Pax Dei carpentry leveling — efficient crafts to reach 35
Pax DeiA practical path that leans on cheap signs, ivy, and limestone pieces, with key unlocks by level.
Carpentry in Pax Dei covers functional and decorative items built from wood, stone accents, and a few plant-based props. The skill tops out at level 40, but meaningful building unlocks largely arrive by the mid‑30s. The fastest way up is to lean on low-cost, repeatable recipes — and to keep crafting them even when they turn “trivial,” since they continue to award experience.
Key carpentry unlocks by level (materials and cost signals)
| Unlock level | Recipe | Primary inputs | Why it matters |
|---|---|---|---|
| 5 | Trade signs (e.g., Archery, Armor, Bakery) | Plank ×1, Charcoal ×1, Resin ×2 | Ultra-cheap spam option for early XP; common materials. |
| 14 | Banquet Table | Fine Wooden Plank ×30, Wrought Iron Nails ×45, Fine Wood Beam ×10 | High material sink; good milestone piece, not efficient for leveling. |
| 20 | Arched Window Wall, Cottage | Wooden Beam ×8, Clay ×20 | Clay-heavy craft; a solid XP option if you have beams and clay stockpiled. |
| 23 | Arching Ivy | Water ×5, White Grapes ×5 | Low-cost, fast to gather; remains a dependable XP farm into the 30s. |
| 30 | Half‑timber eaves, railings, and panels | Fine Wood Beams, Clay Shingles (varies) | Decorative structural pieces; material‑intensive, craft on demand. |
| 30 | Limestone balustrades and posts | Limestone, Lime Mortar | Stone look options; viable if you have a mortar pipeline. |

Fast leveling path (1–35)
| Level range | What to craft | Inputs to prioritize | Notes |
|---|---|---|---|
| 1–5 | Basic wood processing and simple furniture | Logs → Planks/Beams; early wood‑only pieces | Convert early logs into base materials. Place core stations so you can pivot quickly. |
| 5–20 | Spam trade signs | Planks, Resin, Charcoal | Best cost‑to‑XP ratio early. Gather resin while logging; burn scrap wood for charcoal. |
| 20–23 | Arched Window Wall (optional) | Wooden Beams, Clay | Good if you’re already making beams and have clay. Otherwise, keep spamming signs. |
| 23–31 | Arching Ivy (spam) | White Grapes, Water | Fast loop: harvest grapes, fill water, mass‑craft ivy. Even when “trivial,” ivy yields solid XP per craft. |
| 27–35 | Stone planters/windowboxes (limestone) | Limestone; Lime Mortar if needed | Limestone pieces are a reliable trivial‑XP farm in the late 20s and 30s. Windowboxes and planters are especially efficient. |
| 30–35 | On‑demand decorative structure parts | Fine Wood Beams, Clay Shingles, Limestone, Mortar | Craft these for your build plan, not for raw XP. They’re material‑heavy. |
Stations you’ll use
- Basic Carpenter Workbench and Carpenter Workbench — core recipes for signs, props, and structural pieces.
- Wood Chopping Block — converts logs into planks and beams to feed higher‑tier recipes.
- Charcoal Kiln — produces charcoal for signage and other recipes that consume it.
- Pottery Kiln — relevant if you plan to craft items needing clay shingles or kiln‑baked components.
- Furnace — useful for metal parts such as nails that appear in some furniture recipes.
- Water source (well or nearby water) — speeds up crafting loops like ivy.
Resource checklist for a smooth climb
- Wood stream: logs into planks and beams; fine wood as you move into level‑30 unlocks.
- Resin and charcoal: nonstop sign crafting from level 5 onward.
- Clay: optional XP via arched window walls at level 20.
- White grapes and water: continuous ivy crafting from level 23 through the 30s.
- Limestone (and lime mortar if needed): planters and other stone pieces for late‑game trivial XP.

What happens after level 31 — and where unlocks end
Don’t be alarmed when your recipe list turns mostly trivial around the early 30s. Carpentry is tuned so that trivial crafts still grant experience, and a handful of low‑cost pieces (ivy, limestone planters/windowboxes) carry you cleanly to the mid‑30s. In the current setup, the meaningful building pieces are effectively unlocked by level 35. The skill’s cap is level 40, but you won’t miss major structural options if you stop pushing after your core build set is unlocked.
If you’re building out a settlement, use level 30 unlocks as a style pivot (half‑timber and limestone accents), but save your bulk XP grind for the cheap loops that don’t drain rare materials.
Comments