Future Stars: Paxten Aaronson is a limited-time campaign objective in EA SPORTS FC 26 Ultimate Team that grants an 87 OVR untradeable Aaronson item for completing a small set of gameplay challenges.
Quick answer: To unlock Future Stars Paxten Aaronson, complete four Ultimate Team objectives: play 5 matches with at least 4 MLS players in your starting XI, assist 6 goals in Squad Battles (or eligible online modes) using an MLS player, score 12 goals in Squad Battles (or eligible online modes) using a player from the United States, and win 8 matches in Squad Battles (or eligible online modes); all progress must be on at least Semi-Pro difficulty for Squad Battles, and the group reward is an untradeable Aaronson card plus four untradeable 2x Rare Gold Players Packs.
Future Stars Paxten Aaronson objective (state and timing)
The Paxten Aaronson campaign objective sits under UT Season 5: France '98 in Football Ultimate Team and is labelled “Future Stars: Paxten Aaronson”. The objective group has a countdown timer and expires after a few days of availability, so all four tasks must be completed before the timer reaches zero. When all four individual objectives are finished, the group reward is granted: an 87-rated CM Paxten Aaronson Future Stars item, marked untradeable.
Every individual task in the group also pays out an untradeable 2x Rare Gold Players Pack with different minimum ratings. All matches and goals must be completed in Ultimate Team modes that count toward objectives; quitting or disconnects that do not register as completed matches will not add progress.

Future Stars Paxten Aaronson objective: full task and reward table
| Objective name | Exact requirement | Allowed modes | Minimum difficulty | Individual reward | Group reward (after all four) |
|---|---|---|---|---|---|
| Play 5 | Play 5 matches with at least 4 MLS players in your starting XI. | Any Ultimate Team game mode | None specified (mode dependent) | 1x 2x 80+ Rare Gold Players Pack (Untradeable) | Paxten Aaronson Future Stars item (87 CM, untradeable) |
| Assist in 6 | Assist 6 goals using a player from MLS. | Squad Battles, Rivals, Champions, Live Events, Rush | Semi-Pro or higher for Squad Battles | 1x 2x 81+ Rare Gold Players Pack (Untradeable) | |
| Score 12 | Score 12 goals using a player from the United States. | Squad Battles, Rivals, Champions, Live Events, Rush | Semi-Pro or higher for Squad Battles | 1x 2x 82+ Rare Gold Players Pack (Untradeable) | |
| Win 8 | Win 8 matches. | Squad Battles, Rivals, Champions, Live Events, Rush | Semi-Pro or higher for Squad Battles | 1x 2x 82+ Rare Gold Players Pack (Untradeable) |
Objective 1 – Play 5 (MLS players in your starting XI)
The first requirement tracks how many matches you complete in Ultimate Team with a minimum number of MLS players in your starting lineup.
Requirement: Play 5 matches in any Ultimate Team game mode while having at least 4 players from MLS in your starting XI.
Key mechanics:
- Only the starting XI is checked, not the bench. You must have at least four MLS items in the starting lineup at kick-off.
- Any position and any club within MLS counts, as long as the item’s league is MLS.
- Matches must finish and be recorded in Ultimate Team for progress to increment. Backing out early in a way that does not save the result will not count.
Reward when complete: 1x 2x 80+ Rare Gold Players Pack (Untradeable).
How to verify it worked: The “Play 5” line in the objective menu will show progress such as “5/5” and a tick/checkmark once all five matches are registered. The pack will then appear in the Store under the “My Packs” section.

Objective 2 – Assist in 6 (using an MLS player)
The second task focuses on creating goals, but only assists from MLS players on your team count.
Requirement: Assist 6 goals in Squad Battles on at least Semi-Pro difficulty, or in Rivals, Champions, Live Events, or Rush, using a player from MLS.
Key mechanics:
- The final passer must be an MLS player on your team for the assist to register toward this objective.
- Standard in-game assist rules apply; if the ball is deflected in a way that removes the assist, it may not count.
- For Squad Battles, the match difficulty must be set to Semi-Pro or higher when you start the game.
- Objectives can be progressed in online PvP modes (Rivals, Champions), Live Events, and Rush as listed, without a minimum difficulty setting.
Reward when complete: 1x 2x 81+ Rare Gold Players Pack (Untradeable).
How to verify it worked: In the objective tracker, “Assist in 6” will advance from “0/6” up to “6/6”. Once it displays complete, the reward pack is granted to your account and can be opened from the Store’s “My Packs” section.

Objective 3 – Score 12 (using a United States player)
The third objective records goals scored by players whose nation is listed as United States.
Requirement: Score 12 goals in Squad Battles on at least Semi-Pro difficulty, or in Rivals, Champions, Live Events, or Rush, using a player from the United States.
Key mechanics:
- The scorer’s nationality must be United States on the item, regardless of league or club.
- All eligible Ultimate Team goals in the listed modes count. Own goals do not count.
- For Squad Battles, ensure the difficulty is set to at least Semi-Pro when the match starts.
- Goals scored across multiple matches are cumulative until you reach 12.
Reward when complete: 1x 2x 82+ Rare Gold Players Pack (Untradeable).
How to verify it worked: The “Score 12” line moves from “0/12” to “12/12” and is then marked complete, and the 2x 82+ Rare Gold Players Pack is added to your unclaimed packs.

Objective 4 – Win 8 (match wins in eligible modes)
The final task is a win counter that works across single-player and online modes listed in the description.
Requirement: Win 8 matches in Squad Battles on at least Semi-Pro difficulty, or in Rivals, Champions, Live Events, or Rush.
Key mechanics:
- Only wins count. Draws and losses do not progress this objective.
- For Squad Battles, the difficulty must again be at least Semi-Pro for the match result to qualify.
- Wins in Rivals, Champions, Live Events, and Rush also count toward the total.
- The objective does not impose league, club, or nationality conditions for this step.
Reward when complete: 1x 2x 82+ Rare Gold Players Pack (Untradeable).
How to verify it worked: The tracker for “Win 8” will increment each time a qualifying win is recorded, up to “8/8”. Once complete, the pack is delivered to your account, visible under “My Packs”.

Completing the group and receiving Paxten Aaronson
When all four individual objectives are complete and their rewards have been granted, the overall group “Future Stars: Paxten Aaronson” is marked as finished.
Group reward: The game grants an untradeable Paxten Aaronson Future Stars item rated 87 overall at central midfield (CM), with nation United States, league MLS, and club Colorado Rapids.
How to know you unlocked Aaronson:
- The group objective will show as fully completed with no remaining progress bars.
- A reward popup appears when the final objective is turned in, showing the Aaronson card.
- The item will then appear in your club, accessible from the “Club” view and usable in squads like any other untradeable player.
All associated player and pack rewards are untradeable, so they cannot be listed on the transfer market and are locked to your account once claimed.