Lightness Skills in Where Winds Meet are special movement Mystic Arts that let your character fly or glide through the air, turning long runs across the map into quick aerial routes. They are not available from the start: you first need to unlock at least one Lightness Skill and also gain permission to use it in each region by raising local Exploration Progress.
How Lightness Skills work in Where Winds Meet
Lightness Skills belong to the Movement category of Mystic Skills and represent the flying abilities in the game. There are four Lightness Skills: Meteor Flight, Thousand-Mile Flight, Fan Glider, and Wind Rider. Only one Lightness Skill can be active at a time, so you must choose which one to equip before using it.
Each Lightness Skill is described as being restricted by major factions in the world. That restriction is lifted per region when you obtain a corresponding “faction keepsake” by raising Area Exploration Progress. Without that regional permission, you can unlock the skill, but you will still see a message that more requirements must be met before you can fly.
Conditions to use Lightness Skills (flight requirements)
Unlocking a Lightness Skill is only the first step. To actually fly in a specific region, your character must also reach a certain Exploration Level for that area and claim the regional keepsake reward.
The key requirement is reaching Area Exploration Progress Level 4 in the region where you want to fly. In Qinghe, reaching Level 4 gives an item called the Afterglow Pendant, which serves as the keepsake that allows Lightness Skills to function there. Each major region has its own equivalent keepsake tied to its Exploration rewards, and the process must be repeated region by region.
How to unlock each Lightness Skill
Each Lightness Skill has its own method of unlocking, tied to quests, login rewards, or regional reputation. None of these methods requires combat mastery, but some depend on steady play over several days or deep exploration of the Qinghe region.
Lightness Skills unlock table
The table below shows all four Lightness Skills and how to obtain them.
| Lightness Skill. | Short description. | How to unlock. | Extra requirement noted. |
|---|---|---|---|
| Meteor Flight. | High‑speed spear-themed flight, like a shooting star. | Complete the Afterglow side story quest chain. | Requires Exploration Level 4 in Qinghe to access that quest chain. |
| Thousand-Mile Flight. | Dragon‑style aerial travel, long-distance flight. | Log in for 4 days and claim it from Warrior’s Journey daily/Welcome rewards. | No level gate for unlocking, but still needs region Exploration Level 4 to use in the air. |
| Fan Glider. | Gliding using a fan, good for roaming mountains. | Raise Qinghe Area Exploration Progress to Level 5 (Widely Acclaimed) and claim the reputation reward. | Needs the usual region keepsake (Exploration Level 4+) for flying there. |
| Wind Rider. | Wind‑riding Lightness Skill, detached from the mortal world. | Raise Qinghe Area Exploration Progress to Level 6 (Renowned Around) and claim the reputation reward. | Also governed by regional Lightness restrictions and keepsakes. |
How to unlock Thousand-Mile Flight quickly (Welcome / Warrior’s Journey)
Thousand-Mile Flight is the most straightforward Lightness Skill to obtain early because it comes from simple logins rather than exploration or side story completion. This makes it the usual first flight skill for new players.
Step 1: Log into the game on four separate days so your Welcome or Warrior’s Journey progress reaches the day‑4 milestone that awards Thousand-Mile Flight.
Step 2: Open the main menu with ESC on PC and look near the top of the screen for the Warrior’s Journey icon, shown as a book symbol.
Step 3: Select Warrior’s Journey and move to the rewards or Welcome tab, then claim the Thousand-Mile Flight Lightness Skill from the day‑4 login reward line.
Step 4: After claiming, open your Skills or Mystic Arts menu and confirm that Thousand-Mile Flight appears under Movement or Lightness Skills so it is ready to be set as your active flight skill.
How to unlock Meteor Flight (Afterglow side story)
Meteor Flight is tied to a dedicated side story quest line called Afterglow, which becomes available only after you have explored Qinghe to a certain degree. Meteor Flight offers a more aggressive, spear-focused visual style for flight.
Step 1: Raise Qinghe Area Exploration Progress to Level 4 by completing exploration activities such as chests, events, and other map objectives until you reach that level.
Step 2: Open the Exploration Rewards interface for Qinghe and confirm that Level 4 is achieved, ensuring you can access content tied to that threshold, including the Afterglow line and the Afterglow Pendant.
Step 3: Locate and start the Afterglow side story quest chain in Qinghe; follow its objectives from beginning to end without skipping key steps.
Step 4: When the Afterglow quest chain is completed, claim Meteor Flight as the reward, then check the Mystic Skills menu to verify it is now unlocked as a Lightness Skill.
How to unlock Fan Glider and Wind Rider (Qinghe reputation)
Fan Glider and Wind Rider unlock purely through Qinghe reputation milestones, which are represented as Area Exploration Progress levels. They are rewards at higher levels than Meteor Flight’s requirement and encourage long-term exploration of Qinghe.
Unlock Fan Glider via Qinghe Level 5
Step 1: Continue increasing Qinghe Area Exploration Progress until it reaches Level 5, labelled Widely Acclaimed.
Step 2: Open the Qinghe Exploration or reputation reward screen and check the Level 5 reward section to find the Fan Glider Lightness Skill listed.
Step 3: Claim the Fan Glider reward, then open your Mystic Skills menu to confirm it is added to the Lightness Skill list.
Unlock Wind Rider via Qinghe Level 6
Step 1: Push Qinghe Area Exploration Progress further to Level 6, labelled Renowned Around, by finishing the remaining exploration and reputation activities in the region.
Step 2: Reopen the Qinghe Exploration rewards screen and navigate to the Level 6 reward row.
Step 3: Claim Wind Rider from the Level 6 rewards, then check the Movement Mystic Skills list to see it available as another Lightness Skill option.
How to gain regional permission to fly (Exploration Level 4 and keepsakes)
Flight is controlled per region by faction restrictions. Even with a Lightness Skill unlocked, it will not work properly in a region until you earn that region’s keepsake by raising its Exploration Level. Qinghe is the clearest example of this rule.
Step 1: Focus on one region, such as Qinghe, and complete exploration tasks until your Area Exploration Progress reaches Level 4.
Step 2: Open the Exploration rewards panel for that region and locate the Level 4 reward tier, which in Qinghe is the Afterglow Pendant.
Step 3: Claim the Level 4 exploration reward so the keepsake is added to your account, unlocking practical use of Lightness Skills within that region’s borders.
Step 4: Repeat the same process in other regions when you travel beyond Qinghe: raise each region’s Exploration Level to 4 and collect the local keepsake to use flight there as well.
How to equip and use a Lightness Skill
Once you have both a Lightness Skill and the regional right to use it, activating flight is simple and only needs the standard jump input. The default key is the jump key, which is Spacebar on PC.
Equip a Lightness Skill
Step 1: Open the Skills or Mystic Arts menu from the main interface, usually accessible via the character or skills button in the pause menu.
Step 2: Move to the Mystic Skills section, then into the Movement category where Lightness Skills such as Meteor Flight, Thousand-Mile Flight, Fan Glider, and Wind Rider are listed.
Step 3: Select the Lightness Skill you want to use and set it as your active Lightness Skill; remember only one can be active at a time.
Step 4: Confirm your selection and exit the menu so the active Lightness Skill is now bound to the jump input outside of combat.
Trigger flight with the jump key
Step 1: Move your character to open terrain where there is room to fly, making sure you are in a region where you have already obtained the Exploration Level 4 keepsake.
Step 2: Press the jump key once to leave the ground, then continue to hold the jump key (Spacebar on PC) to activate the Lightness Skill instead of a normal jump.
Step 3: Use your movement controls while holding the jump key to steer your character through the air, covering distance at high speed or gliding downward depending on the equipped Lightness Skill.
Step 4: Release the jump key or let the skill run its course to return to the ground, then wait for any internal cooldown or resource recovery before starting another flight.
Movement Mystic Skills that support Lightness Skills
Several Movement Mystic Skills are designed to work alongside Lightness Skills and other traversal techniques, improving how you move before, during, or after a flight. These do not replace Lightness Skills but give more control and safety around aerial movement.
Key Movement Mystic Skills table
The following table lists important Movement Mystic Skills related to jumping, dashing, falling, or diving.
| Movement skill. | Type. | What it does. | Relation to Lightness Skills. |
|---|---|---|---|
| Threefold Skywalk. | Movement. | Allows up to three jumps in a row by pressing jump repeatedly. | Gives height before triggering a Lightness Skill, making airborne starts easier. |
| Skywalk Dash. | Movement. | Dashes forward after jumping with Threefold Skywalk. | Helps gain forward momentum before activating Lightness flight. |
| Mighty Drop. | Movement. | Used after jumping with Threefold Skywalk to drop quickly and end the movement. | Useful for ending aerial movement and reaching the ground safely at specific points. |
| Safe Mighty Drop. | Movement. | Grants immunity to disease and fall damage on landing when used after learning a Lightness Skill. | Works with Lightness flight to prevent fall damage when finishing a long drop. |
| Abyss Dive. | Diving. | Enables underwater diving in certain locations, such as Crimson Cliff. | Focuses on underwater exploration rather than aerial flight but fits the movement toolkit. |
| Wallstride - Shadowdash. | Wall Run. | Lets you dash rapidly along walls, crossing peaks and valleys. | Subject to regional restrictions similar to Lightness Skills, using faction keepsakes. |
| Wallstride - Swiftride. | Wall Run. | Enables agile movement along walls and eaves. | Also bound by regional Wallstride restrictions and Exploration progress. |

Useful Inner Way: Wind Beneath Wings
Inner Ways are passive skills that affect combat and movement. One Inner Way in particular, Wind Beneath Wings, supports Movement Mystic Skills and rewards frequent travel and combat victories.
Step 1: Acquire the Wind Beneath Wings Inner Way and equip it in the Inner Ways menu alongside your other passives.
Step 2: Use Movement Mystic Skills that involve dashing while jumping; Wind Beneath Wings reduces their Endurance cost by 10%, letting you use them more often before running out of stamina.
Step 3: Pay attention after landing from jumps or movement skills, since this Inner Way increases your movement speed by 30% for 3 seconds, making it easier to reposition or chase enemies.
Step 4: Fight enemies regularly while it is equipped; defeating an enemy restores bonus HP (1% of Max HP plus 1000 HP), combining mobility benefits with additional sustain.
Flying with Lightness Skills in Where Winds Meet becomes straightforward once you unlock a skill like Thousand-Mile Flight, raise each region’s Exploration Level to 4 for keepsakes, and remember to hold the jump key to trigger the ability. With those pieces in place, movement across the map becomes much faster and more flexible.