Arc Raiders quietly tucks a full crosshair editor into its settings, and it goes well beyond simple color swaps. You can reshape the reticle, tweak its size line by line, and even make it almost disappear if you want to lean on a desktop overlay instead.
How to change crosshair Arc Raiders settings in the menu
The crosshair tools live in the main settings, under Accessibility. Every weapon can use your customized reticle instead of its stock one.
| Step | Action | What it does |
|---|---|---|
| 1 | Open Settings from the main menu or in-game pause menu. |
Gives access to global video, audio, and accessibility options. |
| 2 | Go to the Accessibility tab. |
Groups visual aids, UI adjustments, and crosshair controls in one place. |
| 3 | Scroll down to the Crosshair section. | Shows the current reticle plus all override options. |
| 4 | Enable Override Crosshair Shape. | Lets your custom design replace the default weapon reticle. |
| 5 | Edit shape, center dot, length, width, height, and color sliders. | Builds the exact crosshair layout you want for general use. |
| 6 | Toggle any option related to line-of-sight behavior if available. | Controls whether the crosshair reacts to obstacles in front of you. |
Once the override is turned on, the game uses your custom reticle instead of the default layout for the supported weapons. You can revisit the same menu any time to fine-tune thickness, overall size, and visibility.
Crosshair options you can change
The crosshair editor focuses on simple, readable shapes rather than flashy designs. The goal is to give you control over clarity and visibility in busy fights.
| Option | What it changes | Effect on gameplay |
|---|---|---|
| Override Crosshair Shape | Switches from per-weapon defaults to one custom template. | Gives consistent aim feedback across your loadout. |
| Shape | Base pattern (for example, cross, brackets, or similar layouts). | Sets how your eye anchors on the center of the screen. |
| Center dot toggle | Turns a central dot on or off. | Helps with precise tap firing or micro-adjustments at range. |
| Length / width / height | Size of the crosshair arms or frame. | Balances visibility against visual clutter in firefights. |
| Color controls | RGB sliders and opacity for the reticle. | Makes the crosshair stand out on bright or dark backgrounds. |
| Line-of-sight behavior | Whether the crosshair responds to surfaces between you and the target. | Helps you understand when a shot is obstructed. |
Most competitive players gravitate toward a simple cross or small dot with high contrast against both daylight and interior lighting. Arc Raiders lets you get close to that look without mods or config files.
How to make the in-game crosshair almost invisible
There is no full “off” switch for the crosshair, but the customization tools are flexible enough to reduce it to a barely visible mark. That is useful if you want to run a separate on-screen overlay from a tool like CrosshairX without the two visuals fighting each other.
| Step | Change | Why it helps hide the crosshair |
|---|---|---|
| 1 | Open the Crosshair section in the Accessibility tab. | Same path as standard customization. |
| 2 | Enable Override Crosshair Shape if it is off. | Ensures your “invisible” design applies everywhere. |
| 3 | Set length, width, and height sliders as low as possible. | Shrinks the reticle to the smallest geometry the game allows. |
| 4 | Turn off the center dot if that option exists. | Removes the most noticeable part of the reticle. |
| 5 | Reduce RGB values and opacity toward the minimum. | Pushes the color toward near-transparent and low brightness. |
The result is not a true disabled state, but the game’s crosshair becomes faint enough that your external overlay effectively takes over visually. You still benefit from any backend logic tied to “crosshair on” while keeping your preferred aim marker on screen.
How the crosshair interacts with accessibility and visibility
Arc Raiders treats the crosshair as part of its broader visual accessibility toolkit. The same Accessibility tab that houses the reticle editor also controls other options that change how clearly the action reads, especially in dim spaces or busy encounters.
Shadow quality, for example, directly affects how dark interiors and shaded areas look. If you run low overall graphics settings but keep shadows high, you get brighter interiors and clearer silhouettes without needing to crank a flashlight constantly. A readable crosshair is more useful when the scene behind it is not crushed into darkness.
The field-of-view slider also influences how the reticle feels. At the default narrow FOV, targets occupy more of the screen, but you see less of your surroundings. Pushing FOV up into wider values gives more peripheral information at the cost of shrinking targets and your crosshair slightly. That shift can make thin reticles harder to track at long range, which is worth considering when you decide how small or subtle you want the design to be.

Pairing crosshair settings with audio and awareness tools
The reticle is only one part of situational awareness in Arc Raiders. Audio cues carry just as much weight, especially when the crosshair is minimized for overlay use.
Night Mode in the audio settings boosts quiet sounds like footsteps, scavenging, and doors being breached. With Night Mode on, you can afford to run a less visually aggressive crosshair because you are relying more on directional sound to tell you where to aim before you even see a target on screen.
| Setting | Menu path | Impact on aiming |
|---|---|---|
| Night Mode | Settings → Audio → Night Mode toggle | Makes soft cues louder, helping you pre-aim around corners and in interiors. |
| Field of View | Settings → Video or Gameplay (FOV slider) | Wider FOV shows more threats but shrinks apparent crosshair size. |
| Shadows | Settings → Graphics → Shadow quality | High shadows brighten dark rooms, making your reticle easier to track over targets. |
Tuning all three together—crosshair layout, FOV, and sound profile—matters more than obsessing over a single perfect shape. The crosshair editor gives fine control, but it works best when supported by visibility and audio settings that match your playstyle.
Once the Accessibility tab and Override Crosshair Shape are dialed in, Arc Raiders stops treating the reticle as a fixed HUD element and turns it into something closer to a personal tool. Whether you want a tight center dot for long-range tap fire, a chunky cross for chaotic PvE, or a near-invisible baseline while a desktop overlay handles aim, the in-game settings are flexible enough to support that without resorting to config hacks.