Mountain's Might is an Epic Inner Way in Where Winds Meet designed to support the Nameless Spear’s Qiankun's Lock skill by cutting down Endurance use and adding layered utility over time. It sits on the Bellstrike – Splendor path and turns a single spear art into a compact engine for stamina savings, damage, and crowd control uptime.
What Mountain's Might actually does
Mountain's Might is tagged as Support, Martial Arts, and Cost Reduction. Its core effect is very narrow by design: it only interacts with the Nameless Spear martial art Qiankun's Lock.
| Property | Value |
|---|---|
| Inner Way name | Mountain's Might |
| Rarity | Epic |
| Path | Bellstrike – Splendor |
| Tags | Support, Martial Arts, Cost Reduction |
| Primary synergy | Nameless Spear – Qiankun's Lock |
| Baseline Internal Art effect | Qiankun's Lock grants the Endless Gale effect, increasing Endurance cost reduction to 20% for 5 seconds. |
Each time you cast Qiankun's Lock with Mountain's Might equipped, the skill applies Endless Gale for 5 seconds. During that window, actions covered by the effect have their Endurance cost reduced by 20%. On its own this already makes spear rotations cheaper, but the later tiers stretch that stamina discount across your kit.

How to unlock Mountain's Might in Palace of Annals
Mountain's Might is not learned from a tome. It is pieced together inside the Palace of Annals in Qinghe by opening five specific Internal Art chests during the Palace of Annals campaign.
| Requirement | Details |
|---|---|
| Quest context | Progress the Palace of Annals campaign in Qinghe (accessed through Moonveil Mountain). |
| Access point | Speak to Long Wu in Moonveil Mountain to enter Palace of Annals. |
| Unlock method | Open 5 Internal Art chests inside Palace of Annals to reach 100% comprehension. |
| Per-chest value | Each chest adds 20% comprehension for Mountain's Might. |
The in‑game lore explains why these pages are scattered:
- Shi Jiuge passed Mountain's Might to the general Wang Qing, who spread it through the Yanyun region.
- After the Northern Vow forces fell at the Battle of Zhongdu Bridge, the art largely vanished.
- When the Palace of Annals was built, Yanyun refugees brought the art there. Master Wei then split it into five segments and hid them around the building to preserve it.
Each hidden chest represents one of those segments. Mountain's Might only unlocks when all five are collected, and comprehension reaches 100%.

Finding all five Mountain's Might chests
Mountain's Might chests look like normal chests rather than the gold tomes players associate with martial arts, which makes them easy to miss. They are spread across the vertical layers of the Palace of Annals, including the depths you only see late in the quest.
Step 1: Start the Palace of Annals quest from Moonveil Mountain via Long Wu and enter the Hall of Seasons. Progress normally through the early puzzle and combat segments, looting every chest in sight. Treat standard-looking chests as candidates; do not assume “Internal Art” means special visuals.
Step 2: As you move deeper and begin using hidden mechanisms, keep sweeping side rooms, balcony edges, and off‑angle corridors. The chests that grant Mountain's Might comprehension behave like standard rewards and sit alongside other loot.
Step 3: When you first activate the main lift and descend into Dragon Abyss Depths, pay attention before charging forward. One chest sits near the elevator route and is easy to overlook if you immediately run toward objective markers.
Step 4: Ride the elevator all the way to the lowest level. After stepping off, turn around instead of following the obvious path. There is a gap behind the lift platform that you can jump down from. One of the last Mountain's Might chests is tucked on this bottom layer, in an area many runs skip on autopilot.
Step 5: Continue to the very end of the dungeon, cleaning up any remaining side paths and floor edges. By the time you defeat Lucky Seventeen and clear the area, your comprehension meter for Mountain's Might should read 100%, and the Inner Way will unlock permanently.
Several players who reached only 80% comprehension later discovered they had missed the chest on the lowest floor behind the lift. If your meter stalls below 100%, re‑enter the Palace of Annals and specifically re‑trace the bottom level after the elevator ride.

Mountain's Might breakthrough tiers and bonuses
Once Mountain's Might is unlocked, it can be upgraded through breakthrough tiers. Upgrading requires Solo Mode Level 4 (Roaming 4) and Mountain's Might: Notes, which can be obtained through Internal Art advancement items such as those from the Tips Exchange.
| Tier | Breakthrough bonus |
|---|---|
| Tier 1 | Extends the Long Wind effect from Qiankun's Lock to 7 seconds. |
| Tier 2 | Increases Bellstrike Attack, scaling with Solo Mode Level. |
| Tier 3 | Increases the Stamina restored when casting Qiankun's Lock, up to 60 points. |
| Tier 4 | While Long Wind is active, reduces Endurance cost of Sprint and Charged Skills by an additional 10%, reaching 30% total reduction. |
| Tier 5 | Increases Bellstrike Penetration by 6. |
| Tier 6 | Hitting a target with Qiankun's Lock applies a Moving Mountain mark for 10 seconds; hitting that marked target restores 3 Endurance once per second. |
Each tier shifts Mountain's Might from a simple cost reducer into a full support shell around Qiankun's Lock:
- Tier 1 keeps Long Wind up longer, so downstream bonuses that reference it stay active for most of a rotation.
- Tier 2 ties directly into the Bellstrike – Splendor offensive identity by giving Bellstrike Attack a Solo Mode‑based scaling bump.
- Tier 3 flips Qiankun's Lock into a noticeable Stamina battery, especially when chained on cooldown.
- Tier 4 stretches the cost reduction window onto core movement and Charged Skills, shaving 30% off their Endurance draw while Long Wind persists.
- Tier 5 gives your Bellstrike hits a flat penetration increase, helping them punch through tougher defenses.
- Tier 6 creates a feedback loop: every Qiankun's Lock tag sets up Moving Mountain, and steady hits on that target drip‑feed Endurance back at 3 points per second.
The result is a build where simply playing around Qiankun's Lock keeps you topped up on both Endurance and Stamina while boosting Bellstrike’s offensive stats.

How Mountain's Might fits into Bellstrike – Splendor spear builds
Bellstrike – Splendor emphasizes flowing, spear‑centric offense that can burn through Endurance quickly if unmanaged. Mountain's Might slots into that path as an Epic option that addresses this stamina sink directly while rewarding precise execution on Qiankun's Lock.
The synergy breaks down into a few practical effects:
- Cheaper combos: With Endless Gale and Long Wind active, many actions simply cost less Endurance. Sprint repositioning and Charged Skills get particularly cheap at Tier 4.
- Higher uptime: The combination of Stamina restoration on cast (Tier 3) and Endurance restoration via Moving Mountain (Tier 6) keeps your spear pressure sustained in longer fights.
- Scaling damage: The Bellstrike Attack bonus at Tier 2 and the Penetration boost at Tier 5 scale naturally as your Solo Mode Level rises and you step into harder content.
In practice, Mountain's Might turns Qiankun's Lock into more than crowd control or a gap closer: it becomes the anchor around which your entire Bellstrike – Splendor loop breathes, trading one well-timed cast for several seconds of cheaper, stronger play.
Mountain's Might demands a bit more effort to unlock than many Inner Ways, since its pages hide in a multi‑layered dungeon and masquerade as ordinary loot. Securing all five chests in Palace of Annals and pushing the art through its breakthrough tiers pays off with a spear‑focused engine that quietly fixes both stamina and Endurance pressure while reinforcing Bellstrike’s offensive role.