2. Confirm you feel unwell Select the dialogue option that you are not feeling well. She evaluates your character’s current illnesses and injuries.
3. Pick the illness Choose the specific ailment you want cured from her menu. The UI highlights each issue you can pay to remove.
4. Pay the fee Spend 10,000 Coin when prompted. The selected condition is removed immediately.
5. Return to adventuring Close the conversation and leave the clinic. Your character’s debuff vanishes; you can resume normal play.

The fee is flat: 10,000 Coin per treatment. For early‑game players that can feel steep, but in return you get instant relief from whatever is dragging your stats down. There’s no timer or resting requirement; you walk in injured and walk out healthy.

Note: Some major conditions, like dislocations, cannot be cleared by this clinic‑side self‑healing alone. Those still require help from a player healer.

How to Upgrade Your Medicinal Chest at Evercare Clinic

Evercare Clinic is also where your long‑term survivability gets a big bump. Your healing gourd equivalent — the Medicinal Chest — can be upgraded here after progressing through the story.

Requirement Purpose
Medicinal Tales Campaign rewards used as upgrade currency for the Medicinal Chest.
Story progress Advancing the main quests periodically unlocks new Medicinal Chest levels.
Clinic visit Upgrades can only be applied by speaking to Yao Yaoyao at Evercare.

When you have enough Medicinal Tales, the world map prompts you that your Medicinal Chest can be upgraded. At that point:

  • Fast travel to the Evercare Clinic in Qinghe.
  • Speak to Yao Yaoyao and choose the option related to your Medicine Chest.
  • Turn in as many Medicinal Tales as you want to increase both the number of uses and the strength of each heal.

Unlike single‑use clinic treatments, these upgrades are permanent account‑level improvements to how much healing you can carry into fights and exploration.


Player healer vs. Evercare Clinic: When to use which

Healing in Where Winds Meet is split between the coin‑powered Evercare Clinic and human players with the Doctor Career. Both are valid, but they work differently and encourage different play styles.

Healing Option Cost Cures Key Limitations
Evercare Clinic (NPC) 10,000 Coin per visit General illnesses, sprains, and many status ailments Does not remove some major issues like dislocations
Player healer (Doctor Career) Free in‑game, usually just social “likes” All treatable illnesses, including major injuries Requires an online healer to accept your request and succeed at the mini‑game

The clinic is predictable: you pay and you’re cured. Player healers add friction — you need to get their attention and let them clear your condition — but they save money and can fix issues the clinic can’t touch.

Tip: If you are sitting on plenty of Coin but short on time, spend the 10,000 and move on. When you are low on currency or carrying a dislocation or similar “major” ailment, it’s worth tracking down a human doctor.

How to get healing from other players

The game gives several tools to connect injured characters with people spec’d into the Doctor Career. These options work slightly differently depending on whether you are in Solo or Online mode, but the basic patterns are consistent.

Method How to Use It What Happens
Evercare Clinic online hub Warp to Evercare Clinic while in Online mode. Player doctors often idle here, competing to click injured players and treat them.
World chat request In Solo or Online mode, post in chat that you are injured and need a healer. A Doctor can send a co‑op request and get teleported into your instance for treatment.
Red illness icon by minimap Click the red icon that appears when you are ill. Shows your current sickness and offers an option to broadcast a message or send a direct request to online healers.

In practice, Evercare’s online instance acts like a volunteer clinic. Healers line up metaphorically — sometimes literally competing — to pick up injured players, both for sect progression and for social “likes.” Using chat or the red icon is more targeted: you signal you’re hurt, they drop into your world, heal you, and disappear.

Note: Availability varies by server and time of day. Some players report instant treatment at the clinic hub, while others have waited long enough that paying the NPC felt more efficient.

Doctor Career and the healing mini‑game

Playing a healer is a full career path rather than a passive toggle. Doctors do not just click “heal”; they have to beat a special card‑based mini‑game for each treatment.

Mini‑Game Phase What the Doctor Sees Outcome if Successful/Failed
Illness selection A menu listing the patient’s possible illnesses. Choosing the correct issue starts the mini‑game.
Card selection A sequence where they must pick cards to “attack” the illness. Each correct sequence reduces the illness “HP” while their own health ticks down.
Health race Doctor’s health vs. illness health. If the illness reaches zero first, the patient is cured. If the Doctor’s health hits zero, the treatment fails.

Because every treatment is interactive, healing is competitive content: Doctors fight timers, each other, and their own reflexes. High‑activity healers talk about treating dozens of patients in a single reset window just to rank within their sect.

To practice without annoying real players, there is a dedicated exploration quest: Treat the Goose. In that event, you are asked to cure a diseased goose; fail, and the animal attacks you. It’s a low‑stakes way to learn the card logic before taking on human patients.

Tip: Before committing to healing tough conditions, Doctors should invest in Career Notebooks and Healer Giftboxes. These improve healing strength and give them a better shot at clearing more difficult illnesses during the mini‑game.

How illnesses work in Where Winds Meet

Illnesses in Where Winds Meet are more than simple “wounded” flags. They directly modify your Constitution and, by extension, several gameplay‑critical stats.

Constitution Category What It Represents Example Impact
Mind Mental state and focus. Can influence skills that rely on concentration.
Organs Vital internal health. May affect maximum HP or recovery logic.
Meridians Energy flow through the body. Can relate to how certain martial arts or mystic skills perform.
Muscles Physical strength and stamina. A basic sprain reduces your Endurance recovery rate by 5%.

Illnesses usually come from concrete actions: dropping from a high ledge, triggering a trap, getting hit by specific attacks, or even interacting with certain items. Beyond raw HP loss, each condition tacks on a specific debuff.

  • A “bone shift” or sprain can make stamina recharge slower.
  • Other ailments can drag down offensive or defensive stats.
  • Some may fade over time, but many stick around long enough to shape how comfortable combat feels.

To see exactly what is wrong, open the menu, go to Develop, then choose Details under your current build. In the resulting window, the Constitution tab lists each illness currently affecting your Mind, Organs, Meridians, and Muscles, along with its numerical impact.

Tip: If your character suddenly feels sluggish or weaker without any clear gear change, check the Constitution tab. It often explains the invisible drag on your performance.

How to self‑heal vs. waiting it out

Not every condition requires an immediate clinic visit or a player doctor. Some minor illnesses will naturally fade over time, but early in the game there are no obvious countdowns or timers exposed in the UI for every ailment, and the effects can feel harsher because your base stats are low.

Situation Recommended Action Reason
Light debuff, no big fights planned Play on and let it expire naturally. Save Coin and healer time; use the illness as a soft difficulty bump.
Noticeable damage or stamina penalty before a boss Visit Evercare Clinic or ping a player healer. Going into a major encounter at full Constitution is worth the effort.
Dislocation or serious injury Seek a Doctor Career player. The clinic’s self‑healing cannot clear some major conditions.

The game’s design quietly nudges you to take injuries seriously. Left alone, a bad sprain or organ issue becomes a constant background tax on your build. Treating illnesses is less about topping up HP and more about keeping your underlying character sheet in a healthy state.


Evercare Clinic anchors that whole system. It’s where you pay a predictable fee to erase debuffs, and where you carry your long‑term healing capacity forward by upgrading the Medicinal Chest. Around it, a buzzing network of player doctors turns injuries into social encounters and a competitive mini‑economy. Learning when to walk through Yao Yaoyao’s doors and when to call for a healer in chat is part of what makes Where Winds Meet feel like a living martial world instead of just another damage‑number treadmill.