Ghost of Yotei charms — every location and how to get them
Ghost of YoteiA complete list of Major and Minor charms, what they do, and the exact activities that unlock each one.

Charms in Ghost of Yotei are socketable gear that let you tailor Atsu’s combat, stealth, and survivability. They’re split across familiar themes — melee, ranged, defense, stealth, utility, and Onryo — and many are tied to specific shrines, fox dens, tales, or minigames. Charm slots expand as you collect more, so thorough exploration pays off early.
Charm slots and types
- Melee: Katana, Dual Katanas, Odachi, and Yari perks (damage, stagger, stance-specific bonuses).
- Ranged: Bow and firearm perks, headshot or Concentration effects, ammo recovery.
- Defense: Damage reduction, heal potency, parry/dodge windows, last‑chance safeguards.
- Stealth: Assassination and detection modifiers, auto‑loot, smoke interactions.
- Utility: Resource gain, Spirit economy, Quickfire tuning, collection boosts.
- Onryo: Terror triggers, Onryo’s Will adjustments, streak requirements.

High‑impact charms to grab early
- Mother’s Charm (Mount Yotei Shrine): increases arrow damage; a great baseline for any bow build.
- Father’s Charm (Mount Yotei Shrine): Perfect Parries restore health; pairs well with defense‑leaning armor.
- Charm of Thoughtful Restoration (Yotei’s Shadow Hot Spring): boosts max health; straightforward and immediately useful.
- Charm of Mount Yotei (Reliquary of Courage): flat damage reduction; excellent for any difficulty.
- Charm of Futsunushi (Faithful Leap Shrine): makes Parries/Perfect Parries/Perfect Dodges easier; helps new and veteran players alike.
- Charm of Hachiman (Azure Wind Shrine): extends Standoff streaks by one and pulls an extra foe into a free finisher.
- Charm of Assassin’s Resolve (Flowing/Flower Water Fox Den): assassinations generate Spirit; fuels sustain and abilities.

All charms, effects, and how to get them
Charm | Type | Effect (summary) | How to get / where |
---|---|---|---|
Mother’s Charm | Ranged | Arrows deal increased damage (minor). | Mount Yotei Shrine — peak of Mount Yotei (Yotei Grasslands). |
Father’s Charm | Defense | Perfect Parries restore a small amount of health. | Mount Yotei Shrine — peak of Mount Yotei (Yotei Grasslands). |
Charm of Thoughtful Restoration | Defense | Increases maximum health (minor). | Rest at the Yotei’s Shadow Hot Spring (Yotei Grasslands). |
Charm of Mount Yotei | Defense (Minor) | Reduces all damage taken (minor). | Complete the Reliquary of Courage statue puzzle (Yotei Grasslands). |
Charm of Bountiful Harvest | Utility (Minor) | Collect more wood, flowers, and plants. | On a tree stump near the lake by the Old Stables; appears after “Old Trails” (Yotei Grasslands). |
Charm of Abundant Drink | Utility (Minor) | Carry 1 additional Sake. | Win two games of Zeni Hajiki at Kuttara Gambling Den (Yotei Grasslands). |
Charm of Brutal Volley | Ranged (Minor) | Thrown melee weapons deal more damage (moderate). | Follow the fox from the Grassy Hill Fox Den to its Inari Shrine (Yotei Grasslands). |
Charm of Iron Focus | Ranged (Minor) | Extends total Concentration time. | Ainu Hunting Grounds memory reward (Yotei Grasslands). |
Charm of Kanayago | Utility | Gain more common/rare metals and black powder from scavenging. | Fall’s Rest Shrine (Yotei Grasslands). |
Charm of Amenowakahiko | Ranged | Headshots have a chance to generate Spirit (moderate). | Blooming Ridge Shrine (Yotei Grasslands). |
Charm of Assassin’s Resolve | Stealth (Minor) | All assassinations grant additional Spirit (minor). | Inari Shrine after following the fox from the Flowing/Flower Water Fox Den (Yotei Grasslands). |
Charm of Howling Terror | Onryo | Onryo’s Howl requires one fewer kill in the streak. | Onryo Gift Altar while saving the family at the Black Dye House during “The Kitsune” (Yotei Grasslands). |
Charm of Fearful Mastery | Onryo (Minor) | Disarming an enemy can Terrify nearby foes. | Onryo Gift Altar after clearing the lighthouse in “The Saito Brothers” (Yotei Grasslands). |
Charm of Fearful End | Onryo (Minor) | Any assassination can Terrify nearby enemies (chance). | Onryo Gift Altar after completing “The Way of Dual Katana” (Yotei Grasslands). |
Charm of Fearful Strike | Onryo (Minor) | Headshot kills can Terrify nearby enemies (chance). | Onryo Gift Altar tied to the “The Oni” infiltration step (listed on the Grasslands map). |
Charm of Soaring Focus | Ranged (Minor) | Infinite Concentration while aiming mid‑air. | Reward from Ran the Bowyer after rescuing Yotei’s Shadow Inn (Yotei Grasslands). |
Charm of Uncanny Aim | Utility (Minor) | Quickfire weapon damage increased (moderate). | Inari Shrine reached from the Lake View Fox Den (Yotei Grasslands). |
Takezo’s Charm of the Unrelenting Warrior | Utility (Minor) | Deal more damage at low health. | Defeat a disciple at the Dueling Tree in “Takezo the Unrivaled” (Yotei Grasslands). |
Takezo’s Charm of Renewed Determination | Defense (Minor) | Gain a small amount of Spirit when you take damage. | Dueling Tree reward from a disciple encounter (Yotei Grasslands). |
Takezo’s Charm of Bold Deflection | Defense (Minor) | Parries inflict extra stagger (small). | Dueling Tree disciple (Tokachi Range). |
Takezo’s Charm of Bracing Victory | Defense (Minor) | Killing a staggered enemy restores some health. | Dueling Tree disciple (Tokachi Range). |
Takezo’s Charm of the Stout Heart | Defense (Minor) | Heal Technique is more potent. | Dueling Tree disciple (Tokachi Range). |
Charm of Resourceful Protection | Defense (Minor) | Blocked arrows may be added to your inventory. | Win Zeni Hajiki at Hiranui’s Rest Inn (Tokachi Range). |
Charm of Swift Reward | Melee (Minor) | Standoff kills can drop throwable weapons. | Inari Shrine from Whispering Woods Fox Den after clearing enemies (Tokachi Range). |
Charm of Masakado | Onryo | Onryo’s Will revives you at full health. | Amber Respite Shrine (Tokachi Range). |
Charm of Lingering Affliction | Utility (Minor) | Harmful status effects last longer and do more damage (moderate). | Complete “A Flower For Your Thoughts” (Tokachi Range). |
Charm of Thunderous Assault | Melee (Minor) | Odachi staggers can knock down the target (chance). | Given during “Marshland Homestead” (Tokachi Range). |
Charm of Futsunushi | Defense | Parries, Perfect Parries, and Perfect Dodges are easier. | Faithful Leap Shrine (Tokachi Range). |
Charm of Firewalking | Ranged (Minor) | Fire Arrows ignite the ground in a small radius. | Chest in Bamboo Heights after “Every Man for Himself” (Tokachi Range). |
Charm of Kibitsuhiko | Ranged | Headshots during Concentration extend its duration. | Risen Fog Shrine (Tokachi Range). |
Toku’s Charm of Blessings | Utility (Minor) | Earn more Spirit (minor). | Buy from Taro during “The Loss We Carry” at Dead Man’s Tree (Tokachi Range). |
Charm of Stolen Flame | Defense (Minor) | Parry a fire attack or block a Fire Arrow to ignite your weapon; strikes become unblockable while lit. | Win Zeni Hajiki at Oni’s Breath Inn (Ishikari Plain). |
Charm of Cannon Steps | Melee (Minor) | Yari’s Typhoon Kick can instantly stagger (chance). | Finish the “Bold Kaji Forge” tale (Ishikari Plain). |
Charm of the Blind Drunk | Stealth (Minor) | Thrown Sake jars briefly Blind enemies. | Complete “Broken Horn Garrison” (Ishikari Plain). |
Charm of Enduring Resolve | Utility (Minor) | Abilities that cost Spirit have a chance to refund 1 Spirit. | Inari Shrine from the Twin Path Fox Den (Ishikari Plain). |
Charm of Homusubi | Utility | Fire damage dealt is increased. | Winding Tears Shrine (Ishikari Plain). |
Charm of Izanagi | Stealth | All assassinations restore some health. | Sun’s Peak Shrine (Ishikari Plain). |
Charm of Hachiman | Melee | Maximum Standoff streak +1; an extra enemy rushes in and opens to a finisher. | Azure Wind Shrine (Ishikari Plain). |
Charm of Resolute Victory | Melee (Minor) | Each Standoff kill grants extra Spirit. | Inari Shrine from the Fire Fox Den (Ishikari Plain). |
Charm of True Aim | Ranged | Yumi fires rapid, auto‑aimed arrows; higher damage, headshots disabled. | Complete “The Legend of Opusnupuri” (Nayoro Wilds). |
Charm of Yamatotakeru | Melee | Gain Spirit after Disarming or killing with a thrown melee weapon (moderate). | Patient Frost/Forest Shrine — summit path (Nayoro Wilds). |
Charm of Generous Opponents | Utility (Minor) | Chance to recover Quickfire ammo when looting corpses. | Inari Shrine from the Clear Water Fox Den (Nayoro Wilds). |
Charm of Risk and Reward | Utility (Minor) | Kills restore some health, but you take increased damage. | Body in Meiro Caves at the end of “The Face of a Demon” (Nayoro Wilds). |
Charm of Unhealthy Resolve | Utility (Minor) | Kills grant Spirit, but maximum health is reduced. | Complete “The Face of a Master” (Nayoro Wilds). |
Charm of Fortitude | Defense (Minor) | Chance to survive lethal damage and gain Spirit (moderate). | Finish “No Brother Left Behind” (Teshio Ridge). |
Charm of Opportunity | Stealth (Minor) | Automatically loot assassinated enemies. | Inari Shrine from the Winding River Fox Den (Teshio Ridge). |
Charm of Raining Arrows | Ranged | Hankyu rapidly fires with auto aim; more damage, headshots disabled. | Given by Taizo during “Secrets of the Heart” (Teshio Ridge). |
Charm of Hidden Blades | Melee (Minor) | Throw additional Kunai. | Clear Hana’s Farm during “The Winter Farms” (Teshio Ridge). |
Charm of the Wary Opponent | Stealth (Minor) | Focus on a foe who starts to detect you. | Inside the Interesting Box (Teshio Ridge). |
Charm of Lingering Shadows | Stealth (Minor) | Enemies detect you more slowly. | Inari Shrine from the High Wall Fox Den after freeing caged foxes (Teshio Ridge). |
Charm of Shattering Strike | Melee (Minor) | Breaking a shield with the Kusarigama triggers shrapnel that staggers nearby enemies. | Complete “Soya Port” (Teshio Ridge). |
Charm of Burning Blades | Ranged (Minor) | Kunai inflict Fire and ignite flammable objects. | Complete “The Winter Farms” (Teshio Ridge). |
Charm of Quick Retrieval | Melee (Minor) | Disarm and instantly pick up the dropped weapon. | Win Zeni Hajiki at Bifuka Sake House (Teshio Ridge). |
Charm of Drunken Adversary | Melee (Minor) | Standoff kills may leave lootable Sake. | Inside the Manageable Box (Teshio Ridge). |
Charm of Venomous Cloud | Ranged (Minor) | Metsubushi inflicts Poison that deals stagger damage over time. | Complete “The Blind Stranger” (Teshio Ridge). |
Charm of Masaka | Stealth | Using a Smoke Bomb restores health. | Enduring Hold Shrine, mountain peak (Teshio Ridge). |
Charm of Sukunahikona | Defense | Regenerate health while out of combat (moderate). | Chilled Peak Shrine, summit (Teshio Ridge). |
Charm of Fatal Silence | Ranged (Minor) | Arrows are silent on impact. | Win Zeni Hajiki at the Red Crane Inn (Teshio Ridge). |
Charm of Fiery Rage | Melee (Minor) | Extends Oni’s Flame duration. | Win Zeni Hajiki at Benten Port (Oshima Coast). |
Charm of Takemikazuchi | Melee | Heavenly Slash can call lightning on a nearby enemy; ~30s cooldown. | Budding Grace Shrine, cliffside under a cherry tree (Oshima Coast). |
Charm of Confident Strikes | Melee (Minor) | Chance to gain 1 Spirit when you stagger an enemy with the Katana. | Buy from Taro the Scavenger (300 coins; merchant inventory). |
Charm of Furious Attacks | Melee (Minor) | Dual Katanas’ Tempest Strike deals more damage (minor). | Buy from Taro the Scavenger (300 coins; merchant inventory). |
Charm of Healing | Defense (Minor) | Heal Technique is stronger when at half health or less. | Buy from Taro the Scavenger (300 coins; merchant inventory). |
Charm of Fortune’s Grip | Defense (Minor) | If Disarmed, your weapon lands closer; also gain a Sake jar. | Buy from Taro the Scavenger (200 coins; merchant inventory). |
Charm of Last Chance | Defense (Minor) | Heal Technique auto‑triggers upon taking lethal combat damage. | Buy from Taro the Scavenger (150 coins; merchant inventory). |

Upgradeable charms (known requirements)
- Charm of Enduring Resolve: upgrade by defeating enemies with abilities that consume Spirit; higher tiers require doing so under low‑health conditions.
- Charm of Unhealthy Resolve: upgrade by defeating enemies while below specific health thresholds (e.g., under 50%, then under 25%).
Several merchant and narrative charms are also marked upgradable in‑game; their challenges track passively as you play.

Charm‑related trophies
- Charming: Upgrade any 10 charms at least once.
- Inheritance: obtain Mother’s Charm and Father’s Charm at the peak of Mount Yotei.
If you’re aiming to equip all five of Takezo’s charms for “The Five Teachings” atop Mount Yotei, clear each Dueling Tree disciple to earn the set — Unrelenting Warrior, Renewed Determination, Bold Deflection, Stout Heart, and Bracing Victory — then make sure you’ve unlocked enough charm slots through general collection before resting at the summit campfire.
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