Highguard: Every Warden Class and Ability Explained

Learn how each Highguard Warden plays, from aggressive Assault picks to defensive anchors and support specialists.

By Pallav Pathak 7 min read
Highguard: Every Warden Class and Ability Explained

Highguard revolves around eight playable Wardens, each with a fixed role, a tactical ability, a passive, and an ultimate. Understanding what every Warden does makes team-building and in-match decision-making much easier.

Quick answer: The eight launch Wardens are Atticus, Scarlet, Slade, Redmane, Kai, Una, Condor, and Mara, spread across Assault, Destruction, Defensive, Recon, and Support classes.

Highguard Warden roles and classes


Wardens are grouped into five functional classes that define their job in a raid:

  • Assault – Frontline damage dealers that excel at pushing and skirmishing.
  • Defensive – Territory holders focused on protecting bases and chokepoints.
  • Destruction – Structure breakers that open routes and shred fortifications.
  • Recon – Information tools that reveal enemy movements and positions.
  • Support – Enablers that shield, reposition, or respawn teammates.

Each Warden’s kit is built around that class identity. The table below gives a quick overview.

Warden Class Role summary
Atticus Assault Lightning-spewing raid anchor with strong area control and objective pressure.
Scarlet Assault Stealth assassin that specializes in flanks and breaking defensive lines.
Slade Assault Fire-based brawler with high area damage and killstreak snowball potential.
Redmane Destruction Melee enforcer who smashes walls and punishes clustered enemies.
Kai Defensive Ice wall specialist that fortifies bases and transforms into a tanky frontline.
Una Defensive Spirit binder that disrupts pushes and generates extra loot.
Condor Recon Tracker whose bird constantly feeds intel about enemy locations.
Mara Support Shadow mage that shields allies and creates team spawn points.
Wardens are grouped into five functional classes | Image credit: Wildlight Entertainment, Inc. (via YouTube/@staycation)

Atticus abilities and playstyle


Atticus is an Assault Warden built around lightning damage and objective pressure. He thrives in mid-range fights and base sieges.

Type Name Effect
Tactical Shockspear Throws a charged spear that shocks nearby enemies; sustained damage charges his passive.
Passive Supercharged Axe / Charged Axe* Unleashes an electrical explosion that also damages nearby resource nodes.
Ultimate Powerstorm / Supercell* Lifts Atticus into the air to rain lightning spears that heavily damage players and structures.

*Ability names may appear as either pair of labels, but the functionality is the same.

How to use Atticus effectively

  • Open fights by tagging multiple enemies with Shockspear to start charging the passive.
  • Detonate the axe explosion near clustered enemies or key nodes for both damage and resource pressure.
  • Trigger the ultimate from relative safety where you can see enemy cover and base structures, then focus the barrage on choke points, repair hubs, and defensive walls.
Atticus is an Assault Warden built around lightning damage | Image credit: Wildlight Entertainment, Inc. (via YouTube/@staycation)

Scarlet abilities and playstyle


Scarlet is an Assault Warden that uses stealth and sand manipulation to bypass defenses and assassinate priority targets.

Type Name Effect
Tactical Sandstorm Enters a stealth state that keeps her hidden from distant enemies.
Passive Shifting Sands Temporarily turns a destructible wall into sand so players can pass through.
Ultimate Whirling Blades Throws up to six daggers; killing with a dagger resets her cooldowns.

How to use Scarlet effectively

  • Use Sandstorm to set up crossfires or reach the backline without being tracked by long-range sightlines.
  • Convert a key wall with Shifting Sands to create a surprise entry for your team or to disengage quickly.
  • During Whirling Blades, prioritize low-health enemies first to chain cooldown resets and keep up the pressure.
Scarlet is an Assault Warden that uses stealth and sand manipulation | Image credit: Wildlight Entertainment, Inc. (via YouTube/@staycation)

Slade abilities and playstyle


Slade is an Assault Warden focused on fire and magma. He excels at zone denial and punishing grouped opponents, with extra power when he strings kills together.

Type Name Effect
Tactical Heatwave Sends a cascading wave of molten fire along the ground.
Passive Firebomb Creates an explosion that spreads magma over an area.
Passive Hot Streak Reduces ability cooldowns and boosts firepower while on a kill streak.
Ultimate Firestorm Calls down a rain of fire on a targeted zone.

How to use Slade effectively

  • Cover narrow corridors and doorways with Heatwave to force enemies into disadvantageous routes.
  • Layer Firebomb on objectives or revive locations to punish anyone that commits to standing there.
  • Once Hot Streak is active, push aggressively while your damage and cooldowns are amplified.
  • Drop Firestorm on key structures or clustered defenders as your team begins a coordinated push.
Slade is an Assault Warden focused on fire and magma | Image credit: Wildlight Entertainment, Inc. (via YouTube/@staycation)

Redmane abilities and playstyle


Redmane is a Destruction Warden built around brute force. He breaks walls, creates openings, and pressures enemies with close-range power.

Type Name Effect
Tactical Pounce Crashes through breakable walls and, when charged, leaps further with more impact.
Passive Enraged / Speed Boost* Grants bonus movement and reload speed after each kill.
Ultimate Beast’s Roar Emits a powerful roar that destroys walls and other breakable objects in front of him while damaging enemies.

*Both names are used for the same effect.

How to use Redmane effectively

  • Chain Pounce through multiple weak walls to forge new attack paths into enemy bases.
  • Use the movement from his passive to chase down fleeing enemies or quickly reposition after a kill.
  • Pop Beast’s Roar when you need to collapse an entrenched position, breaking cover and softening defenders simultaneously.

Kai abilities and playstyle


Kai is a Defensive Warden who uses ice to shape the battlefield. He fortifies positions and can transform into a powerful ice entity.

Type Name Effect
Tactical Ice Wall Creates an ice wall to block sightlines, projectiles, and movement.
Passive Frozen Repair Restores broken walls in your base with ice.
Ultimate Frost Giant Transforms Kai into his inner ice demon form, Rime, gaining a massive presence on the battlefield.
Kai is a Defensive Warden who uses ice to shape the battlefield | Image credit: Wildlight Entertainment, Inc. (via YouTube/@staycation)

How to use Kai effectively

  • Place Ice Wall perpendicular to enemy fire to cut off angles instead of simply mirroring existing walls.
  • Continuously use Frozen Repair value by patching critical breaches in your base between engagements.
  • Reserve Frost Giant for moments when your team commits to holding or contesting an important objective.

Una abilities and playstyle


Una is a Defensive Warden and spirit binder who mixes disruption, chip damage, and loot generation.

Type Name Effect
Tactical Forest Wisps Calls mischievous spirits that toss concussion grenades at enemies.
Passive Helping Hand Summoned spirits periodically appear to hand Una loot.
Ultimate Tree Walker Summons a large forest spirit that hurls smaller explosive spirits at enemies.

How to use Una effectively

  • Throw Forest Wisps into enemy holds to knock opponents out of cover and interrupt pushes.
  • Plan around Helping Hand by grabbing loot during low-pressure moments, then using it to strengthen your next offensive.
  • Cast Tree Walker where enemies are forced to stand—on choke points, capture zones, or narrow ramps—to maximize its explosives.
Una is a Defensive Warden and spirit binder | Image credit: Wildlight Entertainment, Inc. (via YouTube/@staycation)

Condor abilities and playstyle


Condor is the sole Recon Warden at launch, focused almost entirely on vision and early warning rather than raw damage.

Type Name Effect
Tactical Eyes in the Sky Sends her bird out to scan and detect moving enemies.
Passive Hunter’s Instinct The bird alerts Condor when enemies are nearby.
Ultimate Soaring Guardian Launches three smoke clouds that reveal enemies caught within their paths.

How to use Condor effectively

  • Cycle Eyes in the Sky before your team commits to a lane so you know which route is safest or weakest.
  • Pay close attention to Hunter’s Instinct cues, especially when rotating alone or defending flanks.
  • Use Soaring Guardian to both obscure sightlines and reveal enemy silhouettes inside the smoke as your team pushes.
Condor is the sole Recon Warden at launch | Image credit: Wildlight Entertainment, Inc. (via YouTube/@staycation)

Mara abilities and playstyle


Mara is the only Support Warden at launch. Her kit revolves around shields, ability recharge, and creating forward respawn locations.

Type Name Effect
Tactical Soul Armor Grants allies an overshield that soaks incoming damage.
Passive Sacrifice Consumes downed enemy players to recharge Mara’s tactical ability.
Ultimate Immortal Core / Immortal Coil* Creates a spawn point for the team.

*Different sources use slightly different naming, but the function is the same.

How to use Mara effectively

  • Cast Soul Armor right before your allies peek or dive, not after they are already low.
  • Look for safe opportunities to trigger Sacrifice on downed enemies so your shields stay available for the next fight.
  • Place Immortal Core in a protected but forward position to shorten respawn runs without making it trivial for the enemy to destroy.
Mara is the only Support Warden at launch | Image credit: Wildlight Entertainment, Inc. (via YouTube/@staycation)

How many Wardens are in Highguard and who to start with


Highguard currently has eight Wardens across five classes: three Assault, two Defensive, one Destruction, one Recon, and one Support.

For new players, Atticus, Scarlet, and Redmane are strong starting choices:

  • Atticus – Familiar ranged gameplay with a very impactful ultimate for both raids and skirmishes.
  • Scarlet – Rewarding flanker with clear outplay potential through stealth and wall manipulation.
  • Redmane – Simple but powerful wall-breaking and close-range dominance that directly impacts objectives.

Pair one of these with a Defensive Warden (Kai or Una) and Mara as Support to form a well-rounded 3v3 squad that can attack, defend, and adapt to most map layouts.