How to reach Yeldrim, Absolum’s secret fourth region
AbsolumBeat the Underking, watch for a purple-mist detour, then unlock Yeldrim as a permanent boat destination.

Absolum’s world map hides one large, unlabeled zone: Yeldrim. It’s tougher than Jaroba, holds a standout side quest, and includes two of the game’s strongest Rituals alongside demanding boss fights. Getting there the first time is the tricky part.
Yeldrim unlock requirements (first-time access)
Your path to Yeldrim starts with the campaign’s first major gate:
- Defeat the Underking at the end of Grandery.

- Reach the pier and board the boat with Zafari, who normally ferries you to Jaroba.

- After a few separate runs where you make it back to that boat, there’s a chance the ferry diverts to Yeldrim instead.
You’ll know the detour is happening when a purple mist rolls over the ship mid-journey. The diversion is random; it commonly happens after several trips to the boat, but isn’t guaranteed on a specific attempt.

Visiting Yeldrim for the first time also grants a trophy/achievement.
Quick summary: what to do and what to look for
Step | Where | Action | Indicator | Outcome |
---|---|---|---|---|
1 | Grandery | Defeat the Underking | Boss defeated | Pier to the ferry becomes available |
2 | Pier | Speak to Zafari and confirm travel | Board the boat | Normally heads to Jaroba |
3 | On the ferry | Repeat on separate runs until detour triggers | Purple mist envelops the ship | First arrival in Yeldrim; trophy awarded |
Character choice doesn’t matter
The ferry detour isn’t tied to who you’re playing. Runs with Brome, Galandra, or others don’t change the trigger. What matters is reaching the boat across multiple runs and letting the random event fire.
Make Yeldrim a selectable destination
After you reach Yeldrim once via the purple-mist detour, Zafari’s boat adds Yeldrim as a normal travel option. From that point on, you can choose Yeldrim directly instead of Jaroba whenever you board the ferry.

Why Yeldrim is worth the hassle
Yeldrim ups the difficulty and the payoff. Expect:
- A substantial side quest that’s anchored to the region.
- Two of the best Rituals in the game.
- Stronger enemies and several tough boss encounters.
It’s a good target after you’ve cleared a few full runs and strengthened your build. If you’re still early, treat it as a stretch goal—unlock it, then come back when your upgrades and comfort with clashes, juggles, and survivability are in a better place.
What to expect once you’re inside (examples)
Yeldrim rewards careful exploration and curiosity. Examples of what you can run into:
- A mid-region sanctuary puzzle that requires mirroring the gestures of shadowy figures to open hidden passages, leading to escalating encounters.
- An optional cavern packed with spore enemies and a towering fungal guardian, tucked behind breakable boulders off a ritual-adjacent area.
- A “Bandit Queen” confrontation that can trigger after snooping around restricted naval quarters and lifting unattended loot, emphasizing evasive counters and space control.
These are optional challenges, but they fit Yeldrim’s profile: secrets folded into its layout and boss fights that reward precise movement and timing.
The short version: beat the Underking, keep reaching the ferry, and watch for the purple mist that shunts you to Yeldrim. After that first detour, you can pick the region on demand—then take your time exploring its side quest, hunting down its Rituals, and pushing through its nastiest bosses.
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