The best clans in Jujutsu Zero, ranked for damage, cooldowns, and survivability

See how every clan stacks up, why Sukuna and Tengen sit at the top, and which lower‑rarity rolls are worth keeping.

By Pallav Pathak 9 min read
The best clans in Jujutsu Zero, ranked for damage, cooldowns, and survivability

Clans in Jujutsu Zero are permanent passive stat packages. They don’t unlock new moves, but they quietly decide how hard you hit, how often your skills come off cooldown, and how long you stay alive. Because they come from a gacha system with wildly different drop rates, knowing when to keep a “good enough” roll and when to push for something rarer can save a lot of time, Yen, and Lumens.

Every clan modifies a mix of these stats:

  • ATK – overall damage from weapons and cursed techniques.
  • HP – health pool.
  • CR – crit chance.
  • CD – crit damage multiplier.
  • CDR – cooldown reduction on abilities.
  • CE – cursed energy (your “mana”).
  • CER – cursed energy regeneration.
  • DR – damage reduction.

ATK, CDR, and CR are the hardest to build from elsewhere, so clans that push those stats tend to land higher on tier lists.

Clans in Jujutsu Zero are permanent passive stat packages | Image credit: Roblox (via YouTube/@Ashira RBX)

Full Jujutsu Zero clan tier list (top to bottom)

The overall power curve is clear: two ultra‑rare “??? rarity” clans dominate, Special Grade and Grade 1 clans form the core of strong builds, and most Grade 2–3 options are stepping stones you should replace later.

Tier Clans Why they sit here
S Sukuna, Tengen Huge upside with no penalties; 0.02% drop rate (1 in 5,000).
A Zen’in, Geto, Fushiguro, Gojo Special Grade and Grade 1 clans with heavy ATK/CDR/CR, minor downsides.
B Abe, Okkotsu, Inumaki, Todo, Fushiguro (in some lists), Gojo (in some lists), Kamo Good stats and often easier to pull; strong until you can reach Special/???.
C Okkotsu, Kamo, Itadori, Kugisaki, Nanami, Fujiwara Playable but lack key stats or carry meaningful drawbacks.
D Miwa, Itadori, Kamo, Kugisaki, Nanami, Fujiwara Little or no offensive upside and often punishing HP or CE penalties.

Different tier lists shuffle some Grade 1 and Grade 2 names between A–C, but there’s broad agreement on the outliers: Sukuna and Tengen are in a league of their own, Zen’in/Geto/Fushiguro sit just under them, Abe, Gojo, and Todo are completely viable, while Miwa, Itadori, and the more defensive‑only clans are what you reroll out of once you have spins.


Stat reference for every clan

The table below consolidates the key numbers so you can see exactly what each clan gives and takes away.

Clan Rarity / Chance Stat changes Role
Sukuna ??? · 0.02% (1 in 5,000) +50% ATK, +25% CR, +85% CD, +25% CDR Best raw DPS clan in the game.
Tengen ??? · 0.02% (1 in 5,000) +150% HP, +115% CD, +15% CR, +50% CE Top‑end survivability with strong scaling for technique builds.
Geto Special Grade · 0.25% (1 in 400) +40% ATK, +35% CE, +20% CDR, −20% HP High‑pressure offense if you can live with lower HP.
Gojo Special Grade · 0.25% +25% ATK, +15% CR, +50% CD Crit‑oriented offense with no penalties.
Zen’in Special Grade · 0.25% +35% ATK, +15% CR, +30% CDR, −20% CE Explosive damage and uptime, but fewer casts before you run dry.
Abe Grade 1 · 1.45% (1 in 70) +30% ATK, +55% CE, −10% CER Hybrid: good damage and big cursed energy pool.
Fushiguro Grade 1 · 1.45% +45% ATK, +10% CDR, −15% CE or −20% CER (varies by listing) One of the biggest ATK boosts outside Sukuna.
Okkotsu Grade 1 · 1.45% +10% CR, +35% CE, −10% CER Crit‑plus‑resource package with no ATK buff.
Kamo Grade 1 · 1.45% +40% CD, +20% DR, −15% HP Defense skewed, with crit damage that needs external CR.
Todo Grade 2 · 27.78% (1 in 4) +25% ATK, +30% CD, −5% DR Best “common” damage clan; easy to live in for a long time.
Inumaki Grade 2 · 27.78% +20% ATK, +35% CE, −10% HP Beginner‑friendly: decent damage and casts with a small HP hit.
Kugisaki Grade 2 · 27.78% +25% CD, +20% HP, −10% CE Bulk plus crit damage, but weak overall scaling later.
Nanami Grade 2 · 27.78% +10% ATK, +10% CR, −10% HP Serviceable low‑rarity mix; outclassed quickly.
Fujiwara Grade 3 · 70.5% (very common) +12% ATK, +10% DR, −5% HP One of the less painful commons if you’re stuck with D‑tier.
Miwa Grade 3 · 70.5% +20% HP, −10% CER Purely defensive with a resource penalty; poor for grinding.
Itadori Grade 3 · 70.5% +10–20% ATK, −10–20% HP (values differ across lists) High ATK for a common, but HP cuts make it risky.

Values that differ between community tier lists are noted. The key trends don’t change: clans with large ATK and CDR spikes thrive in endgame builds; clans that only raise HP or CD without crit chance are niche at best.

Image credit: Roblox (via YouTube/@Ashira RBX)

Why Sukuna and Tengen are in their own tier

Sukuna and Tengen are both locked behind a 0.02% pull rate, but they pay that off in different ways.

Sukuna is the offensive gold standard. A 50% increase to ATK is massive on its own; pairing it with 25% crit rate, 85% crit damage, and 25% cooldown reduction means nearly every part of your damage loop accelerates. Your basic hits hit harder, your crits spike, and your best skills cycle faster. There are no penalties to juggle, so any build that wants to kill things quickly is happy here.

Tengen leans hard into survivability and cursed technique play. A 150% HP bonus dramatically smooths out raids and harder PvE content, while 115% crit damage, 15% crit rate, and 50% cursed energy support skill‑driven loadouts that stay online for longer. Raw ATK is lower than top Special Grade clans, but if you’re pushing content where staying alive is the limiting factor, Tengen’s effective DPS can outpace glass‑cannon options simply because you remain upright.

If you somehow pull either, the practical advice is simple: lock it and build around it. There is no realistic upgrade from these clans.


Best Special Grade and Grade 1 clans (S/A tier alternatives)

Most players will never see Sukuna or Tengen. The realistic ceiling is Special Grade or Grade 1, and there are clear standouts there.

Zen’in is the most complete offensive package at Special Grade. It delivers 35% ATK, 15% crit rate, and 30% cooldown reduction, at the cost of 20% cursed energy. For PvE and PvP, that combination feels like a mini‑Sukuna: you hit harder, crit more often, and spam abilities faster. The CE penalty just means you need to be more deliberate with spamming Domains and big skills, or pair it with cursed techniques that aren’t overly mana‑hungry.

Geto trades defense for even more output. With 40% ATK, 35% CE, and 20% cooldown reduction, plus a 20% HP penalty, it’s built for players who trust their dodges. The extra cursed energy helps offset the lack of CDR compared to Zen’in by letting you cast more expensive tools without dry‑firing.

Gojo sits between them as a “clean” Special Grade roll. It adds 25% ATK, 15% crit rate, and 50% crit damage with zero downsides. That’s not as explosive as Zen’in or Geto on paper, but the absence of any HP or CE penalty makes it straightforward for newer players or anyone who doesn’t want to min‑max around a debuff.

On the Grade 1 side, Fushiguro and Abe are clear winners. Fushiguro’s 45% ATK with bonus cooldown reduction is enormous for its rarity; Abe splits its budget between 30% ATK and a big 55% cursed energy bump, making it ideal if you lean harder into techniques than weapons.

Image credit: Roblox (via YouTube/@Ashira RBX)

Solid mid‑tier clans you should keep (B and high C tier)

If you don’t want to sink spins chasing Special Grade odds, there are several mid‑rarity clans that carry comfortably into endgame.

  • Todo (Grade 2, 27.78%) is one of the best “common” pulls. It grants 25% ATK and 30% crit damage with only a small 5% damage reduction penalty. For many players, this is the first time damage numbers feel meaningfully different.
  • Inumaki (Grade 2) offers 20% ATK and 35% cursed energy with a modest HP cut. That mix works well while you’re still learning mechanics and haven’t built out technique synergies.
  • Abe and Okkotsu straddle B and C tiers depending on how you value CE and crit. Both are entirely playable if you’re focusing on technique spam and don’t yet have access to Special Grade picks.
  • Kamo is polarizing. It gives meaningful crit damage and damage reduction, but its HP penalty undermines that defense, and it brings no ATK directly. It’s better treated as a niche tank experiment than a long‑term main pick.

These clans are worth saving in your Clan Bag when you hit them, even if you’re still rerolling. They act as stable landing pads while you bank more rerolls or codes.


Clans you should reroll quickly (low C and D tier)

At the bottom of the pool are clans that give you almost nothing you can’t get more efficiently from gear or that actively work against power progression.

  • Miwa only raises HP by 20% and then reduces cursed energy regeneration. You live slightly longer but cast fewer abilities over time, which is bad for farming and raids.
  • Itadori looks appealing because of its ATK bump for a Grade 3 clan, but the large HP penalty makes it far more fragile than its rarity suggests.
  • Kugisaki, Nanami, and Fujiwara all provide small offensive bumps paired with HP or CE issues. They can carry you through the tutorial and early quests, but they have no compelling reason to stay once you have a decent number of rerolls.

There’s nothing wrong with playing on these clans if you’re out of spins, but treat them as strictly temporary. As soon as you have a handful of clan rerolls banked, target Todo, Inumaki, or any Grade 1/ Special Grade you can reach.

Image credit: Roblox (via YouTube/@Ashira RBX)

How to reroll and save clans in Jujutsu Zero

Rerolling is handled entirely through the in‑game menu and a dedicated Clan Bag system, so you don’t have to manually track rolls.

Step 1: Open the main menu and go to the Clans section. This is where your current clan and reroll options live.

Step 2: Use a clan reroll to spin for a new clan. The new roll will overwrite whatever is currently equipped unless you save it first.

Step 3: If you land on something you want to keep but not actively use, press the Save button. That moves the clan into your Clan Bag, which starts with three storage slots alongside one active slot.

Step 4: To switch, open the Clan Bag and click on the clan you want to equip. The bag clan and your current clan swap places, so you always maintain your set of saved rolls.

There’s a safeguard for rare picks: if you try to reroll over a Grade 1 or better clan, the game prompts you to confirm. That prompt exists to stop you from accidentally burning a Special Grade or, in the luckiest cases, Sukuna or Tengen.


How to get more clan rerolls

There are three main ways to stockpile rerolls without soft‑locking your account into a weak clan for weeks:

  • Redeem codes – Time‑limited codes often include free clan spins. Codes are surfaced through the game’s official social channels and community hubs, and some early beta codes have handed out hundreds of spins at once.
  • Spend in‑game currency – You can buy rerolls using Lumens and Yen. Lumens are earned from activities like world chests, quests, raids, AFK rewards, and PvP seasons. If you want to prioritize clans over techniques or weapons, funnel more of your Lumens into clan rerolls.
  • Spend Robux – The in‑game shop sells reroll bundles for Robux, with larger packs offering a better reroll‑to‑currency ratio. This is the most direct route if you’re comfortable spending real money to chase top clans.
Tip: treat Sukuna and Tengen as long‑term chase goals rather than something to “grind out” immediately. A solid Grade 1 or Special Grade clan will do far more for your account than bankrupting your Lumens or Robux trying to brute‑force a 0.02% roll.
Image credit: Roblox (via YouTube/@Ashira RBX)

Clans only change numbers on the character sheet, but in a game that hinges on damage checks and punishing boss patterns, those numbers matter. If you’re on a strong A‑tier pick like Zen’in, Geto, Fushiguro, or Gojo, it’s safe to stop rerolling and invest in cursed techniques and weapons instead. The odds of ever seeing Sukuna or Tengen are tiny; the odds of a well‑built mid‑tier clan carrying you through every raid and PvP match are much, much higher.