Performance dips and delayed texture loading in Metal Gear Solid Delta: Snake Eater are frequently reported issues, even on high-end hardware. These problems can result in gameplay stutters, sluggish transitions between scenes, and muddy or late-loading textures that disrupt immersion. Many users on platforms like Steam and Reddit have observed that Unreal Engine 5’s resource demands, along with the game’s default settings, often push GPUs and CPUs to their limits—sometimes without delivering the expected visual payoff. Addressing these issues requires a combination of software updates, graphics setting adjustments, and, in some cases, advanced configuration changes.

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