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King Legacy Value List (2026): Fins Prices for Fruits, Swords, and Bundles

Pallav Pathak
King Legacy Value List (2026): Fins Prices for Fruits, Swords, and Bundles

Trading in King Legacy runs on Fins, short for Sea King's Fin, which the community treats as the unofficial currency because the game ships without a dedicated trade token. Values shift with supply, demand, and new updates, so the ranges below reflect typical offers seen across active trading channels rather than fixed prices.

Quick answer: Noirceur and the Hellroot Bundle sit at the top of the market around 780–1,300 Fins, while Perm Dragon leads permanent fruits at roughly 495–825 Fins. Regular (non-permanent) fruits mostly trade between 0.5 and 15 Fins.

Image credit: Roblox (via YouTube/@Hiro)

Trading requirements in King Legacy

Trading unlocks at level 250. Before that, the player-to-player exchange menu is inaccessible, so new accounts will need to grind through the early seas first. Once you hit the threshold, the trade icon (a dual-arrow symbol) appears on the main UI, and you can send invites directly to other players.

Fins themselves are an Epic-rarity material. They carry no special in-game utility beyond trading, which is exactly why players adopted them as the standard unit of account.

Trading unlocks at level 250 | Image credit: Roblox (via YouTube/@Turtoisss)

Fruit values (non-permanent)

Regular fruits are the most volatile category because they can be found, purchased, or rolled from the fruit dealer. Newer and rarer fruits carry higher premiums, while older elemental fruits have largely bottomed out.

FruitValue (Fins)
Demon9–15
Tree9–15
Phoenix8–13
Gate7–11.5
Dragon6–10
Melody5.5–9.5
Dough5.5–9
Pter4–6.5
Toy2.5–4
Spino2.5–4
Allo2–3
Rumble1–2
Brachio1–2
Palm1–2
Gas, Magma, Light, Quake, Flame, Snow, Ice, Control, Buddha, Gravity, Dark0.5–1

Permanent fruit values

Permanent fruits are the backbone of high-end trading. They don't disappear when you swap or die, which is why their values dwarf their regular counterparts. Perm Dragon, Perm Dough, and Perm Phoenix typically anchor the top of any big deal.

Permanent FruitValue (Fins)
Perm Dragon495–825
Perm Dough465–775
Perm Phoenix441–735
Perm Pter435–725
Perm Tree420–700
Perm Gate414–690
Perm Toy382.5–637.5
Perm Melody369–615
Perm Demon330–550
Perm Quake255–425
Perm Rumble246–410
Perm Gas246–410
Perm Control195–325
Perm Light165–275
Perm Snow159–265
Perm Spino150–250
Perm Gravity129–215
Perm Buddha126–210
Perm Flame123–205
Perm Allo120–200
Perm Magma114–190
Perm Brachio105–175
Perm Venom93–155
Perm Ice75–125
Perm Dark66–110
Perm Love66–110
Perm Rubber27–45
Perm Paw27–45
Perm Telekinesis24–40
Perm Bomb7.5–12.5
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Older permanent fruits like Magnet, Mammoth, Sand, Shadow, String, Smoke, and Barrier currently sit at "no demand" and rarely move in trades even when offered cheaply.
Permanent fruits are the backbone of high-end trading | Image credit: Roblox (via YouTube/@The Gamer)

Sword values

Noirceur is the apex weapon in the economy by a wide margin, followed by Cerulean Blossom and Ancient Sword. Everything below the Abyssal Crab Axe trends toward low-Fin territory, where swords mostly move as throw-ins rather than headline items.

SwordValue (Fins)
Noirceur780–1,300
Cerulean Blossom354–590
Ancient Sword57–95
Abyssal Crab Axe12–20
Ethereal2.5–4.5
Phoenix Blade2.5–4.5
Acroscythe2.5–4
Scepter of Flames2–3.5
Authentic Triple Katana2–3.5
Avalon0.5–1
Longaevus0.5–1
Daybreak Cleaver0.5–1
Aquatic Anchor0.5–1

Accessory values

Accessories cover armor pieces, cloaks, hats, and cosmetic-adjacent gear. Dragon Band, Crustacean Armor, and EXP Crown command most of the demand, while hats and common cloaks stay near the floor.

AccessoryValue (Fins)
Dragon Band81–135
Crustacean Armor54–90
EXP Crown33–55
Water Kimono25.5–42.5
Drakenfyr Cape18–30
Night Necklace11.5–19
Oceanic Tanto7–12
Dominion Cloak6–10
Inferno Cloak2.5–4
Floffy Glasses2.5–4
Glacies Shoulder2.5–4
Nativitatis2.5–4
Green Dryadalis2.5–4
Cervus2.5–4
Dark Beard Hat2–3.5
Abyss Sentinel Armor1–2
Metal Fin1–1.5
Oceanic Tentacle, Tomoe Taiko, Lucidus Coat, Sally Crown, Dragon Necklace, Tengu Mask, Oni Mask, Shadow Cloak, Sentinel Armor, Flame Hair, Crimson Scarf0.5–1
Accessories cover armor pieces, cloaks, hats, and cosmetic-adjacent gear | Image credit: Roblox (via YouTube/@The Gamer)

Gamepass values

Gamepasses retain value because they're tied to Robux purchases and can't be farmed. Volt Bundle and Conqueror occupy the high end, matched only by the rarest fruits and swords. The cheaper utility passes like Race Rerolls and Refund Stats barely move the needle in serious offers.

GamepassValue (Fins)
Volt Bundle465–775
Conqueror435–725
BlazeIce Pack225–375
+1 Slot (Passive)174–290
2x Money159–265
2x Drop Item144–240
Night Blade126–210
Coffin Boat54–90
+1 Fruit Storage51–85
Legacy Pose43.5–72.5
Animation (Any)19.5–32.5
2x EXP (12 hours)3.5–5.5
Race Rerolls2.5–4
Refund Stats1.5–2.5

Bundle and craft material values

Bundles fall into two buckets. The Hellroot Bundle and Primal Pack are complete packages that trade like premium items. The rest are crafting material sets tied to specific weapons or elemental stones, and their prices scale with how tough the required grind is.

Bundle / Craft MaterialsValue (Fins)
Hellroot Bundle780–1,300
Primal Pack300–500
Acrospear (Mats)19.5–32.5
Cyborg V2 (Mats)19.5–32.5
Spark Stone (Mats)19–31.5
Phoenix Blade V2 (Mats)16.5–27.5
Dark Stone (Mats)15.5–25.5
Poison Stone (Mats)13.5–22.5
Blaze Stone (Mats)8.5–14.5
Abyss Stone (Mats)8–13
Gale Stone (Mats)7–11.5
Bloodthirsty Stone (Mats)6.5–11
Light Stone (Mats)4–7
Glacier Stone (Mats)3.5–5.5
Tempestas Stone (Mats)3–5
Disillusion Stone (Mats)0.5–1
Image credit: Roblox (via YouTube/@TakoOVR)

Raw material conversion rates

Individual materials rarely carry significant Fin value on their own. Most trade in bulk, with ratios that tell you how much farming goes into a single Fin.

MaterialRatio / Value
Phoenix Tear1 = 7–8 Fins
Severed Kraken1 = 6–7 Fins
Hydra Tail1 = 3–5 Fins
Crab Meat1 = 3–5 Fins
Kraken Ink1 = 1–2 Fins
Aqua Gem3.5–4 = 1 Fin
Dragon Scales5 = 1 Fin
Sea King's Blood10 = 1 Fin
Pearls10–20 = 1 Fin
Coral25–30 = 1 Fin
Shark's Fin30–50 = 1 Fin
Sea Artifacts200–300 = 1 Fin
Iron Ingots500 = 1 Fin
Rusted Scrap / Carrots1,000 = 1 Fin

How to start trading

Step 1: Reach level 250 on your account. Below this threshold, the trade invite option does not appear, and no workaround exists in the base game.

Step 2: Open the main UI and tap the dual-arrow icon at the top-left of the bar. This pulls up the list of nearby players you can invite.

Step 3: Select a player and send a trade invitation. Once they accept, the two-sided trade window opens, and both of you can add items until each side confirms.

Once a player accepts your trade invitation, the trade window opens | Image credit: Roblox (via YouTube/@Turtoiss)
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A set of items is permanently untradeable, including Yoru, Kioru, Xmas Blade, Hunter Blade, Pumpkin Smasher, Hallow Lamp, Hallow Shawl, and Sea King Skull. They will never appear in the trade slot.

Reading these ranges

The low end of each range reflects a quick flip or undervalued offer. The high end is what an item pulls when a motivated buyer wants it, and the seller isn't in a hurry. In practice, deals usually settle somewhere in the middle, and throw-ins (cheap swords, low-tier accessories, small stacks of materials) are how traders bridge small gaps.

Values drift with every major update. When a new fruit drops or a bundle gets reworked, expect demand on adjacent items to swing within days. If a trade feels lopsided against the ranges here, it probably is, so lean on the middle of the range as your anchor and negotiate from there.