Outfit codes aren’t redeemed in Roblox settings or on the website. They’re applied inside the Catalog Avatar Creator experience, which provides two different inputs: an Outfit Code box for community-made looks and a separate field for individual catalog items.
Use Catalog Avatar Creator to enter outfit codes
Here’s the quickest path that works on mobile and PC:
- 1) Open Roblox and search for “Catalog Avatar Creator” in Experiences. Join the experience with that exact name.
- 2) For full outfits shared as short codes: open the in-game menu labeled Community Outfits (typically top-left), choose any category (for example, Most Popular), then use the Outfit Code box in the lower-left to paste or type your code and press Enter. The look will load on your avatar in the experience.
- 3) For individual catalog items referenced by a code or link: tap the Catalog button at the top, open any category such as Featured, and use the Enter item link field. Paste the item link or identifier and confirm to preview and acquire the item.
Once an outfit or item appears, you can try it on immediately. Saving the look or adding items to your account may require purchasing the underlying assets if they aren’t free.
Outfit codes vs. item links: where each one goes
| Code type | Where to enter | What it loads | Where it applies |
|---|---|---|---|
| Outfit code (short alphanumeric) | Community Outfits → Outfit Code (bottom-left) | A full community outfit preset | Worn in the Catalog Avatar Creator experience; can be saved or used to acquire items |
| Catalog item link or ID | Catalog (top) → Enter item link | A single item such as a shirt, accessory, or bundle | Preview in the experience; add to inventory if free or after purchase |
What happens after you load a code
- You can wear the look immediately inside Catalog Avatar Creator to see it in motion.
- If the experience offers Save to Roblox, use it to store the outfit layout; the underlying items still need to be owned on your account to wear them outside the experience.
- For each item you don’t own, you’ll see a price or a free label. Acquire those items to use the look in other games. Not every item is free.
- Newly acquired items appear in your Roblox inventory. The outfit will then work across experiences that support avatar customization.
If an outfit code doesn’t work
- Confirm you’re in Community Outfits and using the Outfit Code field, not the Catalog item link field.
- Recheck the code format. Community outfit codes are typically short alphanumeric strings; long numeric IDs usually belong in the Catalog item link field.
- Try a different category in Community Outfits and re-enter the code. The loader will display a status like “Loading outfit” when it resolves.
For creators: import an outfit into Roblox Studio
If you’re bringing a look into Studio, build a HumanoidDescription with the relevant asset IDs and generate a rig from it. Documentation for HumanoidDescription is on the Roblox Creator Hub at create.roblox.com/docs/reference/engine/classes/HumanoidDescription.
Workflow:
- Create a HumanoidDescription object in Studio and set its properties (for example, Shirt, Pants, Accessory asset IDs).
- With the HumanoidDescription selected, run a small script in the command bar to generate a character model from it.
-- Run in Studio's command bar with a HumanoidDescription selected
local RIG_TYPE = Enum.HumanoidRigType.R15 -- or Enum.HumanoidRigType.R6
local history = game:GetService("ChangeHistoryService")
local ok = history:TryBeginRecording("GenerateAvatar")
if not ok then
warn("Undo checkpoint unavailable; continuing without it.")
end
local selection = game:GetService("Selection"):Get()
local humanoidDescription = selection[1]
local model = game:GetService("Players"):CreateHumanoidModelFromDescription(humanoidDescription, RIG_TYPE)
model.Parent = workspace
if ok then
history:FinishRecording(ok, Enum.FinishRecordingOperation.Commit)
end
If the outfit exists as a published Roblox outfit (not just an in-experience preset), you can obtain a HumanoidDescription from its outfit ID using the Players service method named GetHumanoidDescriptionFromOutfitId, then generate a model with the same approach.

The key is simple: outfit codes live inside Catalog Avatar Creator. Use the Community Outfits code box for full looks, and the Catalog field for single items. From there, trying, saving, and actually owning the pieces are separate steps—expect to purchase non-free items before that look follows you into other games.