Silent Hill f PP‑8001 (Alien Weapon) — unlock it and make it useful
Silent Hill fFinish the UFO ending to add the alien blade to New Game+, then know where it spawns and how its odd range and blast work.

PP‑8001 is Silent Hill f’s “alien weapon” bonus: a fast, light-class melee blade unlocked by completing the UFO ending. Once you’ve earned that ending on a save, the weapon can be collected early in a subsequent run and kept through the rest of New Game+. It doesn’t vanish when its durability bottoms out, and it has a short‑range stun blast tied to its Focus moves—making it a strong tool for cleanup runs and challenge routes.
Unlock PP‑8001 (UFO ending requirements, NG+ timing)
PP‑8001 is not available on a first playthrough. You must trigger the UFO ending in New Game+, and the ending needs to be recorded on your save.
What | Where/When | Notes |
---|---|---|
Hear the UFO radio broadcast | First visit to Ebisugaoka, near the canal | Interact and listen through the full broadcast before advancing. |
Read “The Great Space Invasion” posters (1 → 2 → 3) | Third visit sequence after meeting Rinko | They are order‑sensitive. The route shortly after Rinko opens a passage can block backtracking—grab all three before entering interior progress gates. |
Read the movie review to trigger the ending | Chizuruya General Store area | Clear the nearby fight, then pick up the glowing UFO toy/movie review outside the store to roll credits early. |

Where to find PP‑8001 after you’ve unlocked it
Once the UFO ending is logged on your clear save, PP‑8001 can be picked up early in your next New Game+ cycle (as early as Chapter 3 during the Ebisugaoka fields path).
- Spawn point: the location of the first “Great Space Invasion” movie poster in town. Interact there to claim PP‑8001 on that run.

- Availability window: any New Game+ on a save that has completed the UFO ending.
How PP‑8001 behaves (range, durability, Focus blast)
Property | What to expect |
---|---|
Type | Light melee weapon (fast swings, pairs well with counters and quick step timing). |
In‑game description | Prototype blade for a spacefaring force; its effective range changes with the wielder’s battlefield “experience.” |
Durability behavior | Has a durability meter but does not despawn at 0. You can still attack, though the blade shrinks and effective range drops. Repair with a Tool Kit to restore reach. |
Focus special | Perform a second Focus Attack to emit a short‑range blast that stuns nearby enemies. |
Range scaling: The blade’s reach is dynamic. You’ll see the most dramatic drop when durability is depleted; as you repair it and progress that run, the effective length returns. The flavor text also hints that repeated play or combat “experience” can influence reach, so expect it to feel better the further you are into a save that’s seen multiple endings.

Focus usage: Hold Focus, then execute a Focus Attack to deal heavy single‑target damage. Following that with a second Focus input triggers a brief shockwave that stuns at close range. The blast is tight—use it at grappling distance to reliably proc a stun, then chain light attacks to finish targets such as glowing enemies.

Tool Kits: Unlike ordinary Fog‑Town weapons, PP‑8001 remains usable at 0 durability, so you won’t lose it. Repairs are still worthwhile; restoring durability restores reach and keeps your crowding options safer.
UFO route pitfalls and planning
- Poster order matters. Read Poster 1, then 2, then 3—don’t skip ahead. Progress triggers in that chapter can remove your path back to Poster 3 and the general store fight.
- Save hygiene. The UFO ending ends the run early; preserve a clear save with that ending attached before you move on to other endings or collectible passes.
- True ending nuance. The UFO ending is a separate, joke‑style route and doesn’t count toward the “two full endings completed” prerequisite used elsewhere in New Game+ planning. Budget runs accordingly.
Quick reference
Item | Details |
---|---|
Prerequisite | Finish the UFO ending on a New Game+ save. |
Earliest pickup | Chapter 3 on the next New Game+ run. |
Pickup location | The first “Great Space Invasion” poster spot in Ebisugaoka. |
Weapon class | Light melee; fast attacks. |
Unique traits | Doesn’t disappear at 0 durability; reach shrinks instead. Second Focus Attack emits a short‑range stun blast. |
Once PP‑8001 is on your save, it’s a reliable answer for New Game+ routes where Tool Kits are tight and backtracking is frequent. Lean on the blade’s speed, repair it when the reach gets too short to be safe, and use the Focus blast at clinch range to set up clean, stamina‑light kills. If you’re mapping out all five endings, slot the UFO run early, bank the weapon on your clear save, and the rest of your runs get simpler.
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