Inazuma Eleven: Victory Road Bond Link and Bond Stars explained

How Bond Link shapes combination hissatsus and how Bond Stars feed Chronicle Mode’s Player Universe in Victory Road.

By Pallav Pathak 7 min read
Inazuma Eleven: Victory Road Bond Link and Bond Stars explained

Inazuma Eleven: Victory Road wraps a lot of its long-term team building around two closely named systems: Bond Link (Kizuna Link) and Bond Stars. One is a board where you connect teammates and influence their synergy on the pitch; the other is the currency that lets you pull player spirits from constellations in Chronicle Mode’s Player Universe.


Bond Link (Kizuna Link) is a training-style mechanic in Inazuma Eleven: Victory Road. It lives on a dedicated board where you place character cards and decorate with photos and stickers to represent relationships inside your squad.

On the Bond Link board you work with three basic elements:

Element What it is What you can do with it
Character cards Tiles representing individual players on your roster. Move them around the board, connect them to other cards, or remove them.
Kizuna Line A link drawn between two character cards. Create a line to form a bond; each line has its own meter.
Photos & stickers Cosmetic items you can place on the board. Resize, rotate, and arrange; photos can be taken in any mode.

When you select a character card, you can:

  • Change its position on the board.
  • Create a Kizuna Line with another card.
  • Use Clean Up to remove it from the layout.

Each Kizuna Line has a meter that starts drained and appears to fill as you meet certain conditions in play. Bond Link is presented alongside systems like Rarity and Abilearn Board as part of how you train and grow your squad over time.


Bond Link is more than a training menu; it also has a direct impact on combination hissatsus in matches. When a hissatsu move can call in another player as a partner, the game uses Bond Link relationships to choose who actually appears in the animation.

Scenario Without Bond Link With Bond Link
Player A has a 2‑person shot that can pair with multiple teammates. The partner can default to a specific character or feel inconsistent. If Player A is linked to Player B, B is picked as the partner essentially every time.
A shooter normally combines with a story partner (e.g. Raika) by default. That default partner shows up when available on the field. Linking the shooter with someone else makes the move trigger with the linked player instead.

In practice, that means you can “route” combination hissatsus through the pairs you prefer:

  • Link a striker and your favorite supporting forward so they always appear together on a dual shot.
  • Set up specific pairs to perform moves like Fire Tornado DD with the exact characters you want.
  • Use links to keep certain story pairings intact even as you rotate the rest of the squad.
Tip: if a hissatsu is designed to involve “someone else on the team,” check your Bond Link pairings when the wrong character keeps appearing. Often, the partner you’ve linked is what the game is choosing.

Bond Link is simple on the surface, but a bit of structure helps if you want predictable behavior from combination hissatsus.

Action How to do it Why it matters
Create a bond pair Place two character cards on the board and draw a Kizuna Line between them. Locks in who will show up on many 2‑ or 3‑person moves.
Reshuffle partners Move cards or Clean Up existing lines, then reconnect new pairs. Lets you reassign who appears in key hissatsus as your squad evolves.
Strengthen a bond Use the pair in matches; the line’s meter fills under specific conditions. Acts as a training layer alongside your usual leveling and Abilearn work.
Decorate with photos Add match photos or moments to the board and arrange them. Purely cosmetic, but useful to visually track your favorite duos and trios.

There is no explicit on-screen breakdown of all statistical effects Bond Link may have during play, but the impact on partner selection for combination hissatsus is clear and repeatable. Treat Bond Link as a way to “hard‑wire” narrative or tactical pairings on top of your standard formation choices.


What Bond Stars are and why they matter

Bond Stars are a separate system from Bond Link. They are a currency used primarily in Chronicle Mode, specifically inside Player Universe, to recruit player spirits drawn from constellations based on past Inazuma Eleven teams and eras.

Functionally, Bond Stars are the key that unlocks nodes on a constellation. Spending them lets you pull a batch of spirits from that node’s pool and then convert those spirits into playable characters through the Team Dock.

Aspect Bond Stars
Role Currency for accessing constellation nodes and pulling spirits.
Main mode Chronicle Mode → Player Universe.
Primary use Recruit new and duplicate spirits to build or strengthen squads.
Acquisition focus Online Competition Mode matches, with occasional Chronicle drops.

How to get Bond Stars in Victory Road

Bond Stars come from two main activities, but one of them is vastly more reliable.

Bond Stars from Competition Mode (online)

The fastest and most consistent way to farm Bond Stars is to play online matches in Competition Mode from the main menu on any supported platform listed on the official site at inazuma.jp/victory-road/en.

Mode Bond Star reward Notes
Ranked matches (online) 5 Bond Stars per completed match Win or lose, the payout is the same.
Lobby matches (online) 5 Bond Stars per completed match Quick, informal games with the same reward.
Friends matches (online) 5 Bond Stars per completed match Playing with friends still grants the standard reward.
Free Match (single‑player inside Competition Mode) 0 Bond Stars Good for practice, but not for currency.

Online games are where Bond Stars are meant to flow. A short, fast match that you finish is always worth the same 5‑Star payout, so short formats and quick queue times are ideal if you care mainly about Player Universe pulls.

Note: online play requires the usual paid online subscription for your platform (Nintendo Switch Online, PlayStation Plus, or Xbox Game Pass for console) as detailed on the official product page.
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Bond Stars from Chronicle Mode (Rare Drop Battles)

Chronicle Mode can also hand out Bond Stars, but in much smaller amounts and only under specific conditions.

Chronicle activity When it appears Bond Star output
Route Unlock Battle At each new node you clear on a timeline route. Required to open the node; does not itself guarantee Stars.
Rare Drop Battle Becomes available after winning the Route Unlock Battle for that node. Occasionally awards 1–2 Bond Stars when you win.

The first Rare Drop Battle you encounter is tuned around facing a Level 21 opponent, and later ones scale upward. These matches are useful to top up your Star count if you’re already in Chronicle Mode, but they are not efficient compared to steady online play.


How to spend Bond Stars in Player Universe

Once you have at least 5 Bond Stars, you can start turning them into player spirits in Chronicle Mode’s Player Universe.

From the main menu, the flow looks like this:

  • Enter Chronicle Mode.
  • Select Player Universe.
  • Choose a constellation you want to recruit from.
  • Highlight a node on that constellation and spend 5 Bond Stars to unlock it.

Unlocking a node gives you a bundle of spirits from that node’s pool. In a typical pull, you receive a dozen spirits at once, all themed around the constellation you chose—such as a school team or a national squad from an earlier series.

Step What you see What it implies
Select constellation Art and a partial list of featured characters. Sets the broad pool of possible spirits.
Check “Available Characters” A full roster of characters linked to that constellation. Shows who can drop at that node.
View percentages Individual drop rates for each character. Higher‑tier or “hero” characters have lower odds.
Spend 5 Bond Stars Pull animation, then 12 spirits added to your account. Consumes Stars permanently in exchange for this batch.

Rarer characters naturally show up less often. Even if a star player’s portrait is front and center on a constellation, the percentage breakdown makes it clear you will not see them every time you pull there.


Using constellation search to find specific players

Player Universe includes a search tool built for hunting down specific characters or filling out teams. At the bottom of the constellation screen there is a Start Constellation Search input.

Search type How it works When to use it
By team dock Search using team groupings, such as a specific school or national team. When you want to recreate a full classic squad.
By character name Type in a name and see every constellation that includes that player. When you are targeting one favorite character or a specific rival.

The search results tell you which constellations can produce that spirit, so you can focus Bond Stars where they are statistically most useful—either to chase a first copy of that player or to farm duplicates for leveling.


Turning spirits into players via Team Dock

Spirits from Player Universe do not join your squad automatically. They first land in a pool managed through the Team Dock menu, which you can reach from Chronicle Mode, Kizuna Station, and Competition Mode.

Location Menu path What you can do
Any major mode Open Team DockSpirits View all spirits you’ve acquired from constellations.
Team Dock bottom panel Open the player bank See characters already materialized and ready to assign to teams.

When you use a spirit from the Spirits screen to summon a new player, that character is added to the player bank. From there, you can slot them into any eligible team across Story Mode, Chronicle Mode, or your Competition squads.

Duplicate spirits of a character already in your dock are not wasted. They are consumed to level up that player, effectively turning extra pulls into a progression resource instead of dead weight.


Bond Link and Bond Stars sit at different layers of Victory Road’s design, but together they define how you shape your dream teams. Bond Stars decide who you can recruit from the series’ history through Chronicle Mode’s constellations, while Bond Link quietly decides who stands beside whom when the most iconic hissatsus fire on the pitch.