Morale Booster is one of the early side missions in Arknights: Endfield, listed under Valley IV > The Hub. It sits alongside quests like Rumors about Tech, Had to Be Done, The Road is Rough, Alluvial Cleaning, AIC Manager, and Cog in the Wheel, and it continues the same pattern: short, focused errands built to push you deeper into the game’s combat, logistics, and AIC systems.
Because Morale Booster is embedded in The Hub chain in Valley IV rather than in a separate region, it comes after the opening main missions and the first batch of Hub errands. By the time it appears, you are expected to have basic exploration unlocked in Valley IV, your authority level raised through the Prologue and Chapter 1, and an initial handle on logistics objects like robots, explosives, and AIC rigs.

Where Morale Booster sits in the Valley IV mission flow
The game splits content into three broad types: Main Missions that drive the core story, Side Missions that build characters and facilities, and Exploration Missions scattered through the open zones. Morale Booster is a Side Mission tied to OMV Dijiang’s first region, Valley IV.
Within Valley IV, The Hub subsection is the cluster around your central outpost. Its mission list is:
| Region | Sub‑area | Mission name | Type |
|---|---|---|---|
| Valley IV | The Hub | Rumors about Tech | Side |
| Valley IV | The Hub | Had to Be Done | Side |
| Valley IV | The Hub | The Road is Rough | Side |
| Valley IV | The Hub | Alluvial Cleaning | Side |
| Valley IV | The Hub | AIC Manager | Side |
| Valley IV | The Hub | Morale Booster | Side |
| Valley IV | The Hub | Cog in the Wheel | Side |
This placement matters because many of The Hub’s side missions teach you how to interact with outpost infrastructure. By the time Morale Booster unlocks, you will have already seen quests that introduce AIC management and basic cleaning or repair tasks around the base. Morale Booster builds on that, focusing on restoring or improving logistics to raise the spirit of the people relying on OMV Dijiang’s services.
Morale Booster quest structure and requirements
Morale Booster uses the same structure as other early Valley IV Hub missions: a short conversation at The Hub, a focused trip into the surrounding landscape, and then a return to turn in the objective. The mission is built around logistics rather than pure combat and is associated with fixing a logistics robot and opening a blocked route in the Valley IV mountain area.
There are a few expectations before you engage with it:
- Authority level – you reach Valley IV and The Hub side missions only after progressing through Prologue: Force Start and into Chapter 1’s Valley content. That progression naturally raises your authority far enough that the Morale Booster enemies and objectives are within reach.
- Stamina (sanity) usage – by this point you have the stamina system unlocked and are regularly spending it on combat protocols and exploration. Morale Booster sits comfortably inside that early‑game budget.
- Factory and AIC familiarity – introductory tutorials for AIC refiner, shredder, and early automation rigs have already appeared. Morale Booster then points you at a specific practical problem: a broken logistics line and a blocked path at a mountain top area in Valley IV.

How Morale Booster ties into “Fix the Logistic ROBOT” and explosives
Part of Morale Booster’s flow involves the objective labeled “Fix The Logistic ROBOT” around The Hub’s mountain segment in Valley IV. The robot is effectively stuck behind a collapsed wall or rock obstruction, and you are asked to restore its route so it can resume deliveries. That restoration hinges on learning to craft and use explosives in the open world.
Two separate but related tasks are involved around Valley IV’s mountain top:
- Crafting explosives to breach a wall that blocks access to a delayed supply or route.
- Reactivating or clearing the logistics robot’s path once the wall is gone so that the morale‑boosting supplies can move again.
Functionally, Morale Booster acts as a mini‑capstone for earlier Hub missions: first, you become comfortable with AIC rigs and gathering ore, then you get used to interacting with supply crates and environmental puzzles, and finally, you combine that knowledge in a logistics‑centric side mission where explosives, terrain, and robots intersect.

Method 1 – Completing Morale Booster by clearing the mountain wall
Morale Booster can be approached as a short, discrete logistics task once prerequisites are met. The core idea is simple: reach the blocked wall in the Valley IV mountain zone, craft an explosive, use it to open the route, then resolve the robot’s situation and report back to The Hub.
Step 1: Pick up Morale Booster from the mission list in Valley IV’s Hub. Talk to the relevant NPC at OMV Dijiang to receive the objective focused on fixing the logistics robot and dealing with the obstructed route.
Step 2: Travel from The Hub toward the mountain top sector of Valley IV. Follow the objective marker that leads to the logistics robot’s location and the blocked wall nearby. Enemy spawns may re‑appear along the way, but they are tuned for the same early‑Valley power band as other Hub missions.
Step 3: Interact with the objective at the blocked wall to confirm that an explosive is required. At this stage the game expects you to already know how to produce explosives from prior tutorials or from the “Produce Industrial Explosives” mission in Valley Pass, which teaches the basic crafting steps and materials needed.
Step 4: Gather the ore or components needed and craft the required number of explosives. The Valley IV zones around The Hub are already seeded with ore nodes you have been mining via manual rigs or the electric mining rigs unlocked earlier through the AIC tutorials, so the needed resources are within a short radius.
Step 5: Return to the mountain wall and place the explosive where the interaction prompts allow it. When it detonates, it clears the obstruction and exposes the path or delayed supply the logistics robot needs to resume operation. New enemies may spawn around the breach point, but their role is primarily to add a brief combat beat to the logistics task.
Step 6: Check on the logistics robot after the wall is cleared. If the mission text calls for a repair or reactivation, complete that interaction and confirm that the robot’s route is functional again. This completes the core “Fix The Logistic ROBOT” segment of Morale Booster.
Step 7: Return to the NPC at The Hub to turn in the quest. You receive the usual combination of authority experience, credits, and early upgrade materials, and the surrounding Hub residents acknowledge that supply morale is back on track.

How Morale Booster fits into progression and resource planning
Morale Booster is not just a one‑off flavor mission; it nudges you toward habits the rest of Arknights: Endfield expects. It teaches you to combine exploration‑driven resource gathering, AIC automation, and small‑scale environmental puzzles into a loop that feeds both story and progression.
By the time you complete it, you will likely be pushing toward authority level 15, the first main‑story gate where you must pivot from pure Prologue and Chapter 1 missions into heavier exploration and side content to keep leveling. Valley IV’s Hub side missions—including Morale Booster—supply a chunk of the experience needed to bridge that gap while also fleshing out life around OMV Dijiang.
Treating Morale Booster as part of that early‑game circuit makes it easier to justify the time spent on logistics and explosives. Clearing the wall and restarting the robot route is not only a localized morale win inside the story; it is also a straightforward way to secure extra resources and experience while learning systems you will use repeatedly across later regions like Wuling.
Once Morale Booster is out of the way and The Hub’s mission list starts pushing you toward Cog in the Wheel and other Valley IV errands, your logistics chains are stronger, your understanding of explosives and terrain is sharper, and the game quietly sets the baseline for more complex quests built on the same foundation.