Baron Husks are some of the most reliable high‑value containers in Arc Raiders, and they sit at the center of the Dormant Barons quest. They’re the burned‑out remains of giant spider‑like ARC machines, and breaching them is noisy, dangerous, and very profitable.
This walkthrough focuses on one thing: how to loot a Baron Husk in Arc Raiders as quickly and safely as possible so you can clear Dormant Barons without wasting a run.
Loot a Baron Husk in Arc Raiders: what you’re looking for
Before you start pathing, it helps to know what a Baron Husk actually looks and behaves like:
| Trait | What to look or listen for |
|---|---|
| Silhouette | Huge, spider‑like ARC machine corpse with scattered mechanical legs and a central body “husk”. |
| Size | Large landmark‑scale object, hard to miss once you’re near the marked area. |
| Sound cue | Low, mechanical rumble when you get close, signaling that it can be breached and looted. |
| Loot point | The head module on top of the husk’s central body. You must climb to reach it. |
| Trap behavior | Must be breached first; will make loud noises and then ignite in flames briefly before it can be looted. |
In loot terms, Baron Husks are ARC‑type containers. Once breached, they can roll core ARC recyclables such as ARC Alloy, ARC Powercell, ARC Coolant, ARC Flex Rubber, Dried‑Out ARC Resin, and Impure ARC Coolant. Each individual ARC container has a slightly different mix, but Baron Husks consistently skew toward ARC materials.
Best place to find a Baron Husk for Dormant Barons
Baron Husks can appear across Arc Raiders’ maps, but for Dormant Barons the most reliable option is Dam Battlegrounds, the first full map you unlock after the prologue. Here, three locations consistently host Baron Husks, which makes routing simple.
| Dam Battlegrounds area | Map position | Difficulty/notes |
|---|---|---|
| Old Battleground | Far west side of Dam Battlegrounds | Baron Husk is easy to approach and salvage, minimal special threats. |
| Water Treatment Control | South‑west region of the map | Also straightforward to loot; good first target for the quest. |
| The Breach | East section of Dam Battlegrounds | Guarded by a Sentinel that will snipe you if you’re careless; treat as last priority. |
When you zoom in on Dam Battlegrounds, look for the icon that resembles a spider‑like ARC machine near Old Battleground or Water Treatment Control. Once you’re on the ground and close to the marker, the physical model is impossible to miss: scattered legs around a central wreck.
For Dormant Barons, you only need to successfully loot one Baron Husk. Any of these three will count for quest progress.
How to approach a Baron Husk safely
Running straight to the interaction point is the fastest way to die with a full backpack. Breaching a Baron Husk broadcasts your position to nearby machines and raiders, and at The Breach there is an extra layer of risk from the Sentinel overwatch.
| Step | What to do before breaching |
|---|---|
| 1. Scout the perimeter | Circle the husk at medium range, ping or visually mark likely enemy paths and cover spots you can fall back to. |
| 2. Check vertical threats | In The Breach, locate the Sentinel position and plan angled cover so you’re not exposed while breaching. |
| 3. Clear close patrols | Pick off nearby ARC scouts or raiders so they don’t immediately collapse on you once the breaching noise starts. |
| 4. Plan your escape line | Identify where you’ll drop after the breach (ideally behind solid cover) and how you’ll retreat if a fight breaks out. |
Tip: If you’re not geared to take on a Sentinel, prioritize Old Battleground or Water Treatment Control for Dormant Barons and leave The Breach for later sessions.
How to climb and breach a Baron Husk head
The Dormant Barons quest doesn’t just ask you to “search” a husk on the ground. You need to physically climb the machine and interact with the head module, then handle a short breaching sequence and a fire trap.
| Phase | Action | What to expect |
|---|---|---|
| Climb | Use the Baron’s legs and mechanical appendages as ramps and platforms to reach the central body, then the head. | Movement is simple platforming, but you’re exposed while climbing. The rumbling sound gets louder on approach. |
| Start breach | At the top, interact with the highlighted point on the head to begin breaching. | A progress bar or timer fills while your character performs the action. You’re locked into place and vulnerable. |
| Breaching noise | Remain on the interaction until the breach completes. | The husk emits loud mechanical sounds at intervals, which can draw ARC machines and enemy raiders to your position. |
| Fire trigger | As soon as breaching finishes, immediately move or jump away from the head area. | The head and its surroundings burst into flames for a short time, dealing severe damage if you stay on top. |
| Cooldown | Wait at a safe distance for the flames to extinguish. | You may have to fend off enemies attracted by the noise while the fire burns out. |
| Loot | Climb back up to the head and interact again to loot the Baron Husk. | You receive ARC materials and, if you’re on Dormant Barons, quest credit for looting a Baron Husk. |
Note: Baron Husks are flagged as “must be breached” containers. You cannot skip directly to the loot; the fire trap only triggers after a successful breach.
How Dormant Barons tracks Baron Husk looting
Dormant Barons has a simple requirement: loot a Baron Husk. The game checks the state of the container, not whether you were the first player in the session to open it.
| Scenario | Does it count for Dormant Barons? | Details |
|---|---|---|
| You breach and loot a fresh Baron Husk | Yes | This is the intended flow: breach, survive the fire, climb back up, loot. |
| Another player has already looted the same Baron Husk in your instance | Yes | You can still “search” the husk to satisfy the quest objective, even if the primary loot is gone. |
| You approach an inactive, silent Baron Husk with no interaction prompt | No | If it’s not in an active, breachable state, you can’t progress the quest from that husk. |
Once you’ve completed the interaction and the quest tracker updates, Dormant Barons isn’t finished yet. You still need to get your haul out alive.
Extracting and turning in Dormant Barons
Quest completion only locks in once you extract and hand in at Speranza.
| Step | What you need to do |
|---|---|
| 1. Confirm quest update | Check your objective tracker after looting the husk; it should show the Dormant Barons requirement as complete. |
| 2. Reach an extraction point | Navigate to a Raider Hatch and call for extraction using a Raider Hatch key if required. Official details on hatches and keys are listed on the Arc Raiders store pages, such as the Steam listing. |
| 3. Survive the extraction | Hold the area until the extraction process finishes. Dying before this risks losing your unbanked loot. |
| 4. Return to Speranza | Back in the hub, turn in Dormant Barons to receive your rewards. |
For Dormant Barons, the reward set is fixed: three Door Blockers and three Li’l Smoke Grenades. Door Blockers let you quickly fortify entry points during firefights, and Li’l Smoke Grenades give you short‑term line‑of‑sight breaks that are particularly useful if breaching a Sentinel‑guarded Baron goes loud.
Once you’ve looted your first Baron Husk during Dormant Barons, the whole process becomes a reusable route: drop into Dam Battlegrounds, hit Old Battleground or Water Treatment Control for a relatively safe breach, then decide whether you’re equipped to challenge The Breach and its Sentinel. Each successful run pays out ARC materials plus the chance to practice one of Arc Raiders’ more distinctive risk‑reward mechanics.