Wild Zone 3 sits in Rouge Plaza in the northern part of Lumiose City. Once Wild Zones open early in the story, you can enter and fill your log here by catching the six species that spawn in this compact arena. Most are straightforward; a couple are skittish or time‑gated. The breakdown below pinpoints exact spots, time‑of‑day rules, and simple techniques to secure each catch.


Wild Zone 3 spawns and exact locations

Pokémon Where to find (within Wild Zone 3) Time of day Notes
Flabébé Floating in the central courtyard Day only Drifts slowly at mid‑height; easy catch if approached calmly.
Litleo Garden beside the stone tower Day and night One spawn can be an Alpha (see section below).
Pancham Left of the stone tower (as you face it) Day and night Skittish; crouch and backstrike to avoid a flee.
Skiddo Near the front gate, close to Pancham’s area Day and night Often wanders; wait for it to turn before throwing.
Pikachu Right side after entering the front gate (near the Roserade statue) Day and night Watch for line‑of‑sight; a back throw boosts catch odds.
Espurr Back‑right corner of the zone Day and night Keeps to the edges; use cover to get behind it.

Fastest route to catch all six (one sweep)

  • Enter through the front gate and hug the right wall to grab Pikachu first.
  • Cut inward to the center and pick up Flabébé (only appears during the day).
  • From the center, continue to the back‑right corner for Espurr.
  • Loop left toward the stone tower. On approach, crouch for Pancham on the tower’s left side.
  • Check the garden beside the tower for Litleo. If it’s an Alpha, handle it last or battle before catching.
  • Finish near the front gate to secure Skiddo (often near Pancham’s path).
Tip: If Flabébé isn’t present, you’re likely in nighttime. Swap to daytime and sweep again.

Catching basics that matter in this zone

  • Crouch to stay hidden: press the left stick to crouch. This reduces detection and keeps skittish Pokémon like Pancham from running.
  • Backstrikes improve catch rate: aim throws at a Pokémon’s back. This is especially effective on Pikachu, Espurr, and Pancham.
  • Use natural cover: bushes, statues, and the tower base let you get close without triggering aggro.
  • Reset time and spawns: if a target isn’t up (e.g., daytime‑only Flabébé) or a skittish spawn escapes, sit and pass time on nearby benches to cycle the area.

Alpha encounters in Wild Zone 3

Alpha Approx. level Time of day Notes
Litleo ~24 Day and night Hits hard for early teams. Approach from cover for a back throw, or open a battle to weaken before tossing a ball.

Time rules that affect 100% completion

  • Only Flabébé is time‑gated in this zone (daytime only). The other five spawn day and night.
  • If you’re missing a species after a full loop, pass time and make another quick sweep using the route above.

Once these six are registered, Wild Zone 3 is effectively complete. From here, move on to the next Wild Zone using the same fundamentals: scout a path around landmarks, prioritize time‑gated or skittish spawns, and use crouch plus backstrikes to keep encounters under control.