Star Reacher Inner Way in Where Winds Meet on PC

How the Star Reacher Inner Way works, where it drops, and what its tier upgrades do for airborne-heavy builds.

By Pallav Pathak 5 min read
Star Reacher Inner Way in Where Winds Meet on PC

Star Reacher is an Inner Way in Where Winds Meet that rewards you every time you knock an enemy into the air. It belongs to the Silkbind - Jade path and is tagged as an Attack / Pursuit / Buff Inner Way, making it a natural fit for aggressive, combo-heavy weapon setups.


Star Reacher basic effect and path

Property Details
Category Inner Way (Internal Art)
Path Silkbind - Jade
Tags Attack, Pursuit, Buff
Base Passive Gain 10% Physical Attack bonus after knocking an enemy airborne
Typical Duration 8 seconds from the Tome description (extended later by Tier upgrades)
Recommended weapons Inkwell Fan, Vernal Umbrella

Star Reacher functions entirely as a passive effect. Once equipped in an Inner Way slot, any attack that sends a target airborne will trigger a Physical Attack bonus. The effect does not depend on a specific skill name; the trigger condition is simply putting an enemy into an Airborne/Launch state.

Because Silkbind - Jade centers on fans and umbrellas with strong juggle and launch tools, Star Reacher naturally slots into builds that prioritize keeping enemies in the air or repeatedly relaunching them.


How to get Star Reacher and Star Reacher: Tome

Star Reacher is unlocked by obtaining and comprehending the Star Reacher Inner Way Tome. There are two important points:

Step What happens
1. Defeat Snake Doctor Snake Doctor, a World Boss in Moonveil Mountain, Qinghe (notably around Twinbeast Ridge), awards the Star Reacher Inner Way Tome the first time you clear the Buddha Fort encounter.
2. Tome delivery The Tome is granted directly to your inventory on that first clear; it does not come from the Outpost chest.
3. Comprehend the Inner Way Open the Inner Ways menu, highlight Star Reacher, then use the Comprehend Inner Way button in the bottom-right to unlock the passive.

The related quest item, Star Reacher: Tome, is described as a well-preserved text that can be comprehended immediately. Its passive description matches Star Reacher’s base effect: a 10% Physical Attack bonus for 8 seconds after knocking an enemy airborne. The Tome can be obtained through Inner Way legacy clues as part of Jianghu-style exploration and questing, in addition to the world boss reward.

Once comprehended, Star Reacher appears among your Inner Ways and can be equipped into one of your available slots like any other Internal Art.

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Star Reacher tier upgrades (Breakthrough enhancements)

Star Reacher scales significantly through the Inner Ways Breakthrough system, which unlocks in Solo Mode. Each tier adds a piece on top of the basic airborne trigger:

Tier Enhancement Practical impact
Tier 0 (base) 10% Physical Attack bonus after sending an enemy Airborne Simple, reliable damage bump whenever you launch a target.
Tier 1 Physical Attack bonus increased to 15% Directly amplifies the core effect, turning launches into a sizable universal damage boost.
Tier 2 Further increases Physical Attack based on Solo Mode Level The Inner Way scales as your Solo progression rises, making it more valuable long-term.
Tier 3 If the target is Exhausted or has less than 20% Qi, gain an additional 10% Physical Attack bonus Rewards finishing sequences and pressure on low-Qi enemies with even higher burst potential.
Tier 4 Duration of the Physical Attack bonus increased to 12 seconds Makes timing less strict; a single launch can sustain buffs through a longer combo or short reposition.
Tier 5 Physical Penetration increased by 5.1 Adds flat penetration, improving performance against tougher, higher-defense targets.
Tier 6 When damaging a target under Launch or under your own Lingering Bone mark: if HP > 75%, damage dealt is increased by 3%; otherwise, recover HP equal to 10% of the damage dealt Converts airborne pressure into either extra damage when healthy or meaningful sustain when injured.

The full upgrade line turns Star Reacher from a simple “10% after launch” modifier into a multi-layered tool: it scales with Solo levels, rewards you for attacking Exhausted or low-Qi enemies, lasts longer, pierces defense, and adds either damage or self-healing whenever you hit launched or Lingering Bone–marked targets.

Upgrading requires Inner Way advancement materials such as Notes and Inner Way Advance Items, which you can obtain through Solo Mode progression and systems like the Tips Exchange that trade Bookplates for random Inner Way upgrade resources.


Where Star Reacher fits in your build

Because Star Reacher is pathed as Silkbind - Jade and directly references airborne states, it pairs best with weapons and skills that:

  • Launch enemies frequently (fans and umbrellas with launchers and juggle strings).
  • Exploit Exhausted or low-Qi windows for finishers.
  • Maintain uptime on targets in the air or under Launch states.

Recommended pairings from the game data include Inkwell Fan and Vernal Umbrella. Both sit inside Silkbind - Jade and have Martial Arts skills that either send enemies airborne or keep them suspended long enough to fully leverage the 8–12 second buff window after Tier upgrades.

Once Tier 6 is unlocked, Star Reacher also interacts with Launch and Lingering Bone marks for conditional damage and sustain, making it more flexible: it supports high-risk, high-HP aggression and more defensive play where you trade blows but lifesteal a portion of your damage while the enemy is in the air or marked.


Inner Ways system context for Star Reacher

Inner Ways in Where Winds Meet function as passive slots that modify how your character plays. They do not replace Martial Arts or Mystic Skills, but sit alongside them, adding conditional bonuses. Some key points relevant to Star Reacher:

Inner Way aspect Relevance to Star Reacher
Path synergy Star Reacher sits under Silkbind - Jade, which focuses on fans and umbrellas. Equipping it with those weapons unlocks its best interactions.
Trigger condition Any attack that sends an enemy Airborne or into a Launch state can trigger its buffs, so it naturally layers over your existing combos.
Slot competition You can equip multiple Inner Ways but only have limited slots, so Star Reacher competes with other attack-focused options like Seasonal Edge or Bitter Seasons for aggressive builds.
Breakthrough unlock The Breakthrough system that provides Tiers 1–6 becomes available from Solo Mode Level 4, after which Star Reacher can be advanced.

For players who frequently use Dual-weapon or bleed-focused setups, there are alternatives like Seasonal Edge or Fivefold Bleed. Star Reacher specifically shines when your playstyle already revolves around juggling enemies and taking advantage of their airborne vulnerability.


In practice, Star Reacher is one of the most straightforward damage Inner Ways to pilot: launch an enemy, ride a sizeable Physical Attack buff, and later, mix in Extra Attack scaling, penetration, and conditional healing. If your weapon choices already include Inkwell Fan or Vernal Umbrella and you enjoy keeping foes in the air, it is a natural early Inner Way to prioritize from the Snake Doctor encounter at Moonveil Mountain.