Little Nightmares III centers on two new child protagonists: Low and Alone. The pair navigate a patchwork of unsettling places known as the Spiral while trying to survive hostile encounters. They’re designed to be complementary in both story and gameplay, with each child bringing a different tool and approach to the same nightmare spaces.


Alone (playable protagonist)

Alone is a small, resourceful girl whose design leans into tinkering and makeshift problem-solving. She’s a playable protagonist and is identified in some materials as “the girl with pigtails.” In-game, Alone’s signature item is a wrench, used for puzzle-solving and select combat interactions. She is voiced by Penelope Rawlins.

Alone’s journey is explicitly tied to the Spiral, and her practical toolset frames her as the duo’s mechanical problem-solver — prying open paths, disabling obstacles, and handling close-quarters threats where brute force won’t work.


Low (playable protagonist)

Low is a slight, masked boy — “the boy in the raven mask” — and the second playable protagonist. His core gameplay difference is a bow and arrow, giving him reach and precision, where Alone’s wrench favors proximity and leverage. Low also appears in the post-launch content Secrets of the Spiral. He is voiced by Suzie Rai.

Like Alone, Low operates within the Spiral, but his kit shifts the rhythm: ranged solutions, timed shots to trigger mechanisms, and safe engagement distances during tense encounters.


How co-op defines the duo

Little Nightmares III supports solo play with an AI companion or online co-op. The two-character design isn’t cosmetic; their tools drive how you approach the world. Expect puzzles and traversal sequences to lean on:

  • Division of roles: one character creating or holding openings while the other advances.
  • Tool interlocks: wrench-driven switches and panels paired with ranged triggers that only a bow can hit.
  • Staggered timing: safe spacing for the archer, close-quarters risks for the tinkerer.

In co-op, that contrast becomes coordination. In solo, it becomes sequencing, with the AI counterpart handling complementary actions as you swap focus to complete multi-step solutions.


Low vs. Alone at a glance

Character Role Signature tool Alias Voice Notes
Alone Playable protagonist Wrench The girl with pigtails Penelope Rawlins Mechanics-forward interactions; journey tied to the Spiral
Low Playable protagonist Bow and arrow The boy in the raven mask Suzie Rai Ranged solutions; also features in Secrets of the Spiral

What’s confirmed and what’s still unknown

Confirmed:

  • Two playable protagonists: Low and Alone.
  • Distinct kits: Alone uses a wrench; Low wields a bow and arrow.
  • Co-op structure: solo with AI companion or online co-op.
  • Setting focus on the Spiral as their shared route through hostile spaces.
  • Voice talent: Penelope Rawlins (Alone) and Suzie Rai (Low).
  • Low appears in additional content titled Secrets of the Spiral.

Still unknown or not fully detailed:

  • Deeper backstories and how the two met.
  • Themes attached to each character beyond their tools and silhouettes.
  • Full extent of character-specific sequences versus shared sections.

Release timing and platforms (context)

Little Nightmares III is slated for October 10, 2025. The game is planned for Nintendo Switch and its successor, PlayStation 4 and 5, Windows PC, Xbox One, and Xbox Series X/S. Those platform targets align with the co-op framework and the series’ blend of side-scrolling navigation in fully 3D spaces.


The takeaway is simple: Low and Alone aren’t just two skins on the same moveset. Their tools and roles shape how you parse the Spiral’s cruel spaces, whether you’re coordinating with a friend online or relying on an AI partner. The story details are being held close, but the play styles are clear — and purposefully different.